That thang is teh sickness! Does it have a zoom?
So far, I ain't really liking it. Something about the graphics/perspective is driving my brain mad. I've also encountered multiple beasts I couldn't even scratch let alone kill before them killing me. A few hours in and I'm already quite frustrated.
When you look at a character, it shows the character's level. If it's 2 levels higher than you, GTFO. There are also symbols on the top left of the little pop-up screen that show if the enemy is dangerous. An exclamation point means watch your ass, and you can probably only take him on with a few really good crits and by himself. A skull means you won't touch him, and you better not try, or you're dead.
Use a revolver.
I have used revolvers. I don't like them. If I have to use a weapon with a slow(er) firing rate, I'd rather do so at a distance, or with a spread like a shotgun.
So which of the 2 is it? the 9x10 = 10 damage for 9 rounds doesn't make a ton of sense. Thats the way any weapon works, if it says 17 damage and has 24 rounds it would be 17 damage per round.
It seems the damage multiplier is only on shotguns, and I guess that doesn't worry me too much as it seems everything in this game sees you from miles away, so far shotguns been pretty pointless.
When you look at the damage spot, if it fires multiple projectiles per pull of the trigger, it will show a white damage number, and a yellow projectile count, and scroll between the two. Shotguns all have this, and some repeaters, revolvers, and SMGs that I have seen also have it.
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Couple things I did that made gameplay better for me:
- Turned off auto-aim/aim assist/whatever it's called.
- Messed with my mouse sensitivity. I turned it WAY down. Maybe 3rd from last. Then again, I have a Razer Deathadder, so it's a fairly touchy mouse to begin with.
Mordecai #2 is now level 19, and I am finding the combination between Sniper Rifle, SMG, and Shotgun to be quite satisfying. Basically, long range, medium range, and close range. That, and the bloodwing to help me out here and there