Thursday, March 6th 2008

Crysis Patch 1.2 Released

The second patch for Crytek's highly-acclaimed Crysis is now available. The 361MB download includes:
  • Added mod loader to main menu
  • Increased damage of most player-fired weapons and decreased damage of most AI-fired weapons
  • Added auto team balance
  • Added grenade indicator for enemy and friendly team
  • Added additional audio feedback (headshot/body) on bullet impact
  • Fully implementing Crytek's internal anti-cheat-solution
  • Added numbers to energy bar in PowerStruggle for quicker reference
  • Added team colors to kill/death messages
  • Team killed players no longer drop their weapon
  • Improved vehicle handling under braking and boosting
  • Greatly increased AAA damage vs. VTOL and Helicopter
  • Reduced collision damage for players hit by vehicles at lower speeds
  • And more
Patch 1.2 can be applied to both vanilla Crysis (v1.0) and Crysis v1.1.

DOWNLOAD
Source: Crymod
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23 Comments on Crysis Patch 1.2 Released

#1
DanishDevil
Sweet! Thanks for the heads up malware! Downloading as soon as I get my system back together :D
Posted on Reply
#2
sinner33
Ummm, does this help improve gaming performance to make it more playable? :)
Posted on Reply
#3
Ravenas
Added auto team balance
Lol...It takes them a patch to realize they need this? :eek:
Posted on Reply
#4
imperialreign
Patch 1.2 can be applied to both vanilla Crysis (v1.0) and Crysis v1.1.
vanilla Crysis :wtf: . . . WTF is that?!
Posted on Reply
#5
Ravenas
imperialreignvanilla Crysis :wtf: . . . WTF is that?!
LOL...What other flavors are there?
Posted on Reply
#6
mas0n
sinner33Ummm, does this help improve gaming performance to make it more playable? :)
I don't think it's possible to download a better computer yet.

If the game is not playable you are running at the wrong settings. :D
Posted on Reply
#7
Exceededgoku
imperialreignvanilla Crysis :wtf: . . . WTF is that?!
Vanilla means no updates or anything at all just base install... As the software came basically :).
Posted on Reply
#8
imperialreign
ExceededgokuVanilla means no updates or anything at all just base install... As the software came basically :).
I see now . . . damn, I spent some time trying to "look up" the answer to that question and was just "WTF, Batman?!"

Learning something new everyday :D
Posted on Reply
#9
PVTCaboose1337
Graphical Hacker
Finally people don't kill me for my gunz!
Posted on Reply
#10
DanishDevil
I'm now officially running Caramel Crysis :D ...oh...you guys figured it out. :toast:
Posted on Reply
#11
t_ski
Former Staff
Does anybody know if they have come out with an updated demo version yet? The Crytek website still showed 10-26 for the demo, which IIRC was the original pre-release.
Posted on Reply
#12
erocker
*
Ahh, heck! Installing Crysis now! Again!:)
Posted on Reply
#13
Boneface
Was there always a benchmark cpu2 otr just the one for cpu before?
Posted on Reply
#14
imperialreign
BonefaceWas there always a benchmark cpu2 otr just the one for cpu before?
I think CPU2 was with the 1.1 patch, but I might be mistaken on that
Posted on Reply
#15
adrianx
... so one single engine modification

*Added multisample shading for shadows.

let test and see the "big" fps numbers :)
Posted on Reply
#17
Judas
God... that patch reminds me of BF2, they still have not learn t by there mistakes
Posted on Reply
#18
Unregistered
Logitech G15 LCD Support! Thats what Im talking about!

-Indybird

EDIT: I just installed it and the LCD info is somewhat useful and cool (esp in multiplayer)
#19
t_ski
Former Staff
Interesting. Do you have a link or pic of the display? What kind of info is on there?
Posted on Reply
#20
Unregistered
Here you go, these are all of the screens you can see (except for the single-player loading screen). Sorry for the crappy camera.

Idle Screen



Multiplayer Loading Screen



Combat Info Screen



Multiplayer Match Info Screen

Enjoy.

-Indybird
#21
t_ski
Former Staff
Thanks :toast:
Posted on Reply
#22
OnBoard
Optimizations and Stability

*Corrected a number of memory leaks with FSAA modes.
*Optimized Object Motion Blur for DX10 Very High Spec
*Destroying objects will now properly remove their decals from the world under DX10.
*Fixed a number of memory leaks with some procedural vegetation and destroyable objects physicalization.
*Fixed issue in windowed mode where the map or weapon attachment UI cursor can leave the game window.
*Fixed potential server exploit that could cause servers to crash
*Fixed crash with AI triangulation in the editor

At least some memory leak fixes, but doesn't seem like performance gains are coming. Already runs ok with medium/high mix DX10, so it's not bad. My computer isn't a beast, but 1280x1024 max resolutio helps :P Looking at that patch list it's soooo long that it almost seems they released a beta as a 1.0 :)
Posted on Reply
#23
adrianx
onboard this is correct :D ver. 1.0 was unfinished

but the multi player mode is no tempting
Posted on Reply
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