Friday, April 13th 2012

Valve Recruiting Electronics Engineer for Developing Homegrown Hardware

It's no news that Valve is working on its own gaming hardware platform so far referred to as Steambox, but its talk has been mostly based on rumors and anecdotal information. The Steambox theory, and the theory that Valve is working on hardware, got cemented by a new job vacancy posted by Valve, which calls for experienced electronics engineers. The posting reads "For years Valve has been all about writing software that provides great gameplay experiences. Now we're developing hardware to enhance those experiences."

The skillset asked for in the posting fills a lot of holes in the Steambox theory. It requires engineers to be proficient with prototyping, system-level design, embedded systems, high-speed serial interfaces, circuit simulation, etc., with a much more juicy "recommended" skillset requirement covering areas such as board layout, ARM/x86 system design, power/thermal management, RF and antennas, etc., basically everything a company out to design a game console would seek in its new engineers. Find the posting here, under "Electronics Engineer."Source: Engadget
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22 Comments on Valve Recruiting Electronics Engineer for Developing Homegrown Hardware

#2
RejZoR
Actually they are quite clever. It's a gap between strict consoles and strict PC's. A part no one really controls.
Posted on Reply
#3
punani
by: btarunr
It's no news that Valve is working on its own gaming hardware platform so far referred to as Steambox
Valve marketing director Doug Lombardi somewhat denied those rumors. But he said it in a sneaky way :).
Posted on Reply
#4
hardcore_gamer
I always wanted to work on a gaming console. But I'm not planning to leave mixed signal silicon design for now.
Posted on Reply
#5
FordGT90Concept
"I go fast!1!11!1!"
ARM!?! That is very, very curious for many, many reasons.
Posted on Reply
#6
SoF
They don't need a "Steambox" they need something portable like a "Steambook"!
I would be darn interested in such project but I have to hang around the internet instead :p

Not sure if a "classical" console part would be "new" enough to gather enough attention...
And the most advanced feature of Steam is its PORTALbility - you own your "console-titles" on PC at the same time...that would rock...
Posted on Reply
#7
THE_EGG
mwahaha currently doing a degree for electronic and computer engineering :D
Posted on Reply
#8
dorsetknob
some of the reasons being ?
windows on ARM Devices
mobile phones run on ARM chips
Android Tablets run on ARM chips
all of the above are / will be gameing platforms
Looks like Steam want to make their "new System" cross (multi) platform Compatable probably as a way of future proofing the hardware and to ensure they capture as big a share of the gameing market as possable after release

Bring this sort of consol to the market along with ipad/iphone app (dont sue me for useing the Iwords please apple) and release a android app and basicly you have full market coverage!

I wonder if any ARM design they come up with will have socketed cpu rather than a embedded cpu that would be great for Console hardware upgrades + make the graphics upgradeable as well
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#9
RejZoR
I just hope all the steam won't turn into vapor(ware)...
Posted on Reply
#10
Depth
by: SoF
They don't need a "Steambox" they need something portable like a "Steambook"!
I would be darn interested in such project but I have to hang around the internet instead :p

Not sure if a "classical" console part would be "new" enough to gather enough attention...
And the most advanced feature of Steam is its PORTALbility - you own your "console-titles" on PC at the same time...that would rock...
Why not make it slim? An Ultrasteambook.
Posted on Reply
#11
Easy Rhino
Linux Advocate
you don't need to be an electronics engineer to put together a pc! :roll: :slap: :pimp:
Posted on Reply
#12
hardcore_gamer
by: Easy Rhino
you don't need to be an electronics engineer to put together a pc! :roll: :slap: :pimp:
But you need to be one for designing a console. Assembling and system design are different.
Posted on Reply
#13
Easy Rhino
Linux Advocate
by: hardcore_gamer
But you need to be one for designing a console. Assembling and system design are different.
you missed my joke.
Posted on Reply
#14
xBruce88x
^ lol

this is interesting news indeed.
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#15
NC37
by: RejZoR
I just hope all the steam won't turn into vapor(ware)...
HL3 :rockout:
Posted on Reply
#16
xenocide
by: dorsetknob
I wonder if any ARM design they come up with will have socketed cpu rather than a embedded cpu that would be great for Console hardware upgrades + make the graphics upgradeable as well
I was under the impression that most ARM solutions were SOC, so I doubt upgradeable GPU's are going to happen.
Posted on Reply
#17
stupido
by: hardcore_gamer
I always wanted to work on a gaming console. But I'm not planning to leave mixed signal silicon design for now.
and I always wanted to do the (embedded) software part, so let's team-up... :toast:
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#18
techtard
Hmmm... would their launch title b HL3? If so, :respect:
Posted on Reply
#19
OneCool
resume sent.

who knows...I could work for Steam. :nutkick:
Posted on Reply
#20
illli
i would imagine it would be very similar to what onlive does. onlive hardware does not have to be very powerful since it basically streams the game info to the home.
Posted on Reply
#21
Mussels
Moderprator
i admit i'm curious how this turns out.
Posted on Reply
#22
DarkOCean
by: OneCool
resume sent.

who knows...I could work for Steam. :nutkick:
You mean Valve.
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