Saturday, December 9th 2006

USA Senators Clinton and Lieberman launch game rating advertisments

USA Senators Hillary Clinton and Joe Lieberman have long been advocates of the ESRB's video game rating system. Hillary Clinton worked very hard to get Grand Theft Auto: San Andreas re-rated to Adult Only due to the "hot coffee" mod, and Joe Lieberman forced the gaming industry to adopt a rating system in the mid 1990's. The senators are starting a campaign of public service announcements to get parents to understand the rating system, and are working hard to make stores not sell games to minors without parental consent. Best Buy and Gamespot have already agreed to not sell an M rated game to anyone under 17 years of age without parental consent.
Source: CNET
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10 Comments on USA Senators Clinton and Lieberman launch game rating advertisments

#1
mout12
I'm 21, but... God-damnit!
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#2
ATIonion
ahhhhh.......some of us remember the days when parents use to parent their own children, not best buy.....seems like all we do as a society is try to "protect" kids threw the law, when really its the parents who need to step up....pay attention and PARENT...:rockout:
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#3
wtf8269
Good thing I'll be 18 next year.
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#4
Azn Tr14dZ
There are so many parents out there that still don't care what their kids play, whether it's an "E" game or "M" game...those are the parents that let their kids have fun.
Posted on Reply
#5
devinXkillyou
ATIonionahhhhh.......some of us remember the days when parents use to parent their own children, not best buy.....seems like all we do as a society is try to "protect" kids threw the law, when really its the parents who need to step up....pay attention and PARENT...:rockout:
thats very true, but when the parents aren't doing their jobs, the government needs to step in and enforce a little better. I think its good that they are doing this. Although im not one to say "videogames make kids killers" (lol), i think we should be more careful of whats influencing younger kids, mainly due to their lack of maturity.
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#6
jocksteeluk
nah its down to the blames and claims culture that makes people not care about themselves making a mistake like that stupid woman who purchased GTA SA for a minor eventhough it was rated for adults she then tried to sue, people need to take responsibility for their own actions instead of trying to sue someone else for them.
Posted on Reply
#7
mout12
devinXkillyouthats very true, but when the parents aren't doing their jobs, the government needs to step in and enforce a little better. I think its good that they are doing this. Although im not one to say "videogames make kids killers" (lol), i think we should be more careful of whats influencing younger kids, mainly due to their lack of maturity.
If this passes, there will be less incentive for game makers to create M rated games at all. We'll all be stuck playing Wii Sports for the rest of our lives!
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#8
niko084
......... dot dot dot........ I play warcraft and now I think I'm an orc.
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#9
ktr
mout12If this passes, there will be less incentive for game makers to create M rated games at all. We'll all be stuck playing Wii Sports for the rest of our lives!
the average gamer is actually around 30-33ish...not 13 :pimp:
TOP 10 INDUSTRY FACTS

1. U.S. computer and video game software sales grew four percent in 2005 to $7 billion -- a more than doubling of industry software sales since 1996.

2. Sixty-nine percent of American heads of households play computer and video games.

3. The average game player is 33 years old and has been playing games for 12 years.

4. The average age of the most frequent game buyer is 40 years old. In 2006, 93 percent of computer game buyers and 83 percent of console game buyers were over the age of 18.


5. Eighty-five percent of all games sold in 2005 were rated "E" for Everyone, "T" for Teen, or "E10+" for Everyone 10+. For more information on ratings, please see www.esrb.org.


6. Eighty-seven percent of game players under the age of 18 report that they get their parents’ permission when renting or buying games, and 89 percent say their parents are present when they buy games.

7. Thirty-five percent of American parents say they play computer and video games. Further, 80 percent of gamer parents say they play video games with their kids. Sixty-six percent feel that playing games has brought their families closer together.


8. Thirty-eight percent of all game players are women. In fact, women over the age of 18 represent a significantly greater portion of the game-playing population (30%) than boys age 17 or younger (23%).


9. In 2005, 25 percent of Americans over the age of 50 played video games, an increase from nine percent in 1999.

10. Forty-four percent of game players say they play games online one or more hours per week. In addition, 32 percent of heads of households play games on a wireless device, such as a cell phone or PDA, up from 20 percent in 2002.
source: www.theesa.com/facts/top_10_facts.php

more supporting sources...www.google.com/search?hl=en&q=age+average+gamer&btnG=Google+Search
Posted on Reply
#10
mout12
ktrthe average gamer is actually around 30-33ish...not 13 :pimp:



source: www.theesa.com/facts/top_10_facts.php

more supporting sources...www.google.com/search?hl=en&q=age+average+gamer&btnG=Google+Search
I hope this info is true. Either way, I'm not voting for the B****. She should spend her time doing something that would actually make a positive difference in the world, rather than censoring America. Example: the reason it's so cool for minors to drink alcohol is because people make such a big deal about how bad it is. Kids ouside of the US drink alcohol, but they don't make a big deal about it because it's not so frowned upon. The more you try to stop something, the more it becomes a problem. If I don't get to see Half-Life ep:3 because America elects Clinton, expect a 9/11 times a thousand!
Posted on Reply
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