Saturday, December 24th 2011

U.S. Army Attacks the CryEngine

The U.S. Army might be financing one of the most epic videos games ever made that very few people may ever play. The "game" is called Dismounted Soldier Training System and was commissioned by the U.S. government back in May for a staggering cost of 57 million dollars. The contract was awarded to RealTime Immersive Inc. All of this according to PC Gamer. Everything about this simulator is said to be cutting edge but the hardware it runs on. In a GamePro interview with the director of strategic programs at Intelligent Decisions, Floyd West is said to have stated, "With CryEngine 3 being used for Crysis 2 and the capabilities that game engine provides, it allows us to make the most realistic simulation possible. We’re able to transport soldiers to accurately recreated locales like Afghanistan and Iraq, where we can simulate everything from visuals to 360-degree sound."

The virtual reality headsets the trainees wear will run from a backpack unit similar to a top of the range gaming laptop, called the 'Man Wearable Unit'. "While the man wearable units aren’t running on an off-the-shelf Alienware, the internal components themselves are commercial off-the-shelf CPUs and GPUs like NVIDIA graphic cards and whatnot."

As this is an internal military training simulator we the public may never play it. However that doesn't mean we cannot watch the trailers in awe and wonder if our own rigs could render thousands of kilometers in such massive detail.

Trailer 1 | Trailer 2

Source: PC Gamer
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30 Comments on U.S. Army Attacks the CryEngine

#1
BlackOmega
Sweet looking game. Although....is it really a game? :wtf:
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#2
Inceptor
by: BlackOmega
Sweet looking game. Although....is it really a game?
*blinks* :slap:
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#4
theJesus
If they don't make this publicly available, then I hope it leaks.
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#5
Live OR Die
by: DanishDevil
America's Army 4.0?
Cant you read :rolleyes: this is training software for soldiers not some cheap crap like America's Army this would be like a simulation soldiers would play to get the most realistic simulation that can get, for 57 million dollars no it wont be made pubic and if it did every leak the US government would jump on it, So it doesn't fall into enemy hands.
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#7
Live OR Die
by: Lionheart
Hissy fit ^_^
Pissy Clit ^^ :laugh:
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#8
reverze
warcriminals being trained on eyefinity setups with moving foilage
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#9
pr0n Inspector
Does it train you to stay calm and focused under enemy fire? I mean really, how can a game prepare you for a 5-mile insertion with 100 lbs on your back and the slightest pain?
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#10
theJesus
by: pr0n Inspector
Does it train you to stay calm and focused under enemy fire? I mean really, how can a game prepare you for a 5-mile insertion with 100 lbs on your back and the slightest pain?
Maybe with something like this, and a weighted backpack?
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#11
TheMailMan78
Big Member
by: pr0n Inspector
Does it train you to stay calm and focused under enemy fire? I mean really, how can a game prepare you for a 5-mile insertion with 100 lbs on your back and the slightest pain?
Um yeah I think you missed the point. Its to train for tactics. Boot camp is to train for a 5-mile insertion with 100 lbs on your back. This game is to show a plan of attack and execution of the plan. They used to use chalk boards to explain things like this to troops. Now they can "run though it" in a simulator. Savvy?
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#12
twicksisted
maybe the wearable eyefinity computer backpack they have to carry around weighs 100lbs ;)
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#13
NC37
Pfft...TOR cost over 100 million. And that was just for voice actors! :D

So worth it..weeee!!
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#16
pr0n Inspector
by: TheMailMan78
Um yeah I think you missed the point. Its to train for tactics. Boot camp is to train for a 5-mile insertion with 100 lbs on your back. This game is to show a plan of attack and execution of the plan. They used to use chalk boards to explain things like this to troops. Now they can "run though it" in a simulator. Savvy?
Well that makes more sense now.
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#17
majestic12
Will have to ask my command to give this a try!
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#18
AsRock
TPU addict
Might end up like VBS12 as that's possible for public to buy now although ya might not like the price of the later version. Which both have been used for armys around the world.

Thinking they would of done the same thing to protect it and used USB flash device to check if your game is legal.

Those video's are really nice but you cannot really tell until you play it really. Anyways it's about time the Cry engine was tweaked for some realistic game play.

And if it did get released to public would it be as open as OFPArmaArma2 is and let the community to do what they do best.

There's lots of things a like about the VBS engines and one is how ai flank ya ass to hell. Would be more really nice to see more games out there i love playing.
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#19
dieterd
If terrorists will use IW engine, then US army is screwd!
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#20
popswala
Hope no ones suffers from PTSD and starts wiggin out. To some it don't take much to flip out.
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#21
TheMailMan78
Big Member
by: popswala
Hope no ones suffers from PTSD and starts wiggin out. To some it don't take much to flip out.
Guys who suffer from PTSD don't need this trainer anyway. They have already lived the real deal. This is for noobs and colonels. Now some colonels may get hit with PTSD but usually if they made the rank of colonel they are "over" that hill.
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#22
theoneandonlymrk
it looks like they made crysis 2 proper for the army and gave us the tunnel vision version gits looks good though, and surely they will be allowed to reuse some of the IP and images etc in other games

im now expecting, call of d'crysis 3 too lol
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#24
kid41212003
Everyone walks like a handicapped doll in the trailers. Animation is no where near BF3.
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#25
Dippyskoodlez
by: pr0n Inspector
Does it train you to stay calm and focused under enemy fire? I mean really, how can a game prepare you for a 5-mile insertion with 100 lbs on your back and the slightest pain?
It's not to physically train you.

It's to simulate your expected mission in a sandboxed environment, without the immense risk of an IRL convoy with blanks, full gear.

Mission logistics are multiple times more complex than Call of duty. Being physically located in an area you have never been, looking for something or somewhere, with only a GPS to guide you, and no little mission arrow to point you is an extremely different scenario than most video games paint it to be.

IRL Simulations (Even CONUS at places like NTC) commonly have major injuries and even deaths, in preparation for OCONUS missions.

I've used similar convoy simulators, and they are very fun, while eye opening at the same time as to the real situations you may occur.
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