• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Unlimited Detail Technology

Status
Not open for further replies.
Joined
Mar 1, 2010
Messages
3,565 (0.69/day)
Location
By the Channel Tunnel, Kent, England
System Name Benny
Processor Phenom II 1055t @ 3.3GHz; 300x11; 1.380v; NB 2700; HT 2400
Motherboard ASUS Crosshair IV Formula (2002 BIOS)
Cooling Thermalright TRUE 120 Black + 2 Xilence Red Wing PWM 120mm (push/pull) + polycarbonate fan holders
Memory 8GB GeIL Ultra 2133MHZ C9 running at 1600MHz @ 7-7-7-21 1T 1.5v
Video Card(s) MSI Twin Frozr II GTX470 @ Stock w/CPU fan cable-tied on, as one of the GPU fans broke.
Storage 60GB OCZ Agility3 (OS);500GB WDC Grn; 1x1TB WDC Blk (Backup)
Display(s) ASUS PA823Q
Case Silverstone Raven 2 (all cables custom sleeved with velcro mod on side panel...)
Audio Device(s) X-Fi (Onboard) + Harmon Kardon HK6100 amp powering JVC HA-RX700's with Zalman mic
Power Supply Corsair HX650W
Software Win7 Pro x64
Benchmark Scores No benchies so making this space useful! Corsair M90, Logitech G19. Phobya FlexLight LED's (gawjus)
@scaminatrix: what do you mean by JF-AMD? Lol, think about it though, how do you ask AMD for an insider email address without having any email address to ask it from?

JF-AMD is a member here, he's a rep for the server side of AMD. He floats around TPU clearing up misconceptions and alleviating confusion lol
 
Joined
May 13, 2010
Messages
5,690 (1.12/day)
System Name RemixedBeast-NX
Processor Intel Xeon E5-2690 @ 2.9Ghz (8C/16T)
Motherboard Dell Inc. 08HPGT (CPU 1)
Cooling Dell Standard
Memory 24GB ECC
Video Card(s) Gigabyte Nvidia RTX2060 6GB
Storage 2TB Samsung 860 EVO SSD//2TB WD Black HDD
Display(s) Samsung SyncMaster P2350 23in @ 1920x1080 + Dell E2013H 20 in @1600x900
Case Dell Precision T3600 Chassis
Audio Device(s) Beyerdynamic DT770 Pro 80 // Fiio E7 Amp/DAC
Power Supply 630w Dell T3600 PSU
Mouse Logitech G700s/G502
Keyboard Logitech K740
Software Linux Mint 20
Benchmark Scores Network: APs: Cisco Meraki MR32, Ubiquiti Unifi AP-AC-LR and Lite Router/Sw:Meraki MX64 MS220-8P
people contacting companies: Use the contact forms on thier websites. use a professional email address in the input field. they will likely ignore @yahoo @hotmail @gmail , etc. Try to find a free provider that is relatively unknown.

These kinda companies get trolled a lot. They have put up defenses. I've legitimately tried to contact Emergent Game Technologies about pricing and they flat out refused to reply to me. I've had zero luck with them.

Contacting Havok REQUIRES a company email. THEY WILL NOT RESPOND TO ANY FREE EMAIL ADDRESSES. it must be a game company domain email like r.cat@ea.com or something like that.

Most game related companies will have crap like this to overcome.

Try to get a hold of a professional email address.
 
Joined
Jul 17, 2009
Messages
921 (0.17/day)
Location
SouthERN Africa
System Name inferKNIGHT
Processor Intel Core i5-4590
Motherboard MSI Z97i Gaming AC
Cooling Corsair H100i
Memory 2 x 4GB DDR3-1866 Crucial Ballistix Tactical Tracer (R/G)
Video Card(s) ASUS GTX 970 STRIX 3.5GB (+0.5GB? o.O)
Storage 1 x 256GB Cricial M550, 1 x 2TB Samsung 7200.12
Display(s) Samsung SyncMaster T260
Case Corsair Obsidian 250D
Power Supply Corsair RM750
Software Windows 8.1.1 pro x64
@streetfighter 2: Sorry, I'm not too... ah... patent concious. Could you try search Euclideon and see if anything turns up? According to euclideon.com, it seems that they're based in Australia, think this could be the reason for lack of patents/support?

@Kreji: Not doubting their awareness as much as wanting them to give some support and or explore viability. Basically don't want them to dump it just because it will indeed deliver and they're just scared of what that may mean.

