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Battlefield Bad Company 2 Clubhouse

1Kurgan1

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Remember when you would by a game and the WHOLE game came with the initial purchase? If an expansion pack did come out it offered NEW things in it? Like lots of new levels and weapons and gameplay elements? Do you remember the days when sequels had better graphics then the original and added more to the game? Like going from 8 vs. 8 to 16 vs. 16 and then 32 vs. 32? Do you guys remember those days?

You know what happen to that? MICRO TRANSACTIONS BUSINESS MODEL. Wake the F$%K UP!

I don't want the BF series to turn into COD here, we shouldn't need a new major product to come out within a year (BC2 hasn't even been out a year). This is something to occupy your time here and there, if you go backrupt buying every new weapon under the sun, thats mis-management of money. Theres a ton of AAA free to play titles out there, if you haven't played them I'm sorry. But my example of League of Legends is an amazing F2P title that is better than its Pay to Play competitors. And it offers full game content without costing cash, you only pay for visual skins.

This gives people the opportunity to try out BF2 if they never have. And for free, and it most likely took very little development hours. The BF 2 Collection is still $29.99 on Steam store.. .thats as much as BC2, and now we have people complaining about them offering that for free! I have played numerous F2P titles and I have yet to spend $30 on any one of them, so basically if you spend smart, or don't spend at all, your actually saving money, I just can't see how thats a bad thing.

It also has zero effect on BC2, Vietnam is right around the corner, BF3 is slated for sure, BC2 patches have been happening a lot lately, all sounds good to me?

People have sacrificed quality and content for hype.

What hype? And quality? BF2 is still one of the best FPS experienced out there and now it can be enjoyed by all and bring some life back too it. And what hype, yes it's F2P, but dont expect people to up and quit BC2 here, if anything this will bring in COD fans (as COD has way more players, albeit mostly on console) and then they might actually want to give BC2 a shot.

Remember, COD4 became popular on console and BF never made it there in time so COD shot up in popularity, most people I know that play COD on console never even played any BF game ever, they hadn't even ever heard of BF till BC2 was announced. Some of those people I got to try out BC2, and the ones I did, all of them have liked it more than MW, they had never tried it before, didn't know what they were missing, but its hard to go out and spend money on the unknown when your happy with what you got, this allows them to get the feel for free.
 
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I only own like 2 games with micro-transactions available and neither of them is center around it like you descript. They are Dragon Age and Team Fortress 2 (which on recently started this). For you to be so upset about micro-transactions you much be A. playing console games and B. playing the wrong console games.

I don't think micro-transactions are killing the game industry. I think people buying second rate titles because of hype as MailMan pointed out, the industry not defending controversial games, and people buying "update" games are killing the industry. And Gamestop is killing games.

Lets all keep in mind that this industry is barely into its 20's and is still experimenting with how to improve the system. Not every model and idea will be well received or work. For more details click on the link below.

Project $10

NOW BACK TO BFBC2 DISCUSSION IN THE BFBC2 CLUBHOUSE!
 

Black Haru

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that was a good video.

when the beta for Play4free gets a bit nearer we will make a seperate clubhouse for it.

as for bc2. I really, really, really want to sneak up behind someone and see if the blowtorch sets people on fire like the flamethrower does (in V.)
 
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I hope my ping improves soon so i can practice my Headshots
 

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Yeah Kurgan makes some good points, as does TLM, but Mailman and Mussels are really saying what I'm thinking here. Granted we all can't just moan and clamor for for "the old days", everything changes and evolves, but while this has always been a business about profits first and foremost I just don't feel the present model and where the industry seems to be going is ultimately doing a service to the consumer both from a quality and cost standpoint.

That said, note I never claimed I would not be trying this out. ;)
 
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Funny how they couldn't make new maps a few months ago (going with unlocking different sections of the same map or using the same map for different game modes). Now that they realize that BO may outsell BC2/MOH (perhaps combined) all of a sudden new maps (although from BC) are coming out. Amazing what competition does.
 

1Kurgan1

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Funny how they couldn't make new maps a few months ago (going with unlocking different sections of the same map or using the same map for different game modes). Now that they realize that BO may outsell BC2/MOH (perhaps combined) all of a sudden new maps (although from BC) are coming out. Amazing what competition does.

I don't think they just realized that BO will outsell both combined, I think thats been pretty straight forward the entire time. But BO's sales are almost all on console (and mostly 360), thats their target market, personally I know 12 people who play the MW series and every single one of them plays it on the 360, 0 on PS3, and 0 on PC.

BC2 has been out for like 8 months now, enough time for them to develop an expansion, I'm sure they got a few other maps in the making too.
 
