Friday, August 20th 2010

Plantronics Announces GameCom 777 Headset

Plantronics today announced the new GameCom 777 Gaming Headset with virtual 7.1 surround sound, enabled by Dolby Headphone and Dolby ProLogic IIx technologies. The GameCom 777 combines immersive surround sound and Plantronics' design excellence to deliver an unmatched sound and voice experience for PC gamers.

It features 7.1 Dolby Headphone technology in a plug-and-play USB sound card for the PC and Mac. In addition to its surround sound capabilities, the GameCom 777 headset was engineered with numerous functional and ergonomic wearing benefits including an open-ear design that keeps users connected to the game and their surroundings.

Other features include:
  • A lightweight frame and specially designed earpods that redistribute pressure for maximum comfort during long gaming sessions.
  • A unique 'hide-away' boom that turns the headset into a pair of high-quality headphones for music and multimedia use.
  • A telescoping, noise-canceling microphone that provides accurate positioning for voice clarity.
  • An in-line volume and microphone mute controls to provide gamers fingertip audio and voice direction.
The GameCom 777 headset is also compatible with VoIP internet programs such as Skype and Google Voice.
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17 Comments on Plantronics Announces GameCom 777 Headset

#1
netieb
i had one once, never again ist just a piece of trash not even worth one penny.
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#2
theubersmurf
Good clear voice communication, bad sound reproduction. They're not all bad.
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#3
Kreij
Senior Monkey Moderator
Well to be fair to the manuacturer, they market it as ...
Plantronics' design excellence to deliver an unmatched sound and voice experience for PC gamers
Nowhere does it say it's better, so at least they aren't lying.
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#4
Jstn7477
I don't understand what's new about this headset. The audio dongle, maybe? Instead of the GameCom 777, I bought the much cheaper 377 and just bought a Sound Blaster X-Fi Go! to go with it if needed. Probably beats the generic Dolby dongle they provide.
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#5
theubersmurf
by: Kreij
Well to be fair to the manuacturer, they market it as ...


Nowhere does it say it's better, so at least they aren't lying.
I like mine, the voice communication is clear as a bell. If you compare them to decent speakers/some other headsets, they don't reproduce sound as well, but in game that I'm using voice communication in, they do have a great virtue.
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#6
TIGR
by: netieb
i had one once, never again ist just a piece of trash not even worth one penny.
I have two [of the 5.1 version of the GameCom 777] that a buddy and I used to game with regularly. Our experience was the opposite of yours—we found the sound reproduction to be good compared to other headsets in its price range. Mids and highs are surprisingly crisp and accurate. Bass suffers some clipping and drops off below 30hz but overall is more than adequate for gaming and for casual music listening. They are lightweight and comfortable. The mic attenuates ambient noise well (used them with Ventrilo and TeamSpeak). The simulated 5.1 surround sound is not perfect, but still useful in multiplayer FPS games. They're far from the best headset out there, but they are superb compared to others in their price range.

Currently, I'm stuck gaming in a loud environment (two Folding machines, an air conditioner, two room fans, eight video cards with fans at 100%, and a dozen 53dBA Delta fans within two meters), so I game with Etymotic ER-6i earbuds for their far superior isolation from ambient noise. Wearing the GameCom 777s over the top of them so I can use the mic works great.

When I have my new shop built (extremely low noise environment for recording studio plus computer components noise testing), it'll be back to Tritton AX Pros, which obviously have superior surround sound, but honestly, the quality of sound reproduction is not a lot different from the 777s. The Trittons handle bass better but the 777s are more crisp. This is what a buddy and I determined doing a blind experiment testing both back to back.

What confuses me is that these new 7.1s look the same and carry the same name as the 5.1 777s. Why not make it 787 or just something different to avoid confusion?

There's a minor typo in the title, btarunr.
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#7
Kitkat
HEAD SET MANIA DOWN AT TPU!!!! you better have a shootout i better not see theese reviews spaced out over a year lol. Too many headsets in too little time for u not to be organizing that or placing calls for samples.
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#8
AthlonX2
HyperVtX™
did a review on this headset. The dolby surround is actually pretty good but this headset has been out for awhile why is it news now?
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#9
TIGR
by: AthlonX2
did a review on this headset. The dolby surround is actually pretty good but this headset has been out for awhile why is it news now?
I wondered that at first too, but this is a 7.1 version of the GameCom 777—the old one is 5.1.
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#10
AthlonX2
HyperVtX™
The one i reviewed was 7.1 ask mleee he has it now :)
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#11
TIGR
No need to ask, I believe you. Just was guessing you meant the 5.1 version.
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#12
Baum
would be nice if they indicate how many "speakers" are inside that headphones, i still love my medusa 5.1 just for the great 5.1 sound and i still remember the early days with sound emulation which caused more clipping then any thing else

are there any true surround headphones with usb?
I guess that the main problem remains with usb sound cards that have 5.1 output, they are availible but a bit rare to grab for a decent price :ohwell:
Posted on Reply
#13
mlee49
by: AthlonX2
The one i reviewed was 7.1 ask mleee he has it now :)
I like it, it's an open ear design which means I can hear my wife telling me to do something while still delivering enough sound to make her think I cant hear her.

If that doesn't sell a pair then I dont know what will.
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#14
t77snapshot
by: AthlonX2
The one i reviewed was 7.1 ask mleee he has it now :)
They should have been mine:cry:



...hey mleee, wanna sell your Gamecoms?;):laugh:
Posted on Reply
#15
Kreij
Senior Monkey Moderator
I bought a pair of Zalman SS phones quite awhile back and the spacial effect of the SS was simply not great.
Is it a lot better now?
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#16
mlee49
Honestly I use the Dolbly effect about 85% of the time. Sometimes I want a full fledged sound, like metal or hard rock, that wont get 'spaced out' by the 7.1 effect.

by: t77snapshot
They should have been mine:cry:



...hey mleee, wanna sell your Gamecoms?;):laugh:
Sorry bud but no, I think I'll hold on to these. :)
Posted on Reply
#17
Kreij
Senior Monkey Moderator
How are the spacial effects in games? That's what seemed weak on the Zalmans.
I'm not really an audiophile, so stereo is fine with me for music. Actually, I rarely listen to music.
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