@scaminatrix: ah, I see.
 
Joined
Mar 1, 2010
Messages
3,565 (0.69/day)
Location
By the Channel Tunnel, Kent, England
System Name Benny
Processor Phenom II 1055t @ 3.3GHz; 300x11; 1.380v; NB 2700; HT 2400
Motherboard ASUS Crosshair IV Formula (2002 BIOS)
Cooling Thermalright TRUE 120 Black + 2 Xilence Red Wing PWM 120mm (push/pull) + polycarbonate fan holders
Memory 8GB GeIL Ultra 2133MHZ C9 running at 1600MHz @ 7-7-7-21 1T 1.5v
Video Card(s) MSI Twin Frozr II GTX470 @ Stock w/CPU fan cable-tied on, as one of the GPU fans broke.
Storage 60GB OCZ Agility3 (OS);500GB WDC Grn; 1x1TB WDC Blk (Backup)
Display(s) ASUS PA823Q
Case Silverstone Raven 2 (all cables custom sleeved with velcro mod on side panel...)
Audio Device(s) X-Fi (Onboard) + Harmon Kardon HK6100 amp powering JVC HA-RX700's with Zalman mic
Power Supply Corsair HX650W
Software Win7 Pro x64
Benchmark Scores No benchies so making this space useful! Corsair M90, Logitech G19. Phobya FlexLight LED's (gawjus)
EDIT:
I searched the USPTO for patents written by Bruce Robert Dell, without success.
Searching for patents with "point cloud data" in the title yielded some results (the most recent of which was filed in 2006):

Fix'd!
This is what I was looking for. It seems very likely that this is going be infringing on someone elses patent then. Shame.
 
Joined
Jul 17, 2009
Messages
921 (0.17/day)
Location
SouthERN Africa
System Name inferKNIGHT
Processor Intel Core i5-4590
Motherboard MSI Z97i Gaming AC
Cooling Corsair H100i
Memory 2 x 4GB DDR3-1866 Crucial Ballistix Tactical Tracer (R/G)
Video Card(s) ASUS GTX 970 STRIX 3.5GB (+0.5GB? o.O)
Storage 1 x 256GB Cricial M550, 1 x 2TB Samsung 7200.12
Display(s) Samsung SyncMaster T260
Case Corsair Obsidian 250D
Power Supply Corsair RM750
Software Windows 8.1.1 pro x64
people contacting companies: Use the contact forms on thier websites. use a professional email address in the input field. they will likely ignore @yahoo @hotmail @gmail , etc. Try to find a free provider that is relatively unknown.

These kinda companies get trolled a lot. They have put up defenses. I've legitimately tried to contact Emergent Game Technologies about pricing and they flat out refused to reply to me. I've had zero luck with them.

Contacting Havok REQUIRES a company email. THEY WILL NOT RESPOND TO ANY FREE EMAIL ADDRESSES. it must be a game company domain email like r.cat@ea.com or something like that.

Most game related companies will have crap like this to overcome.

Try to get a hold of a professional email address.
Or... put your name down here: http://www.ipetitions.com/petition/amd_support_udtech/
(or both;))
 

crazyeyesreaper

Not a Moderator
Staff member
Joined
Mar 25, 2009
Messages
9,763 (1.77/day)
Location
04578
System Name Old reliable
Processor Intel 8700K @ 4.8 GHz
Motherboard MSI Z370 Gaming Pro Carbon AC
Cooling Custom Water
Memory 32 GB Crucial Ballistix 3666 MHz
Video Card(s) MSI GTX 1080 Ti Gaming X
Storage 3x SSDs 2x HDDs
Display(s) Dell U2412M + Samsung TA350
Case Thermaltake Core P3 TG
Audio Device(s) Samson Meteor Mic / Generic 2.1 / KRK KNS 6400 headset
Power Supply Zalman EBT-1000
Mouse Mionix NAOS 7000
Keyboard Mionix
dosent matter how good this is and heres why almost anything done in 3d is still at its root a polygon no matter if its a triangle or a quad some of the tech in this is used at the END of the pipeline to be blunt this wont cut development time on games or 3d in general for the most part it adds another step sure its possible that i can give a better image better visuals thats one of its strong points. The sad fact is tho before you get those points the models etc need to be made and just about every $1000-$50,000 piece of software in the Entertainment industry uses 1 of three things in terms of rendering a mesh.

