Thursday, June 21st 2012

New 3DMark Trailer Shows Stunning DirectX 11 Graphics

Futuremark today released its first trailer for the next version of 3DMark. Designed for measuring the gaming performance of everything from tablets and notebooks to high-end desktop gaming systems, the next 3DMark for Windows will be the world's first unified graphics benchmark allowing testing of DirectX 9, DirectX 10 and DirectX 11 capable hardware through the DirectX 11 API. Expected to be released after the launch of Windows 8, this new 3DMark will also be compatible with Windows 7 and Windows Vista. The new trailer provides a preview of the DirectX 11 test and is now available online and in high definition for the first time at 3DMark.com.

3DMark DirectX 11 Tech Demo
In the trade town of Scarport, buildings cling to canyon walls above canals of lava and provide shelter from the toxic volcanic atmosphere. Gaudy neon signs flicker as steam rises from the molten rivers running beneath the town. A trader walks along ledges carved from the volcanic rock, smoke swirling around her flowing cloak. Her robotic sentinels keep watch, but what dangers lie hidden in the shadows?

The 3DMark DirectX 11 tech demo brings this scene to life with intelligent tessellation and advanced volumetric lighting using real-time light scattering. The visible particles and clouds of smoke in the scene react to other objects using fluid dynamics simulation. Post processing, ambient occlusion and various lens effects complete the look.

Watch the trailer below:


The new 3DMark is currently in development and is expected later in 2012 following the launch of Windows 8. It will also be compatible with Windows 7 and Windows Vista.
Add your own comment

35 Comments on New 3DMark Trailer Shows Stunning DirectX 11 Graphics

#1
btarunr
Editor & Senior Moderator
I hate it when they release "tech demos" as videos and not something you can run on your own hardware. It looks pre-rendered. Unreal should have released the UE4 Samaritan demo to the public. Those who understand what "tech demos" mean are smart enough to also understand that if the demo doesn't run butter smooth, chances are, their hardware is slow.
Posted on Reply
#2
Dj-ElectriC
3Dmark's character animations always look very unrealistic and weird to me.
Posted on Reply
#3
Ghost
by: btarunr
I hate it when they release "tech demos" as videos and not something you can run on your own hardware. It looks pre-rendered. Unreal should have released the UE4 Samaritan demo to the public. Those who understand what "tech demos" mean are smart enough to also understand that if the demo doesn't run butter smooth, chances are, their hardware is slow.
Samaritan is UE3. But I agree. I want UnrealMark too. It would rock :).
Posted on Reply
#4
Melvis
I hope they get rid of the CPU component of the benchmark, i find it completely useless to a "gaming" benchmark program where its all about the FPS not how much you can OC ya CPU.
Posted on Reply
#5
Pap1er
Stunning?

Stunning graphics?
Even witcher 2 which runs on DirectX 9 looks better...
Posted on Reply
#6
Prima.Vera
Agree. Doesn't look much. The Samaritan video and animation looks 10x times better. We need that released.
Posted on Reply
#7
Calin Banc
by: Melvis
I hope they get rid of the CPU component of the benchmark, i find it completely useless to a "gaming" benchmark program where its all about the FPS not how much you can OC ya CPU.
The CPU is relevant in games, an OC one too. ;)
Posted on Reply
#8
Melvis
by: Calin Banc
The CPU is relevant in games, an OC one too. ;)
Yea it is i agree BUT like you just said its "IN" games, there CPU bench tests are completely separate to that of the GPU tests, and it should be combined, if the test is more CPU intensive (like a real game would be) then the score will reflect that, but they don't have this is what im saying ;)
Posted on Reply
#9
BigMack70
Doesn't look all that impressive IMO...

UE4 demo looks a lot better
Posted on Reply
#10
ZoneDymo
hmmm dont know what to think about this, does not look nearly as impressive as that underwater demo they had earlier
Posted on Reply
#11
D4S4
consoles, see what pcs can do? :slap:

this hardware lag behind the pc might cause a split in gaming market (devs doing games for only one platform, well not platform but consoles or pc) which will suck for both sides.
Posted on Reply
#12
Mindweaver
Moderato®™
The demo does not impress me..... They made the character cartoony and that's fine, but it's cape doesn't drag correctly.. Very poor demo.. The best part was the flying machine. I've stopped using 3dmark since 05 version and it looks like I won't be using it in the future either..

EDIT: and about the CPU part.. It sucks ass.. I have a CPU benchmark.. I just want a video card Benchmark!
Posted on Reply
#13
okidna
by: Ghost
Samaritan is UE3. But I agree. I want UnrealMark too. It would rock :).
And UE4 is Elemental, right?
Posted on Reply
#14
Ghost
by: okidna
And UE4 is Elemental, right?
Right.
Posted on Reply
#15
Splave
by: Mindweaver
The demo does not impress me..... They made the character cartoony and that's fine, but it's cape doesn't drag correctly.. Very poor demo.. The best part was the flying machine. I've stopped using 3dmark since 05 version and it looks like I won't be using it in the future either..

EDIT: and about the CPU part.. It sucks ass.. I have a CPU benchmark.. I just want a video card Benchmark!
this x1000
Posted on Reply
#16
Mussels
Moderprator
by: Melvis
I hope they get rid of the CPU component of the benchmark, i find it completely useless to a "gaming" benchmark program where its all about the FPS not how much you can OC ya CPU.
i take it you've never played an RTS game before then
Posted on Reply
#17
Mindweaver
Moderato®™
by: Mussels
i take it you've never played an RTS game before then
You guys are missing the point. I understand what you are saying Mussel, but do you play your RTS game with just your CPU? I hope not.. The VGA benchmark uses the CPU as well correct? The old benchmark used the CPU better when they filled the screen with multiple characters walking and what not.. But using the CPU alone to render the graphics is crazy for someone that never plans to do that in game. Why not add a RTS benchmark rather than just a CPU benchmark?

The greater our knowledge increases the more our ignorance unfolds. - John F. Kennedy

EDIT: The quote is not directed to you Mussels. It's directed to 3dMark. :p
Posted on Reply
#18
Splave
3dmark11 is extremely GPU bound so I think they are headed in the right direction if they keep it similar to that in 3dmark12
Posted on Reply
#19
Prima.Vera
That character animation is CAAAAARP! Common! Stop using interlaced movement vertices, this is a thing of lazy programming. Use some motion capture for once.
Posted on Reply
#20
Ikaruga
sorry if any 3dmark fan is reading this, but (imo) it's ugly and looks dated as hell.
Posted on Reply
#21
happita
This didn't look terrible, but did not impress most of us and here's the reason why...its a "work in progress" :rolleyes:
I'm sure with a little buff and shine, by the time it hits retail, the demo will look better and play through smoother (depending on your hardware)
Posted on Reply
#23
Morgoth
ITs the wizard from magicka!
Posted on Reply
#24
D007
I sure hope they polish the shit out of that turd....
I <3 3DM programs and buy them all for the eye candy alone, don't hate...lol..
If it bites though, I see no point in getting it..
Posted on Reply
Add your own comment