Tuesday, June 15th 2010

NVIDIA Releases GeForce 257.21 WHQL Driver Suite

NVIDIA today released GeForce 257.21 WHQL driver suite for GeForce series graphics cards and NVIDIA ION platforms, this is the first WHQL-signed driver in its 256 series of drivers, which archives two main goals as far as driver packaging goes: unifying desktop and mobile GeForce drivers; and unifying GeForce 400 series drivers with that which supports GeForce 6 thru GeForce 300 series into one package (NVIDIA initially had a separate package for GeForce 400 series). GeForce 257.21 also packs a boatload of changes, including a large number of game-specific performance increments, new technologies, updates key extra components, and fixes bugs.

DOWNLOAD: NVIDIA GeForce 257.21 WHQL for Windows 7/Vista 64-bit, Windows 7/Vista 32-bit, Windows XP 32-bit, Windows XP 64-bit
A complete list of changes follows.

  • Adds support for Blu-ray 3D with NVIDIA 3D Vision technology. Learn more about the hardware and software requirements here .
  • Increases performance for GeForce GTX 400 Series GPUs in several PC games. The following are examples of some of the most significant improvements measured with GeForce GTX 480. Results will vary depending on your GPU and system configuration:
    o Up to 14% in Aliens vs. Predator (1920x1200 noAA/AF - Tessellation on)
    o Up to 4% in Batman: Arkham Asylum (1920x1200 4xAA/16xAF PhysX=High)
    o Up to 5% in BattleForge (1920x1200 4xAA/16xAF - Very High settings)
    o Up to 5% in Call of Duty: Modern Warfare 2 (1920x1200 4xAA/16xAF)
    o Up to 4% in Crysis: Warhead (1920x1200 4xAA/16xAF - Enthusiast setting)
    o Up to 24% in Enemy Territory: Quake Wars (1920x1200 no AA/AF)
    o Up to 9% in Far Cry 2 (2560x1600 8xAA/16xAF)
    o Up to 25% in Just Cause 2 (2560x1600 no AA/AF - Concrete Jungle)
    o Up to 7% in Metro 2033 (1920x1200 no AA/16xAF - Tessellation on)
    o Up to 40% in Metro 2033 with SLI ((1920x1200 4xAA/16xAF - Tessellation on)
    o Up to 8% in S.T.A.L.K.E.R.: Call of Pripyat (1920x1200 no AA/AF - Day)
    o Up to 110% in Stone Giant with SLI (2650x1600 - Tessellation on, DoF on)
    o Up to 6% in The Chronicles of Riddick: Dark Athena (2560x1600 no AA/AF)
    o Up to 9% in Unigine: Tropics (2560x1600 no AA/AF - OpenGL)
    o Up to 5% in 3DMark Vantage (Performance and Extreme Presets)
    o Up to 19% with Transparency AA (1920x1200 4xTrSS - measured in Crysis)
  • Upgrades PhysX System Software to version 9.10.0223.
  • Adds support for OpenGL 4.0 for GeForce GTX 400 Series GPUs.
  • Adds support for CUDA Toolkit 3.1 which includes significant performance increases for double precision math operations. See CUDA Zone for more details.
  • Adds support for new extreme Antialiasing modes for 3-way SLI PCs, including up to SLI48x AA for GeForce 200 series GPUs and up to SLI96x AA for GeForce GTX 400 series GPUs.
  • Adds support for a new 'Quality' mode for NVIDIA's Ambient Occlusion control panel feature.
  • Adds a new NVIDIA Control Panel setup page for SLI and PhysX for ultimate control over multi-gpu configurations.
  • Adds a new NVIDIA Control Panel feature for ultimate control over CUDA GPUs, allowing the user to effectively choose which GPU will power each CUDA application.
  • 3D Vision customers can download the v257.21 3D Vision drivers here.
  • Includes numerous bug fixes. Refer to the release notes on the documentation tab for information about the key bug fixes in this release.
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62 Comments on NVIDIA Releases GeForce 257.21 WHQL Driver Suite