Sub Division Surfaces there a semi combination of nurbs and polygons there never perfectly flat but there not as natural as a nurbs surface they function like polygons but allow select areas to be highly detailed while others can be sparse aka a knuckle on a finger could have 100k + polygons to show wrinkles while the rest of the hand might only be 10k polygons to show proper rounding etc. Its a go between thats seldom used.

NURBS surfaces are always round in someway if it curves it never has a straight edge so these are the closest to real life a 3d app gets in terms of lower system usage for high lvls of base detail but they dont function or animate well like polygons and are far more complex to use. In general there the best to use to represent a real life object but there draw backs make them extremely limited.

Polygons - we all know these they come in many forms triangles quads ngons etc there what gets rendered fact is the above methods at render time in every 3d app ever made are simplified down to triangles.

This applies to the UDT any info put into it in terms of 3d if it has to be created its gonna be done with polygons nurbs etc. This is nothing new final renders for lighting in Maya already do this. but the meshes themselves are still triangulated.

for those that hate walls of text read below

This tech is nothing new wont effect games and probably wont see the light of day anytime soon its basically a pipedream unless every major tech giant agrees to promote it aka Intel Amd Nvidia Microsoft Apple Autodesk, Pixologic, Adobe, yadda yadda
 
Joined
Jul 17, 2009
Messages
921 (0.17/day)
Location
SouthERN Africa
System Name inferKNIGHT
Processor Intel Core i5-4590
Motherboard MSI Z97i Gaming AC
Cooling Corsair H100i
Memory 2 x 4GB DDR3-1866 Crucial Ballistix Tactical Tracer (R/G)
Video Card(s) ASUS GTX 970 STRIX 3.5GB (+0.5GB? o.O)
Storage 1 x 256GB Cricial M550, 1 x 2TB Samsung 7200.12
Display(s) Samsung SyncMaster T260
Case Corsair Obsidian 250D
Power Supply Corsair RM750
Software Windows 8.1.1 pro x64
@crazyeyes: then let's get the ball rolling and have the giants recognise it. The construction of 3D models might not be faster, and this may be a style already used (in all honesty I don't know), but surely it has never been the case where such vast quantities of whether they be polygons or whatever could be rendered with the minimal load claimed by the maker of UDT, or else we'd be in graphic nirvana by now.

Edit: The petition sigs are coming in. Thanks guys, keep them coming, put a link in your sig, digg the petition page, like it on Facebook, anything to spread the word and get the numbers!:rockout:
 
Last edited:
Joined
May 13, 2010
Messages
5,690 (1.12/day)
System Name RemixedBeast-NX
Processor Intel Xeon E5-2690 @ 2.9Ghz (8C/16T)
Motherboard Dell Inc. 08HPGT (CPU 1)
Cooling Dell Standard
Memory 24GB ECC
Video Card(s) Gigabyte Nvidia RTX2060 6GB
Storage 2TB Samsung 860 EVO SSD//2TB WD Black HDD
Display(s) Samsung SyncMaster P2350 23in @ 1920x1080 + Dell E2013H 20 in @1600x900
Case Dell Precision T3600 Chassis
Audio Device(s) Beyerdynamic DT770 Pro 80 // Fiio E7 Amp/DAC
Power Supply 630w Dell T3600 PSU
Mouse Logitech G700s/G502
Keyboard Logitech K740
Software Linux Mint 20
Benchmark Scores Network: APs: Cisco Meraki MR32, Ubiquiti Unifi AP-AC-LR and Lite Router/Sw:Meraki MX64 MS220-8P
Great, InferKNOX!!!! Let's get this moving and a shakin!
 
Joined
Jan 17, 2009
Messages
2,143 (0.38/day)
System Name THE MAD BEAST!!!
Processor Tinfoil rapper with some coathangers
Motherboard Graham cracker with with frosting
Cooling A shovel full of snow
Memory Grey matter out of a corpse
Video Card(s) Cat eyes
Storage A whales brain
Display(s) Cyclops eyeball
Case Inside a yetis hollowed out corpse
Audio Device(s) howling banchee
Power Supply 32 hamster on a massive wheel
Software WHo needs software when you have a box of kittens
Benchmark Scores IS gatrillions a number?
ill make the burgers...lets rock n roll
 

