Sunday, October 9th 2011

Mirror's Edge Fans Should Keep Holding Their Breath For The Sequel

Mirror's Edge received good reviews when it was released and has been quite popular with gamers who unsurprisingly, want a sequel. This is especially important in the case of Mirror's Edge, as this game is single player only, so it's not something a gamer can come back to time after time. However, a sequel has never really been on the cards for Electronic Arts, since it didn't sell as well as they had thought it should have and rejected a prototype ME2. Now, developer DICE have been busy with other projects such as upcoming blockbuster Battlefield 3, but good news could be on the horizon, since Electronic Arts are adamant that Mirror's Edge is an important brand for their portfolio. SPOnG recently interviewed Patrick Liu from DICE and asked him if he thought that the games market would be receptive to Mirror's Edge 2. He answered:
Yeah, definitely. I think it's something that people are ready to get into again. We see that there's a huge fan following, it's almost like a cult! And we know what strengths we had, and what weaknesses we had in that game. If we were to release a new game, we'd know what to improve and how to reach a broader audience. So I definitely think there's a market there.
Good news then for Mirror's Edge cult members, err, fans, keep holding your breath!
Source: SPOnG
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17 Comments on Mirror's Edge Fans Should Keep Holding Their Breath For The Sequel

#1
CDdude55
Crazy 4 TPU!!!
I enjoyed the first Mirrors Edge, so to here him say they know what they want to improve and realize that the market is there waiting, makes me super glad!! :)
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#2
qubit
Overclocked quantum bit
CDdude55I enjoyed the first Mirrors Edge, so to here him say they know what they want to improve and realize that the market is there waiting, makes me super glad!! :)
Yeah, I'm glad it's coming out too. I never bought it, but I thought the graphics looked fantastic. I might yet do so, if the sequel looks especially compelling.
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#3
JrRacinFan
Served 5k and counting ...
Trust me I'm still holding. Can't wait to see what the sequel will end up like.
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#4
MilkyWay
They never actually said they where currently developing it.
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#5
CDdude55
Crazy 4 TPU!!!
MilkyWayThey never actually said they where currently developing it.
Sure, but at least they recognize that people want a sequel, that should drive it home.
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#6
qubit
Overclocked quantum bit
MilkyWayThey never actually said they where currently developing it.
CDdude55Sure, but at least they recognize that people want a sequel, that should drive it home.
Oh yes, this news means that they will definitely be making a sequel, make no mistake. They may not be actively working on it right now, but they will definitely be doing so soon. Something life BF3 makes so much more money, that they're bound to prioritize it ahead of ME2.
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#7
robn
I truly enjoyed the first one (got the no-weapons achievement too!), but it was fairly love-or-hate across the gaming population, wasn't it?

Negative reviews I read often sounded like the reviewer didn't realise the controls needed particular button timings to pull off the more difficult moves ...in fact the game never told you that critical fact. Hmm.

The time trials were awesome sauce also.
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#10
[H]@RD5TUFF
I really hop they make it happen, but I am doubtful to say the least.
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#11
RejZoR
Not releasing a sequel would be utterly idiotic...
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#12
Bjorn_Of_Iceland
Im going to buy MEdge2 if ever it will be out no doubt about that
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#13
Frick
Fishfaced Nincompoop
qubitYeah, I'm glad it's coming out too. I never bought it, but I thought the graphics looked fantastic. I might yet do so, if the sequel looks especially compelling.
Do eeeeeeeet. Just do it. It's a fantastic game. Some things is not so great, but it's one of the few games I can play for its gameplay alone.
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#14
pantherx12
As someone who actually does Parkour, I found the game frustrating as hell lol

All the ways I would go in reality Faith couldn't do, but she could quite happily jump 20 feet away to a bar that's lower than her self a great deal without snapping her arms off.

Very frustrating.
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#15
RejZoR
It's a game, not a simulation. They've traded some realism for the fun factor.
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#16
pantherx12
RejZoRIt's a game, not a simulation. They've traded some realism for the fun factor.
I know that, it was just difficult to play for me is all.


Don't get me wrong the bits that did go right did feel very fluid and pretty real, but as their amount of movements faith could do was restricted ( due to there being so damn many so devs are forgiven) I'd find myself going for a big diving vault or something only for Faith to just stop because well, she didn';t know how XD
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#17
cheesy999
pantherx12I know that, it was just difficult to play for me is all.


Don't get me wrong the bits that did go right did feel very fluid and pretty real, but as their amount of movements faith could do was restricted ( due to there being so damn many so devs are forgiven) I'd find myself going for a big diving vault or something only for Faith to just stop because well, she didn';t know how XD
to be fair with the amount of combo's the only way the game could of had more moves is if they made the stunts a bit more automatic, i played it with the xbox remote and it's one of the few games where you get to use basically every button requarly
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