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There are 3 categories that still pretty much remain in a prehistoric era. Game, music and movies industry. Instead of accepting new business models they are constantly complaining over piracy.
I work in a retail store and it works in the same way, just in a much smaller scale. If you can't sell something you have to adapt. Only company that has partially got it is Valve really. It's really hard to pirate their games and they "force" you to use their DRM Steam, but on the other hand they pay you back with rather regular updates and fixes, various community based features, achievements, steam cloud etc. So in the end you don't really mind the DRM since it's not limiting you in any way. But on the other hand it's helping Valve combat piracy. So in the end it's a win win for both sides and that's what everyone want.
 
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“Treat game development as a service,” he says. “Make a game last longer than a week. You can’t pirate an online account.”

This is a valid arguement, but then everyone will come along and bitch about Draconian DRM, and I have to log in to play, blah blah blah blah blah.

I think that "services" like Steam are the way to go. Cuts down on piracy, auto-updates, etc. Now if developers would continuously update games, i.e. new levels, maps, single player missions, DLC without a charge...that would cut down on piracy. They need to make it worthwhile/better for someone to purchase the game than pirate it.

Just my 2 cents. :toast:
 
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Notch has a good point there.
 
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This is a valid arguement, but then everyone will come along and bitch about Draconian DRM, and I have to log in to play, blah blah blah blah blah.

I think that "services" like Steam are the way to go. Cuts down on piracy, auto-updates, etc. Now if developers would continuously update games, i.e. new levels, maps, single player missions, DLC without a charge...that would cut down on piracy. They need to make it worthwhile/better for someone to purchase the game than pirate it.

Just my 2 cents. :toast:

+1 to this. While I'll almost never condone piracy and believe people shouldn't do it, I also believe that companies have a lot of options they could pursue to make people want to buy their product instead of pirating it. Companies need to innovate and change to help combat piracy.
 
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His opinion mentioned this cute little diagram :laugh:



I don't see how pirates could be potential customers since most of them are struggling financially or don't intend to pay for games at all.... I guess the major concern is that they are achieving free access to paid content which in turn makes it unfair for everyone else willing to pay and help fund the developers.
 

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His opinion mentioned this cute little diagram :laugh:

http://www.eatliver.com/img/2008/3428.jpg

I don't see how pirates could be potential customers since most of them are struggling financially or don't intend to pay for games at all.... I guess the major concern is that they are achieving free access to paid content which in turn makes it unfair for everyone else willing to pay and help fund the developers.

hmm i like the pigs new avatar found!
 

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Notch said:
“Make a game last longer than a week. You can’t pirate an online account.”

Sure you can. Happens all the time.
 
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In my school everyone is given a macbook I see people playing this game all the time in class every single one has pirated this game. just sayin

%u201CMake a game last longer than a week. You can’t pirate an online account.”

I thought it was called Korean WoW players
 

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So let me get this straight he charges for Minecraft and yet piracy is not stealing.......um ok?
 

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This is a valid arguement, but then everyone will come along and bitch about Draconian DRM, and I have to log in to play, blah blah blah blah blah.

I think that "services" like Steam are the way to go. Cuts down on piracy, auto-updates, etc. Now if developers would continuously update games, i.e. new levels, maps, single player missions, DLC without a charge...that would cut down on piracy. They need to make it worthwhile/better for someone to purchase the game than pirate it.

Just my 2 cents. :toast:

The problem is that while you can't pirate an online account, you can bypass the login. Just like the pirated versions of Minecraft do, and they recieve full updates just like a paid user.(Though I hear the update servers for Minecraft will be moving to the same authentications system the multiplayer uses.)

So let me get this straight he charges for Minecraft and yet piracy is not stealing.......um ok?

Correct, it is not stealing, it is piracy. The notion that every pirated copy is a lost sale is extremely flawed. Most people that pirate a game would never buy it. I pirated Crysis 2, but I'd never ever consider buying it because it is nothing more than another drab wattered down console port. Now if they made it a game that at least partially lived up to the original I might consider buying it, but no, they pushed out a giant turd. However, I paid for Minecraft, because it is actually good, and worth the money. The fact that he is charging a reasonable price helps too, he isn't another one of the big name game developers that charge $60 for the same old recycled console garbage we're used to seeing.
 
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I don't see how pirates could be potential customers since most of them are struggling financially or don't intend to pay for games at all....

I don't see why we should prosecute this man for robbing a bank he was poor and needed money.:nutkick:

No one says they are stealing the original. They say they are stealing the copy why is this always the main argument.:shadedshu
 
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I don't see why we should prosecute this man for robbing a bank he was poor and needed money.:nutkick:

No one says they are stealing the original. They say they are stealing the copy why is this always the main argument.:shadedshu

Your example of robbing a bank is silly and exactly why Notch or who ever made that picture with the pigs. If you steal money, the money will no longer be in its original place. If I make a copy, the original is still there and someone else can purchase it and play it. So they still got their sale.
 

