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Total Annihilation 2

AsRock

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OMG, Speechless seriously IF true

Phantagram to Release TA2 in August!


BREAKING NEWS: Amazing news for those disappointed in Supreme Commander 2 and Spring's efforts to create a true sequel to Total Annihilation, Phantagram, a Korean company, has recently announced that they will be releasing TA2 in August of THIS YEAR! SEOUL--(BUSINESS WIRE)--Behold Commanders, war is soon upon us. Phantagram Ltd. (판타그램), maker of award-winning Kingdom Under Fire (킹덤언더파이어) series, today announced that, after 7 years of development, it is finally close to bringing us the sequel to the award-winning 1997 RTS title Total Annihilation™. Shipping in August 2010, Total Annihilation 2™ (토탈 어나힐레이션 2™) will introduce a multitude of innovations to the to the classic fast and fluid Total Annihilation gameplay while retaining the core compulsions that fans have come to love over the game's epic history. Introducing new class-based gameplay, mobile bases and persistent player progression throughout all game modes, Total Annihilation 2 offers players new, innovative and compelling strategic depth.

“Total Annihilation is a powerful franchise with an amazing 12-year legacy. We are thrilled to bring RTS fans more innovation, more strategy, and more depth in its sequel. This game is designed to give fans all the answers they’ve been looking for,” said SangYoun Lee (이상윤), Lead Producer of Total Annihilation 2 and CEO of Phantagram. “With its objective-based multiplayer mode, persistent player progression and all-in-one mobile base, players will experience Total Annihilation like never before.”

The story of Total Annihilation 2 takes place thousands of years prior to the critically acclaimed Total Annihilation and The Core Contingency™. The year is 2262 and humanity is at the brink of civil war. Against the background of disunity and chaos following the mandated transfer of consciousness from flesh to machines, society polarizes into two opposing factions. Those who wish for immortality in the circuitry of machines form the Core Empire (코어), and those who view this act as an abomination splinter into the Arm Rebellion (암). Total Annihilation 2 draws the epic beginning to the beloved Total Annihilation saga, where fans will experience the start of the war which has decimated a million worlds.

In addition to the two campaigns on the epic battles of Core and Arm, which players will get to annihilate alone or in a cooperative mode, Total Annihilation 2 will also feature a new 5v5 objective-based multiplayer mode, promoting teamwork and cooperation and delivering a social real-time-strategy experience never seen before in an RTS game.However, the release will apparently be done in Korean, with releases in other languages subsequently in 2012. Total Annihilation 2 is being developed at Phantagram Seoul and will ship to Korean retailers in August 2010 for the PC, with international releases scheduled for first quarter 2012. The game has not yet been rated by the ESRB or PEGI. For more information about the game, please visit www.phantagram.com or follow the community and development team on Twitter at Twitter.com. The July 24th episode of 엠비씨게임's 한승연의 MSL Break will give fans the latest news and exclusive information on Total Annihilation 2. Additionally, Gametrailers TV will exclusively reveal the first cinematic trailer for Total Annihilation 2 in its March 25th episode on SPIKE TV.TAU will post continuous updates as more information is released. Stay tuned! In the mean time, Every true TA fan will be improving their proficiency in Korean .

Update: more links:

* Total Annihilation 2 Interview - ShackNews
* Total Annihilation 2 confirmed - GameSpot
* Total Annihilation Sequel? - IGN
* Total Annihilation Sequel Announced for PC - Inside Mac Games
* Total Annihilation Sequel Announced
* Total Annihilation 2 under development
* Phantagram trabaja en Total Annihilation 2

Update 2: Tomcat_ha, a member of the board, revealed to us that a closed beta for play-testers and select community representatives has been hosted by Phantagrams on their new game-matching service since early February. Due to a non-disclosure agreement in effect, TAU is unable to gather or post any further information at this time, but this is surely an exciting development.

http://www.tauniverse.com/forum/showthread.php?t=40988
 

Polaris573

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Supreme commander was basically TA2. I'm also going to side with the guys in the forum you linked to that think it's an April fools joke. If a game was going to be released in August of this year there would be screenshots and a lot more info.
 

AsRock

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Supreme commander was basically TA2. I'm also going to side with the guys in the forum you linked to that think it's an April fools joke. If a game was going to be released in August of this year there would be screenshots and a lot more info.

Yeah shame too really. Would be nice to have another game of that kind as long as it turned out like the original or SC FA

Theres nothing wrong with SC2, its just more simplified:eek:

Simple is for console users ( no offense meant to those guys :) ). So that's every thing wrong with it.
 
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AsRock

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SupCom is TA2. Where have you been?
Also, Korean RTS? no thanks. most likely a starcrap clone.

Long time since i played TA real long time and never looked it to it if it had the same people making or even the same engine but updated. but you saying that thinking back to then SC very much like TA ( for what i remember of it over 10 year ago ).

Would be cool though if they made TA2 in a large scale as SC2 is just crap and would allow them to make 2 games for those who like the new SC2 and for those who like TA\SC1 which is on a much larger scale.
 

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No. Fucking. way.

old april fools joke? maybe.


sup com 1 was a decent 'prequel' to TA, but supcom 2 did not capture the gameplay or spirit of TA or SC1/SCFA.
 

Polaris573

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Long time since i played TA real long time and never looked it to it if it had the same people making or even the same engine but updated. but you saying that thinking back to then SC very much like TA ( for what i remember of it over 10 year ago ).

Chris Taylor was the lead designer for Total Annhilation and the founder of Gas Powered Games which made Supreme Commander. So that combined with the extremely similar game mechanics make Supreme Commander the spiritual successor to Total Annihilation even if it isn't a successor story wise. At least that's my opinion.
 

AsRock

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Chris Taylor was the lead designer for Total Annhilation and the founder of Gas Powered Games which made Supreme Commander. So that combined with the extremely similar game mechanics make Supreme Commander the spiritual successor to Total Annihilation even if it isn't a successor story wise. At least that's my opinion.

Yeah been reading it on the wiki and a few other places. Never realized lol. Still be cool to have a TA2 as long as it was like SC :p.
 
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