#53
MuhammedAbdo
Live OR Die:laugh: thats not the beta version of this driver thats the 257.15 beta not the 257.21 beta :rolleyes: they change and fix problems making that review a waste of time.
I don't care about some ridiculous semantics , obviously these are the same core driver , they bring about the same performance improvements , and I posted the behardware pictures to refute techspot's claim that the new driver didn't bring noticeable performance improvements.
Posted on Reply
#54
trt740
crow1001Hardwarecanucks been in Nvidia's back pocket for a long time now, I'll stick with the neutral sites.
what nonsense :slap: that site is one of the best there is and that review is very comprehensive.
Posted on Reply
#55
Tatty_Two
Gone Fishing
crow1001I prefer to look at performance on an individual game basis, not a performance chart that has games benched such as quake 4, prey and some other very redundant titles, in the majority of games the 5870 easily beats the 470, my link again below.

www.techspot.com/review/283-geforce-gtx-400-vs-radeon-hd-5800/
What you mean on say metro 2033? where in the TPU review the 470 beat the 5870 in every resolution from 16XX res upwards in DX11? Now that would be misleading because I know the 5870 wins many more than it loses..... thats why I never quote on an individual game basis..... it's too easy to distort and mislead.
Posted on Reply
#56
crow1001
LoL you couldn't find a bigger nvidia supported and optimized game than metro anywhere.
Posted on Reply
#57
Robert-The-Rambler
Hey Wizard. They changed their minds.
W1zzardi downloaded it on the sunday that the bug was discovered. link me to a version that you think is unfixed please.

if nvidia actually fixed the bug without changing anything else it would be the best thing to happen
Nvidia liked the positive response from the beta drivers probably by tracking sales of various GPUs and the betas at their website 257.15 still support ATI plus Nvidia PhysX. I purposely downloaded from Nvidia to test my latest Hybrid PhysX rig and it works fine with no hacks just like the link at TPU. I've been playing Metro 2033 and loving it but God Damn that game makes me long for MUCH more powerful video cards in the future. I want to play everything on very high. Oh well...... Anyhow it definitely works because I pulled a 48 FPS average in Batman AA with a Phenom 9600 rig with crossfired Radeon 512 meg 4850s and a 9800 GT and 4 gigabtyes DDR 2 1066 RAM with the drivers straight from Nvidia in Windows 7 32 bit. :D
Posted on Reply
#58
subhendu
is this driver good for 8800gt ? planning to try it ..please advice
Posted on Reply
#59
LiveOrDie
MuhammedAbdoI don't care about some ridiculous semantics , obviously these are the same core driver , they bring about the same performance improvements , and I posted the behardware pictures to refute techspot's claim that the new driver didn't bring noticeable performance improvements.
no the 257.21 doesn't preform as well as the beta in some things so the performance are different once again like i am saying! you cant compare the 197.45 to the 197.75 both have improvements that are different!
Posted on Reply
#60
Tatty_Two
Gone Fishing
crow1001LoL you couldn't find a bigger nvidia supported and optimized game than metro anywhere.
Is that not the exact point why we shouldnt look at one particular game as you said you did?
Posted on Reply
#61
Radi_SVK
Nvidia 257.21 driver issue?

HI people,I've got a question for you.recently I've updated the driver package for my Gainward GTX470 to 257.21 and after few days a realised one strange behavior of the package.might be not the software,but what else then?..Ok,so I open the Nvidia control panel and after I've customized the 3D settings,I (obviously) press apply to save the settings and now the issue comes:wether I reopen the control panel immediately or after any time passed,the 3D settings are Reseted.I've tried all sort of settings,its the same scenario...any idea?thanks in advance!:banghead:
Posted on Reply
#62
Radi_SVK
I think I figured it out now

If the same thing happens to you,it seems that after all its not any issue.You just have to follow couple of steps. first go to 3D settings,then adjust image settings with preview and click on use the advanced 3D image settings and then apply to save.And now you are free to play with the 3D setting and after saving them it wont reset.like in my case...so basically my conclusion is,that if you jump between the 3 settings, Let the 3D aplication decide/Use the advanced 3D image settings/Use my preference emphasizing: to quickly do some settings and previously not apply one of those 3 basic categories of settings,your settings will reset...Well may be its bit silly,but we could call it a small glitch,cos as a ATI Catalyst user I've never had to worry about such a thing.As soon as I did a change in settings,they changed and remained as Custom settings no matter If I did them in one of the Preset setting...
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