We started yesterday, and OMG this team is so cheese, Paladin grabs and keeps hate on anything, the bard heals and buffs, while I can do crazy DPS and CC I went Dominator / stormcaller / chloromancer , it is by far the most OP's combo, we actually found a 32 (we were 25 -26) gaurdian flagged PVP and we rolled it so hard was a rouge DPS of some kind or maybe a RS even but yeah it was rape, as soon as he started DPSing one of us down we I would CC heal us all up and then we would dps him down it took about 2 mins but was hillarious as he rezed 4 times before finally giving up.
Dominator is by far my fav mage class so far.
For team PvP stormcaller is aoe king…you can bottleneck everyone on the bridge @50 on port scion with hailstorm and lightning storm and do tons of dmg.
Most people play pyromancer for burst. Pyromancer with 44 points invested you get ground of power can save you from rogues with its damage reduction/anti-cc.
Chloromancer is what healing should be in this game…it’s not nearly as powerful as the cleric healing builds. I think Chloromancer should be in every mage’s build for survival.
Dominator is fun and great for team PvP, controlling fang carriers insta squirrel for the lulz. However alone it lacks major damage but insta damaging knockback is nice.
Archon was nerfed to hell from beta 7 to live as well. I have it in my pyro/archmage build for the 5% fire damage now…will spec out of it later as I won’t need that.
Warlock/Chloromancer will be my end build that I use for roaming around as I don’t like to PvP standing still or in a stupid green bubble (pyromancers).
Necromancer and Elemental Summoner are both PvE to me. You won’t see mages with their pets out @ 50 really unless they are scrubs who don’t know any better. Necro is good for solo leveling with warlock and elemental summoning is good for solo leveling with stormcaller. Pet tanks.
If you have a team of class competent friends to play with, archmage isn’t really needed. But I like having break free personally and that +15% damage option is good too esp for my warlock/chloro combo.
There are way more combos you can put together with mage than you can with my rogue that are actually viable for PvP later on.
My last post was all about wishing I had more roles to play with have set up so I could switch out to on the fly. I constantly switch roles for PvP something I really don’t do with my rogue. I have 3 PvP builds but really only use 1 with her.
I like that there is a lack of 'that cookie cutter build' in this game. Every thing has a counter...find it yourself (in general not you personally
). Personally I can take down any non mana draining warrior 1v1 no problem. Them relying on titan strike is funny to me. I was bored with the game but turns out i just wasn't into the Rogue. Mage is money.