qubit

Overclocked quantum bit
Joined
Dec 6, 2007
Messages
17,865 (2.99/day)
Location
Quantum Well UK
System Name Quantumville™
Processor Intel Core i7-2700K @ 4GHz
Motherboard Asus P8Z68-V PRO/GEN3
Cooling Noctua NH-D14
Memory 16GB (2 x 8GB Corsair Vengeance Black DDR3 PC3-12800 C9 1600MHz)
Video Card(s) MSI RTX 2080 SUPER Gaming X Trio
Storage Samsung 850 Pro 256GB | WD Black 4TB | WD Blue 6TB
Display(s) ASUS ROG Strix XG27UQR (4K, 144Hz, G-SYNC compatible) | Asus MG28UQ (4K, 60Hz, FreeSync compatible)
Case Cooler Master HAF 922
Audio Device(s) Creative Sound Blaster X-Fi Fatal1ty PCIe
Power Supply Corsair AX1600i
Mouse Microsoft Intellimouse Pro - Black Shadow
Keyboard Yes
Software Windows 10 Pro 64-bit
Yeah, I'm up for this. Let's roll! :D
 
Joined
Jul 17, 2009
Messages
921 (0.17/day)
Location
SouthERN Africa
System Name inferKNIGHT
Processor Intel Core i5-4590
Motherboard MSI Z97i Gaming AC
Cooling Corsair H100i
Memory 2 x 4GB DDR3-1866 Crucial Ballistix Tactical Tracer (R/G)
Video Card(s) ASUS GTX 970 STRIX 3.5GB (+0.5GB? o.O)
Storage 1 x 256GB Cricial M550, 1 x 2TB Samsung 7200.12
Display(s) Samsung SyncMaster T260
Case Corsair Obsidian 250D
Power Supply Corsair RM750
Software Windows 8.1.1 pro x64

streetfighter 2

New Member
Joined
Jul 26, 2010
Messages
1,655 (0.33/day)
Location
Philly
Fix'd!
This is what I was looking for. It seems very likely that this is going be infringing on someone elses patent then. Shame.
I believe you're referring to System and method for parsing point-cloud data invented by Chang, Et al. That patent only pertains to parsing point cloud data, not culling point cloud data for mapping an x*y*z space into an x*y viewport.

After skimming some of the patents I think that the newest one is:
Method and apparatus for transforming point cloud data to volumetric data invented by Lee in 2007. Based on the abstract it appears to be a method of mapping point cloud data from one x*y*z space into another x*y*z space. (There are two such patents and I didn't bother to see why.)

The patent that looks the most like the one we're looking for is from 2005 and is Visualization and storage algorithms associated with processing point cloud data invented by Graham, et al.

The other patents I listed are methods of creating point cloud data models of 3D objects.

We can't be sure that Unlimited Detail Technology will be infringing any patents without more info.

This tech is nothing new wont effect games and probably wont see the light of day anytime soon its basically a pipedream unless every major tech giant agrees to promote it aka Intel Amd Nvidia Microsoft Apple Autodesk, Pixologic, Adobe, yadda yadda
As you said, the lack of software for designing/producing point cloud data models is clearly the biggest known impediment to this technology (but there are lots of unknowns).

On the other hand I don't really see how this technology needs direct support from AMD and Nvidia at this stage. I'm assuming that Unlimited Detail Technology could write a rendering engine using their unique point cloud algorithm in OpenCL.

@streetfighter 2: Sorry, I'm not too... ah... patent concious. Could you try search Euclideon and see if anything turns up? According to euclideon.com, it seems that they're based in Australia, think this could be the reason for lack of patents/support?
I tried searching for Euclideon and nothing related came up. The fact that they are Australian wouldn't prevent their patents from being searchable unless they didn't pay the extra few hundred dollars to make their patent international.
 
Joined
Jan 2, 2008
Messages
3,296 (0.55/day)
System Name Thakk
Processor i7 6700k @ 4.5Ghz
Motherboard Gigabyte G1 Z170N ITX
Cooling H55 AIO
Memory 32GB DDR4 3100 c16
Video Card(s) Zotac RTX3080 Trinity
Storage Corsair Force GT 120GB SSD / Intel 250GB SSD / Samsung Pro 512 SSD / 3TB Seagate SV32
Display(s) Acer Predator X34 100hz IPS Gsync / HTC Vive
Case QBX
Audio Device(s) Realtek ALC1150 > Creative Gigaworks T40 > AKG Q701
Power Supply Corsair SF600
Mouse Logitech G900
Keyboard Ducky Shine TKL MX Blue + Vortex PBT Doubleshots
Software Windows 10 64bit
Benchmark Scores http://www.3dmark.com/fs/12108888
Probably it's just ray casting rendering, the same as in Outcast game.
afaik, outcast used voxel space rendering..
 