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Well then since no one is getting hurt why should we pay for any game? I mean its not stealing right? We should just take what we want! Weeeeee!
 
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I don't see why we should prosecute this man for robbing a bank he was poor and needed money.:nutkick:

No one says they are stealing the original. They say they are stealing the copy why is this always the main argument.:shadedshu


Please read all of my post,

"I guess the major concern is that they are achieving free access to paid content which in turn makes it unfair for everyone else willing to pay and help fund the developers."

I am not justifying piracy and copies in anyway so I don't see why you would use that as an example. :wtf: I mean it is damned obvious that pirating can affect sales in a way but the point remains Piracy is not theft and that is just hard facts! Robbing a bank, bad example because you're still taking away original copies of the physical dollars, if you were to base it on a crime it would be more along the lines of fraud and using fake money.
 

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Well then since no one is getting hurt why should we pay for any game? I mean its not stealing right? We should just take what we want! Weeeeee!

i'm game :rolleyes:
 
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How wonderful, another piracy thread. Perhaps someone can start a PhysX sucks thread and an ATi drivers suck thread as well. :rolleyes:

Your example of robbing a bank is silly and exactly why Notch or who ever made that picture with the pigs. If you steal money, the money will no longer be in its original place. If I make a copy, the original is still there and someone else can purchase it and play it. So they still got their sale.

How about printing my own counterfeit money? I mean, i'm just copying something without physically taking it right?

I don't see how pirates could be potential customers since most of them are struggling financially or don't intend to pay for games at all.... I guess the major concern is that they are achieving free access to paid content which in turn makes it unfair for everyone else willing to pay and help fund the developers

Expanding on my point above, I don't see how counterfeiters could be potential people working for their money since most of them are struggling financially or don't intend to use real money to buy goods and services at all... I guess the major concern is that they are printing free money to pay for goods and services which in turn makes it unfair for everyone willing to work, get paid and buy their own shit.
 

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Well then since no one is getting hurt why should we pay for any game? I mean its not stealing right? We should just take what we want! Weeeeee!

If the game developers want us to pay for their product they should make the product worth paying for(and not overcharge for it). Simple. If the pirates couldn't pirate, they probably wouldn't buy the game, so eliminating piracy doesn't help. That is why piracy isn't stealing.
 
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Please read all of my post,

"I guess the major concern is that they are achieving free access to paid content which in turn makes it unfair for everyone else willing to pay and help fund the developers."

I am not justifying piracy and copies in anyway so I don't see why you would use that as an example. :wtf: I mean it is damned obvious that pirating can affect sales in a way but the point remains Piracy is not theft and that is just hard facts! Robbing a bank, bad example because you're still taking away original copies of the physical dollars, if you were to base it on a crime it would be more along the lines of fraud and using fake money.

Your right! Bad example... I'll go into your house when it's not locked and your not home... I will copy naked pictures of your woman and distribute them. That is not theft! I like your logic:confused:
 

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How wonderful, another piracy thread. Perhaps someone can start a PhysX sucks thread and an ATi drivers suck thread as well. :rolleyes:

can i start and intel is better than AMD thread since we are on the stupid thread subject :p
 
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can i start and intel is better than AMD thread since we are on the stupid thread subject :p

Definitely not, but we're on the same page.
 
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I will copy naked pictures of your women and distribute them. That is not theft! I like your logic:confused:


You think that example is any better :twitch:? :roll: I'm gonna stop right there.
 

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Memory ADATA RGB 16GB DDR4 2666 16-16-16-39 / G.SKILL Sniper Series 16GB DDR3 1866: 9-9-9-24
Video Card(s) MSI 1080 "Duke" with 8Gb of RAM. Boost Clock 1847 MHz / ASUS 780ti
Storage 256Gb M4 SSD / 128Gb Agelity 4 SSD , 500Gb WD (7200)
Display(s) LG 29" Class 21:9 UltraWide® IPS LED Monitor 2560 x 1080 / Dell 27"
Case Cooler Master MASTERBOX 5t / Cooler Master 922 HAF
Audio Device(s) Realtek ALC1220 Audio Codec / SupremeFX X-Fi with Bose Companion 2 speakers.
Power Supply Seasonic FOCUS Plus Series SSR-750PX 750W Platinum / SeaSonic X Series X650 Gold
Mouse SteelSeries Sensei (RAW) / Logitech G5
Keyboard Razer BlackWidow / Logitech (Unknown)
Software Windows 10 Pro (64-bit)
Benchmark Scores Benching is for bitches.
If the game developers want us to pay for their product they should make the product worth paying for(and not overcharge for it). Simple. If the pirates couldn't pirate, they probably wouldn't buy the game, so eliminating piracy doesn't help. That is why piracy isn't stealing.

Ah ok. So I guess game making is free now too. Cool.
 
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