Monday, September 24th 2012

GTA V to Miss March 2013 Launch Window?

According to a gaming industry analyst, Rockstar's upcoming AAA title Grand Theft Auto V (GTA V), could miss the March-2013 launch window. Colin Sebastian, an analyst with research firm Robert W. Baird, in a note sent to investors, expressed these concerns. "By no means am I convinced that it will miss March, but there are a couple of factors to consider. One, we haven’t heard anything definitive from the company on release timing," he said. "Second, retailers typically would want 4-6 months lead time to prepare for a launch as large as GTA, and from [what] I understand they haven’t heard anything. Third, Rockstar rightly prioritizes game quality over release date, and this dynamic could shift timing."

Source: Gamespot
Add your own comment

19 Comments on GTA V to Miss March 2013 Launch Window?

#1
reverze
i should become an analyst , seems like an easy job.
Posted on Reply
#2
Dj-ElectriC
Ahhmm...

by: Dj-ElectriC
Mark my words, if GTA V will come out on PC this October, i will drink coolent straight outta my cooling system.
Posted on Reply
#3
gopal
@Dj lol, what was that an bet?
Posted on Reply
#4
Aleksander
They don't know how to program with directX 11
They need to learn some tutorials and in 6 months they are ready
Posted on Reply
#6
chimonow
It's because of the new Xbox console that he is refering to a later date! Also cause GTA games always come out in October! On current hardware I don't believe it would be feesible to come out with that large of a game on the Xbox, it would use too many discs. So why not push it back another year to come out with it on a new console? Although I don't know what's going to happen with Sony...Although with Blu-Ray it wouldn't be a problem.. :D
Posted on Reply
#7
poorya_lion
I want to play GTA :banghead: please let me play :cry:
Posted on Reply
#8
Prima.Vera
by: poorya_lion
I want to play GTA :banghead: please let me play :cry:
Permission denied!
Posted on Reply
#9
AsRock
TPU addict
Well if R take to long MS will start throwing money at them and then it be even more delayed for the PC.
Posted on Reply
#10
3870x2
by: chimonow
It's because of the new Xbox console that he is refering to a later date! Also cause GTA games always come out in October! On current hardware I don't believe it would be feesible to come out with that large of a game on the Xbox, it would use too many discs. So why not push it back another year to come out with it on a new console? Although I don't know what's going to happen with Sony...Although with Blu-Ray it wouldn't be a problem.. :D
There is no way on gods green earth that this isn't coming out on current-gen consoles. GTAV is like COD: every console asshole is going to pick it up, its free money.

I don't believe that the size of the game is an issue. I think the HD-DVD that the xbox uses is 15GB single (30GB dual) is not going to be a problem capturing the whole game.
Posted on Reply
#11
Mindweaver
Moderato®™
by: 3870x2
There is no way on gods green earth that this isn't coming out on current-gen consoles. GTAV is like COD: every console asshole is going to pick it up, its free money.

I don't believe that the size of the game is an issue. I think the HD-DVD that the xbox uses is 15GB single (30GB dual) is not going to be a problem capturing the whole game.
Wasn't the HD-DVD just an add-on for the 360? The XBOX 360 it self just uses a Dual layer DVD. :toast: If it uses a HD-DVD then Rage should have only been one disk like the PS3.

[spoiler=XBox 360 Spec] Hardware Specs:

Custom IBM Power-PC Based CPU

Three symmetrical cores running at 3.2 GHz each
Two hardware threads per core; six hardware threads total
VMX-128 vector unit per core; three total
128 VMX-128 registers per hardware thread
1 MB L2 cache

CPU Game Math Performance

9 billion dot product operations per second

Custom ATI Graphics Processor

500MHz processor
10 MB of embedded DRAM
48-way parallel floating-point dynamically scheduled shader pipelines
Unified shader architecture

Polygon Performance

500 million triangles per second

Pixel Fill Rate

16 gigasamples per second fill rate using 4x MSAA

Shader Performance

48 billion shader operations per second

Memory

512 MB of GDDR3 RAM
700 MHz of DDR
Unified memory architecture

Memory Bandwidth

22.4 GB/s memory interface bus bandwidth
256 GB/s memory bandwidth to EDRAM
21.6 GB/s front-side bus

Overall System Floating Point Performance

1 teraflop

Storage

Detachable and upgradeable 20GB hard drive
12x dual-layer DVD-ROM
Memory Unit support starting at 64 MB