Joined
Jul 17, 2009
Messages
921 (0.17/day)
Location
SouthERN Africa
System Name inferKNIGHT
Processor Intel Core i5-4590
Motherboard MSI Z97i Gaming AC
Cooling Corsair H100i
Memory 2 x 4GB DDR3-1866 Crucial Ballistix Tactical Tracer (R/G)
Video Card(s) ASUS GTX 970 STRIX 3.5GB (+0.5GB? o.O)
Storage 1 x 256GB Cricial M550, 1 x 2TB Samsung 7200.12
Display(s) Samsung SyncMaster T260
Case Corsair Obsidian 250D
Power Supply Corsair RM750
Software Windows 8.1.1 pro x64
I believe you're referring to System and method for parsing point-cloud data invented by Chang, Et al. That patent only pertains to parsing point cloud data, not culling point cloud data for mapping an x*y*z space into an x*y viewport.

After skimming some of the patents I think that the newest one is:
Method and apparatus for transforming point cloud data to volumetric data invented by Lee in 2007. Based on the abstract it appears to be a method of mapping point cloud data from one x*y*z space into another x*y*z space. (There are two such patents and I didn't bother to see why.)

The patent that looks the most like the one we're looking for is from 2005 and is Visualization and storage algorithms associated with processing point cloud data invented by Graham, et al.

The other patents I listed are methods of creating point cloud data models of 3D objects.

We can't be sure that Unlimited Detail Technology will be infringing any patents without more info.


As you said, the lack of software for designing/producing point cloud data models is clearly the biggest known impediment to this technology (but there are lots of unknowns).

On the other hand I don't really see how this technology needs direct support from AMD and Nvidia at this stage. I'm assuming that Unlimited Detail Technology could write a rendering engine using their unique point cloud algorithm in OpenCL.


I tried searching for Euclideon and nothing related came up. The fact that they are Australian wouldn't prevent their patents from being searchable unless they didn't pay the extra few hundred dollars to make their patent international.

As far as I'm seeing, those point cloud patents seem quite distinct in description to the what UDTech sets out to achieve, so I don't think that it'd be infringing at this point.
My reference to them being Australian is that they may feel less concerned about patenting at the moment, or believe themselves be unique enough, ie, difficult to describe, not to feel the need for patenting until their technology is complete or near completion.
 
Joined
Jun 17, 2007
Messages
7,335 (1.19/day)
Location
C:\Program Files (x86)\Aphexdreamer\
System Name Unknown
Processor AMD Bulldozer FX8320 @ 4.4Ghz
Motherboard Asus Crosshair V
Cooling XSPC Raystorm 750 EX240 for CPU
Memory 8 GB CORSAIR Vengeance Red DDR3 RAM 1922mhz (10-11-9-27)
Video Card(s) XFX R9 290
Storage Samsung SSD 254GB and Western Digital Caviar Black 1TB 64MB Cache SATA 6.0Gb/s
Display(s) AOC 23" @ 1920x1080 + Asus 27" 1440p
Case HAF X
Audio Device(s) X Fi Titanium 5.1 Surround Sound
Power Supply 750 Watt PP&C Silencer Black
Software Windows 8.1 Pro 64-bit
Petition Signed.

Imagine Minecraft with Unlimited Detail Technology... aoeirjaoijgoejgkjsego....
 

FordGT90Concept

"I go fast!1!11!1!"
Joined
Oct 13, 2008
Messages
26,259 (4.63/day)
Location
IA, USA
System Name BY-2021
Processor AMD Ryzen 7 5800X (65w eco profile)
Motherboard MSI B550 Gaming Plus
Cooling Scythe Mugen (rev 5)
Memory 2 x Kingston HyperX DDR4-3200 32 GiB
Video Card(s) AMD Radeon RX 7900 XT
Storage Samsung 980 Pro, Seagate Exos X20 TB 7200 RPM
Display(s) Nixeus NX-EDG274K (3840x2160@144 DP) + Samsung SyncMaster 906BW (1440x900@60 HDMI-DVI)
Case Coolermaster HAF 932 w/ USB 3.0 5.25" bay + USB 3.2 (A+C) 3.5" bay
Audio Device(s) Realtek ALC1150, Micca OriGen+
Power Supply Enermax Platimax 850w
Mouse Nixeus REVEL-X
Keyboard Tesoro Excalibur
Software Windows 10 Home 64-bit
Benchmark Scores Faster than the tortoise; slower than the hare.
I think it would be a bad investment for AMD when they can't afford bad investments (unreleased processor architectures, weak economy, etc.). As such, I can't sign the petition.
 