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I don't think they just realized that BO will outsell both combined, I think thats been pretty straight forward the entire time. But BO's sales are almost all on console (and mostly 360), thats their target market, personally I know 12 people who play the MW series and every single one of them plays it on the 360, 0 on PS3, and 0 on PC.

BC2 has been out for like 8 months now, enough time for them to develop an expansion, I'm sure they got a few other maps in the making too.

+1
Atleast Dice atempts to make a new game and patches Obvious game play design oversights.
Instead of dumping a crappy console port on us for 59.99 for pc

Also you can bet another team is doing Vietnam, secondly im being that BF3 will use the frostbyte engine.
what better way to develop a similar new game then by seeing what works and what dosent
Ex BC2=MOH=BF3

@Wikipedia
Versions
[edit] Frostbite 1.0

Frostbite made its debut in 2008 with Battlefield: Bad Company. It features HDR Audio, which adjusts different types of sounds' loudness and lets you hear important sounds clearly even if there are other noises being generated (for example, gunshot sounds are always louder than in-game music; the in-game music will lower in volume while shots are being fired), and Destruction 1.0, which allows the player to destroy certain objects, like walls.
[edit] Frostbite 1.5

The second version of Frostbite made its debut with Battlefield 1943. It improved on the in-game destruction capabilities with Destruction 2.0, allowing the player to destroy entire buildings instead of just walls. In 2010, DICE released Battlefield: Bad Company 2 using this version of the engine, which was the first game to bring Frostbite Engine to the Windows platform. The multiplayer component of Medal of Honor also uses this version of the engine, though with limited in-game destruction capabilities.
[edit] Frostbite 2.0

The next generation of Frostbite will make its debut with Battlefield 3. DICE has confirmed that this engine is being designed to take full advantage of the DirectX 11 API.[1] As DirectX 11 is backwards compatible with DirectX 10, the engine will run using DirectX 10 hardware with some DX11-exclusive features disabled. DirectX 9 and Windows XP support will be removed entirely.[2]

At SIGGRAPH 2010, DICE announced that they are adding some DirectX 11 features to Frostbite 2.[3] These features include:

* Tile-based deferred shading acceleration via DirectCompute, for speed enhancement reasons. They are also porting the code to work on the PlayStation 3's SPUs.
* Morphological Antialiasing (MLAA) implemented with DirectCompute, for bandwidth conservation. MLAA is currently available only to a few PlayStation 3 games such as God of War III. DICE intends to bring this feature to DirectX 11 GPUs.

In addition to the new DirectX 11 features, DICE has also demonstrated the improved destruction capabilities of the engine.[4]
 

1Kurgan1

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I actually am very impressed with the Frostbite engine, it works well on both consoles and it works extremely well on PC, usually hard to find that middle ground for Multiplayer games. But to be honest BC2 really is an amazing looking game, and I would like to see what they can really do with this.
 
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I don't think they just realized that BO will outsell both combined, I think thats been pretty straight forward the entire time. But BO's sales are almost all on console (and mostly 360), thats their target market, personally I know 12 people who play the MW series and every single one of them plays it on the 360, 0 on PS3, and 0 on PC.

BC2 has been out for like 8 months now, enough time for them to develop an expansion, I'm sure they got a few other maps in the making too.

I honestly believe they are just realizing that. Other than what was released (VIP map packs and patches for the last 8 months) the only other news was regarding Vietnam (not free). Also most of Dice was working on the MP aspect of MOH as well. As far as I know Vietnam hasn't been released yet. But we are seeing notes on another VIP map pack after Vietnam :wtf:? Nah, I ain't buying that. It looks to me that this is a direct result of BO. Which is why I believe that competition is a good thing :D
 
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NEW MAPS CONFIRMED. Not just Harvest!

On the eve of Call of Duty: Black Ops' release EA has announced new downloadable content for rival shooter Battlefield: Bad Company 2.

VIP Map Pack 7 includes four maps, two of which are "fan favourites" Oasis and Harvest Day. It's all free for PC and console VIP players.

The maps previously in Bad Company have been reworked for the sequel, and in the process have gained "full Destruction 2.0 (buildings collapsing and micro destruction), enhanced graphics and lighting, and remastered ambient sounds and backgrounds".

The final two maps in the pack are Cold War and Heavy Metal, both originating from the single-player portion of the DICE-developed shooter.

Talking specifically about Oasis, level designer Cristian Pavel said: "The map has not been changed drastically, so returning players will feel right at home the moment they step into this Oasis.

"The revised parts of the levels are minor. For example, the gold crates in BC1 were located on the rooftops, which we can't have now that entire buildings can collapse. So we had to put the crates on the ground in some places. Things like that."