I/O

Support for up to four wireless game controllers
Three USB 2.0 ports
Two memory unit slots

Optimized for Online

Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies, or listening to music
Built-in Ethernet port
Wi-Fi ready: 802.11a, 802.11b, and 802.11g
Video camera ready

Digital Media Support

Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
Ability to stream media from portable music devices, digital cameras and Windows XP-based PCs
Ability to rip music to the Xbox 360 hard drive
Custom playlists in every game
Built-in Media Center Extender for Windows XP Media Center Edition 2005
Interactive, full-screen 3-D visualizers

High-Definition Game Support

All games supported at 16:9, 720p, and 1080i, anti-aliasing
Standard-definition and high-definition video output supported

Audio

Multi-channel surround sound output
Supports 48KHz 16-bit audio
320 independent decompression channels
32-bit audio processing
Over 256 audio channels

System Orientation

Stands vertically or horizontally

Customizable Face Plates

Interchangeable to personalize the console
[/spoiler]
Posted on Reply
#12
1c3d0g
It doesn't matter, as we'll have Carmageddon by then, which should keep us occupied for quite a while. :cool:
Posted on Reply
#13
shb-
I dont care if this gonna be console port or bundled without some semi-useless tessellation features. As long the game will look and feel awesome, just like gta iv did when it came out, i will be glad to play it.
Posted on Reply
#14
tacosRcool
Even though I have an awesome PC, I will get GTA V on my PS3. It won't be release day though
Posted on Reply
#15
Dos101
by: chimonow
It's because of the new Xbox console that he is refering to a later date! Also cause GTA games always come out in October! On current hardware I don't believe it would be feesible to come out with that large of a game on the Xbox, it would use too many discs. So why not push it back another year to come out with it on a new console? Although I don't know what's going to happen with Sony...Although with Blu-Ray it wouldn't be a problem.. :D
That is a possibility, but you better believe that GTA V will be released on current consoles first. MS won't announce their new console until 2013, and even then it will be at least 6 - 8 months before the release date. GTA is too big of a cash-cow for Rockstar to forgo releasing it on current gen consoles.

Also, people have put up with multiple-disc games already so I don't see that being an issue.
Posted on Reply
#16
hellrazor
I vote the dude is retarded and who gives a shit when it comes out?
Posted on Reply
#17
INSTG8R
by: AsRock
Well if R take to long MS will start throwing money at them and then it be even more delayed for the PC.
Bite your Tongue! :shadedshu

I hope they don't pull the same BS with this one. The "extra time" will hopefully mean not a half-assed port for PC this time.(This is what I try to tell myself anyway :rolleyes:)

Surely Rockstar can see my the great sales of games like Skyrim, Mass Effect, and even just NOW Borderlands 2 which outsold Mass Effect.Now granted that is console numbers and Steam of course is not giving out Stats but it is top of the Steam Stats.
That there IS a strong PC market and they would be foolish not to be on the ball with it as well.
Posted on Reply
#18
D007
by: shb-
I dont care if this gonna be console port or bundled without some semi-useless tessellation features. As long the game will look and feel awesome, just like gta iv did when it came out, i will be glad to play it.
Lol gta4 sucked imo..
Bunch of crybaby gangsters, who get all mad at you if you don't call them to hang out, during a mass murdering spree.. I felt like I was playing hello kitty I'm a gta4, babysitting everyone..
Also, no apartments or garages.
I think there were no planes and like one ridiculously horrible chopper..
4 was full of fail. Only thing good about 4 was the physics and graphics..
Which is why everything else sucked..
Posted on Reply
#19
NeoXF
by: shb-
I dont care if this gonna be console port or bundled without some semi-useless tessellation features. As long the game will look and feel awesome, just like gta iv did when it came out, i will be glad to play it.
LMAO... enjoy those 2-3 weeks spent on forums trying to get the game to work or at more than 20fps before you give up, forget about it, months pass, some patches are released, maybe you upgrade your PC and so on... and voila! a 25fps of pure overrated pile of shit goodness playthrough!

IMHO, with games like SRIII or Sleeping Dogs already out and with how boring and uninspired GTA V's setting seems to be and Rockstar's horrible port track record... I really couldn't give a crap less on when it's being released or not...
Posted on Reply
Add your own comment