Joined
Jun 17, 2007
Messages
7,335 (1.19/day)
Location
C:\Program Files (x86)\Aphexdreamer\
System Name Unknown
Processor AMD Bulldozer FX8320 @ 4.4Ghz
Motherboard Asus Crosshair V
Cooling XSPC Raystorm 750 EX240 for CPU
Memory 8 GB CORSAIR Vengeance Red DDR3 RAM 1922mhz (10-11-9-27)
Video Card(s) XFX R9 290
Storage Samsung SSD 254GB and Western Digital Caviar Black 1TB 64MB Cache SATA 6.0Gb/s
Display(s) AOC 23" @ 1920x1080 + Asus 27" 1440p
Case HAF X
Audio Device(s) X Fi Titanium 5.1 Surround Sound
Power Supply 750 Watt PP&C Silencer Black
Software Windows 8.1 Pro 64-bit
I think it would be a bad investment for AMD when they can't afford bad investments (unreleased processor architectures, weak economy, etc.). As such, I can't sign the petition.

Risky yes, bad maybe.
 
Joined
Jul 17, 2009
Messages
921 (0.17/day)
Location
SouthERN Africa
System Name inferKNIGHT
Processor Intel Core i5-4590
Motherboard MSI Z97i Gaming AC
Cooling Corsair H100i
Memory 2 x 4GB DDR3-1866 Crucial Ballistix Tactical Tracer (R/G)
Video Card(s) ASUS GTX 970 STRIX 3.5GB (+0.5GB? o.O)
Storage 1 x 256GB Cricial M550, 1 x 2TB Samsung 7200.12
Display(s) Samsung SyncMaster T260
Case Corsair Obsidian 250D
Power Supply Corsair RM750
Software Windows 8.1.1 pro x64
I think it would be a bad investment for AMD when they can't afford bad investments (unreleased processor architectures, weak economy, etc.). As such, I can't sign the petition.

I honestly don't think AMD stands to suffer anything as long as they intergrate with it in an intelligent manner.

I've been in contact with Bruce Dell (the CEO in charge of UDTech) and he is very happy with our effort to promote support of UD.:)
I don't know quite how much he would be comfortable with me exposing of what he has said to me, so let me just say that this effort we're making is in the right direction and could make a significant difference in terms of helping the technology a reality for us all.
He also said that things have been progressing well in development and they have financial stability, so what we're out to achieve with this campaign is integration and acceptance in the industry.
 

Easy Rhino

Linux Advocate
Staff member
Joined
Nov 13, 2006
Messages
15,444 (2.43/day)
Location
Mid-Atlantic
System Name Desktop
Processor i5 13600KF
Motherboard AsRock B760M Steel Legend Wifi
Cooling Noctua NH-U9S
Memory 4x 16 Gb Gskill S5 DDR5 @6000
Video Card(s) Gigabyte Gaming OC 6750 XT 12GB
Storage WD_BLACK 4TB SN850x
Display(s) Gigabye M32U
Case Corsair Carbide 400C
Audio Device(s) On Board
Power Supply EVGA Supernova 650 P2
Mouse MX Master 3s
Keyboard Logitech G915 Wireless Clicky
Software The Matrix
sorry but those graphics look terrible. and the company behind this needs to fix up their website. it looks like a teenager put it together while high on marijuana.
 
Joined
Jan 2, 2009
Messages
9,899 (1.77/day)
Location
Essex, England
System Name My pc
Processor Ryzen 5 3600
Motherboard Asus Rog b450-f
Cooling Cooler master 120mm aio
Memory 16gb ddr4 3200mhz
Video Card(s) MSI Ventus 3x 3070
Storage 2tb intel nvme and 2tb generic ssd
Display(s) Generic dell 1080p overclocked to 75hz
Case Phanteks enthoo
Power Supply 650w of borderline fire hazard
Mouse Some wierd Chinese vertical mouse
Keyboard Generic mechanical keyboard
Software Windows ten
sorry but those graphics look terrible. and the company behind this needs to fix up their website. it looks like a teenager put it together while high on marijuana.