VIP Map Pack 7 is "on its way", according to DICE.
http://www.eurogamer.net/articles/2010-11-08-new-maps-coming-to-bad-company-2


 
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New Battlefield Blog Post: VIP Map Pack 7

VIP Map Pack 7 is all about listening to the community. When we ask for your favorite maps from Battlefield: Bad Company, Oasis and Harvest Day always come out on top. We are happy to announce that in VIP Map Pack 7, these two much-loved maps have been reworked for Battlefield : Bad Company 2. This means full Destruction 2.0 (buildings collapsing and micro destruction), enhanced graphics and lighting, and remastered ambient sounds and backgrounds. Below is a full brief of what's included in VIP Map Pack 7:

Map 1: Oasis
Origin: Battlefield: Bad Company multiplayer
Game modes: Rush, Conquest, Squad Rush, Squad Deathmatch

Map 2: Harvest Day
Origin: Battlefield: Bad Company multiplayer
Game modes: Rush, Conquest, Squad Rush, Squad Deathmatch

Map 3: Cold War
Origin: Battlefield: Bad Company 2 singleplayer
Game modes: Rush, Squad Rush, Squad Deathmatch

Map 4: Heavy Metal
Origin: Battlefield: Bad Company 2 singleplayer
Game modes: Conquest, Squad Rush, Squad Deathmatch
 

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Do I get no credit!
 
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When does it release gully?

Unconfirmed quote: "zh1nt0 said that the map pack will be released in the next 'few weeks' but NOT next week."
 

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Unconfirmed quote: "zh1nt0 said that the map pack will be released in the next 'few weeks' but NOT next week."

I'm guessing Thanksgiving.
 

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I honestly believe they are just realizing that. Other than what was released (VIP map packs and patches for the last 8 months) the only other news was regarding Vietnam (not free). Also most of Dice was working on the MP aspect of MOH as well. As far as I know Vietnam hasn't been released yet. But we are seeing notes on another VIP map pack after Vietnam :wtf:? Nah, I ain't buying that. It looks to me that this is a direct result of BO. Which is why I believe that competition is a good thing :D

The sales for MW2 vs BC2 showed a massive gap, I doubt they just realized it. They had no reason to release new maps before this, you always save that for when the competition releases something big, so people keep looking at your stuff.

Just like ATI vs NV, ATI releases 6800's, NV releases updates on GTX 580.
 

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The sales for MW2 vs BC2 showed a massive gap, I doubt they just realized it. They had no reason to release new maps before this, you always save that for when the competition releases something big, so people keep looking at your stuff.

Just like ATI vs NV, ATI releases 6800's, NV releases updates on GTX 580.

No relation there as we are dealing with 2 different developers (Treyarch/Infinity Ward) release 2 different types of 1st person shooters. With the news of a newer vip map pack after announcing Vietnam (something they've been working on for sometime now) it's in response to BO in my book. That's why we need competition :D
 

1Kurgan1

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No relation there as we are dealing with 2 different developers (Treyarch/Infinity Ward) release 2 different types of 1st person shooters. With the news of a newer vip map pack after announcing Vietnam (something they've been working on for sometime now) it's in response to BO in my book. That's why we need competition :D

And you are also dealing with a $15 expansion and a $60 game, you can't compare the two, it's apples and oranges. Even if BC2 Vietnam sold more, it's revenue intake would be significantly smaller. And after the huge let down of no private servers in MW2 and thats coming back, BO sales will be up, different developer or not.
 

EastCoasthandle

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And you are also dealing with a $15 expansion and a $60 game, you can't compare the two, it's apples and oranges. Even if BC2 Vietnam sold more, it's revenue intake would be significantly smaller. And after the huge let down of no private servers in MW2 and thats coming back, BO sales will be up, different developer or not.

No, I'm not comparing the 2 :wtf:. What I've said is that VIP map pack is brought forward as the result of BO. I've made no comparison between Vietnam and BO. What I did say is that Vietnam was in development for sometime now. Yet to this day hasn't been released yet. However, since the release of BO has drawn near they now announce another VIP map pack :D. That is in direct response to BO from my point of view.

Apparently you are confused about the whole ordeal. Here read this article. Per Dice, they had no plans on any new maps after Vietnam ;).
"@zh1nt0 so no new maps for BC2 at all then, because afaik Vietnam is an expansion with separate levelling & classes, almost a different game."


"@L0Ki85 I don't comment on rumors and speculations. For BC2 however there are no "new maps" coming."
That was back during Aug 2010.
 
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Black Haru

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I somewhat agree with east coast.

they have obviously been working on this for a while, but I think they held off with the announcement until now specifically to keep interest with the release of BO.

I look forward to new content regardless, once we get a release date, we should set up a group play night and see how many TPU we can fit on one server.

**I also agree that we are most likely looking at a thanksgiving release date.
 
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