As the description of the video states, they are not artists they are software developers, your lucky they even managed to make what they did. :laugh:
 

Easy Rhino

Linux Advocate
Staff member
Joined
Nov 13, 2006
Messages
15,444 (2.43/day)
Location
Mid-Atlantic
System Name Desktop
Processor i5 13600KF
Motherboard AsRock B760M Steel Legend Wifi
Cooling Noctua NH-U9S
Memory 4x 16 Gb Gskill S5 DDR5 @6000
Video Card(s) Gigabyte Gaming OC 6750 XT 12GB
Storage WD_BLACK 4TB SN850x
Display(s) Gigabye M32U
Case Corsair Carbide 400C
Audio Device(s) On Board
Power Supply EVGA Supernova 650 P2
Mouse MX Master 3s
Keyboard Logitech G915 Wireless Clicky
Software The Matrix
As the description of the video states, they are not artists they are software developers, your lucky they even managed to make what they did. :laugh:

sorry, this just looks like snake oil to me and the poor graphics dont help. if this was a serious vanture he would have spent some money actually putting everything together (including his terrible web site) before revealing it to the world. i am reading a lot of technical mumbo jumbo about this being rubbish and i have to agree. and the term "unlimited detail" is impossible since we don't have "unlimited" processing power. but i dont want to rehash old arguments. this post from this website really sums it up.

http://www.rockpapershotgun.com/2010/03/10/unlimited-detail-wants-to-kill-3d-cards/

I call bullshit too.

Someone above said that you obviously can’t store unlimited points in a computer. No, no you cannot.

He suggested that the points were somehow stored in equations. Well, uhm, yes, how exactly?

Because that’s how polygons work. Equations and vectors signify surfaces, that the rasterizer can then populate with pixels by using textures.

I spent the past hour thinking about this. Let’s say we don’t want unlimited points in a scene. Let’s say, we want a billion. A billion points. And no, you can’t say you want these points to be generated by equations, because you used a _fucking laserscanner_ as he suggests in another video. How are you going to compress that? You’re not. You can’t. The best you can possibly do is to map your points straight to memory addresses, and then have each point defined in relation to a neighbor, which must be the previous point; even if you could do this, that’s _still_ 4-6 bits per point, depending on how clever you are.
Notice, that’s not even storing the colour with the point (this could, arguably, be done by using a texture, weird as that may sound, so that’s no different than normal, but it does count against the infinite detail idea)

So nomatter how you look at it, to get a billion unique points, you need at least 500 megabytes worth of storage in ram. And the storage algorithm I outlined above? it would be very hard to code a search algorithm for.

At the very most, with modern day computers, the upper limit would be 4 billion points. Not unlimited. Well…….

Supposing you mounted one of them SSD’s that cost 5000+$ on your pci express bus, I suppose you’d have the bandwidth to swap in points fast enough that there’s a theoretical upper bound for a pc maybe 1000 times higher. Presuming they wrote a magical logarithmic search function for what’s an otherwise linear data structure, which is what they clain to have done.

But a trillion points is mentioned in the video, and he goes on to say that this stuff has unlimited detail. That’s plainly nonsense. nomatter what or how you do this, they have not written something that supercedes previous experiments run on supercomputers.

And from the looks of the video, they don’t actually render unique points; they render the same points, but from different angles. That’s not unlimited detail, that’s unlimited sameness, and I can do that too. It’s called a for-loop, and it’s how they did the pyramid monkey thingies.

This is not a breakthrough, this is a small time company with a small time owner looking to make a quick buck by being sold to a major player.
 
Joined
Jan 2, 2009
Messages
9,899 (1.77/day)
Location
Essex, England
System Name My pc
Processor Ryzen 5 3600
Motherboard Asus Rog b450-f
Cooling Cooler master 120mm aio
Memory 16gb ddr4 3200mhz
Video Card(s) MSI Ventus 3x 3070
Storage 2tb intel nvme and 2tb generic ssd
Display(s) Generic dell 1080p overclocked to 75hz
Case Phanteks enthoo
Power Supply 650w of borderline fire hazard
Mouse Some wierd Chinese vertical mouse
Keyboard Generic mechanical keyboard
Software Windows ten
The point has been missed my friend, the point is its NOT unlimited, it only displays the informations that is required, for example on my monitor it would be 1680x1050 "points"

Anything that I wouldn't be able to see is not rendered at all.

( this mean it adaptively changes the point data so as you draw closer to an object you can get as close as possible and the shape/texture would not be reduced as in current rendering methods, it can do this because everything else that was viewable before going close is now not being rendered I.E you could zoom in and see the texture of a fabric with vastly superiour quality and realism compared to current methods, you could zoom in on someones face and actually see the pores etc)



Fucking clever as bullshit and MORE than possible.
 

Easy Rhino

Linux Advocate
Staff member
Joined
Nov 13, 2006
Messages
15,444 (2.43/day)
Location
Mid-Atlantic
System Name Desktop
Processor i5 13600KF
Motherboard AsRock B760M Steel Legend Wifi
Cooling Noctua NH-U9S
Memory 4x 16 Gb Gskill S5 DDR5 @6000
Video Card(s) Gigabyte Gaming OC 6750 XT 12GB
Storage WD_BLACK 4TB SN850x
Display(s) Gigabye M32U
Case Corsair Carbide 400C
Audio Device(s) On Board
Power Supply EVGA Supernova 650 P2
Mouse MX Master 3s
Keyboard Logitech G915 Wireless Clicky
Software The Matrix
The point has been missed my friend, the point is its NOT unlimited, it only displays the informations that is required, for example on my monitor it would be 1680x1050 "points"

Anything that I wouldn't be able to see is not rendered at all.

( this mean it adaptively changes the point data so as you draw closer to an object you can get as close as possible and the shape/texture would not be reduced as in current rendering methods, it can do this because everything else that was viewable before going close is now not being rendered I.E you could zoom in and see the texture of a fabric with vastly superiour quality and realism compared to current methods, you could zoom in on someones face and actually see the pores etc)



Fucking clever as bullshit and MORE than possible.

well considering this came out of no where in March and there has not been a single update to their site nor any additional information reported in the media i would say this genuinely is a hoax.
 
Joined
Jan 2, 2009
Messages
9,899 (1.77/day)
Location
Essex, England
System Name My pc
Processor Ryzen 5 3600
Motherboard Asus Rog b450-f
Cooling Cooler master 120mm aio
Memory 16gb ddr4 3200mhz
Video Card(s) MSI Ventus 3x 3070
Storage 2tb intel nvme and 2tb generic ssd
Display(s) Generic dell 1080p overclocked to 75hz
Case Phanteks enthoo
Power Supply 650w of borderline fire hazard
Mouse Some wierd Chinese vertical mouse
Keyboard Generic mechanical keyboard
Software Windows ten
well considering this came out of no where in March and there has not been a single update to their site nor any additional information reported in the media i would say this genuinely is a hoax.

Could be, won't deny that at all :laugh:

Just saying the tech is more doable than a lot of people seem to think.

My GPU can push 60+fps with 1 million particles on screen so even if this was done with coloured/shaded particles current gpus are not far off using particles to draw things.

( if ati gpuys supported glinterop I'd probably be above 200fps)

And this system doesn't even use real particles so would be even better.


I would need
1 764 000 particles or points to have a solid image using my monitor, not that farfetched at all : ]
 
Joined
Oct 7, 2008
Messages
435 (0.08/day)
Location
United Arab Emirates
System Name The Fouth Light
Processor i7-2600K @ 3.80GHz (1.35voltage)
Motherboard GA-P67A-UD4-B3
Cooling Corsair H50
Memory 8GB DDR3 Corsair Vengence 1600MHz (8-8-8-24)
Video Card(s) 2x GTX460 @ Stock
Storage Cosair GTX Neutron 120GB + 2xWD Carviar Black 640GB RAID0
Display(s) Samsung S27B970D 27 Inch
Case Thermaltake Element V Full tower
Audio Device(s) Asus Xonar Essense STX
Power Supply Corsair HX1000W
Software Windows 7 64bit Ultimate
The speaker is ALISTAIR !!! from Dragon Age origins !!

Anyway, if this was true, I've a feeling that this guy will be dead very soon because "Some people" will lose their business + billions of dollars.

I would expect to this technology in real world after 10 or 15 years from now...good stuff like this always take ages to hit the consumer market....
 
Status
Not open for further replies.
Top