• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

DayZ (Mod for ARMA II: OAH) Clubhouse

Easy Rhino

Linux Advocate
Staff member
Joined
Nov 13, 2006
Messages
15,436 (2.43/day)
Location
Mid-Atlantic
System Name Desktop
Processor i5 13600KF
Motherboard AsRock B760M Steel Legend Wifi
Cooling Noctua NH-U9S
Memory 4x 16 Gb Gskill S5 DDR5 @6000
Video Card(s) Gigabyte Gaming OC 6750 XT 12GB
Storage WD_BLACK 4TB SN850x
Display(s) Gigabye M32U
Case Corsair Carbide 400C
Audio Device(s) On Board
Power Supply EVGA Supernova 650 P2
Mouse MX Master 3s
Keyboard Logitech G915 Wireless Clicky
Software The Matrix
yea, i think the dayz dev team should have some leniency with server admins. after all they are paying for the bandwidth/hardware and should have some say on how things are run.
 
Joined
Jun 4, 2011
Messages
3,051 (0.65/day)
System Name The SwagMachine / The Sister
Processor Core i5 3570K @5.2ghz 1.3V/ 1100T
Motherboard ASUS P8Z77-V / ASUS M5A99X EVO
Cooling Phanteks PH TC14PE / Corsair H40
Memory M379B5273DH0-YK0 2X4GB + PVI316G213C1QK 2X4GB / 2x4GB Patriot 2133
Video Card(s) PNY 780Ti /Windforce 7950
Storage 2xSamsung 840 EVO 250gb+WD10EZEX + WD30EZRX/ 1x WD1500 Black
Display(s) AOC Q2963PM+Acer S200HL / Acer S200L+ LG 22LD350
Case Fractal Define R4 / NZXT Trinity
Audio Device(s) Asus Xonar DG / Asus Xonar DG
Power Supply Seasonic 750X / ROSEWILL RG630-S12 630W R
Mouse Razer Deathadder Chroma / Roccat Kone+
Keyboard Razer Blackwidow 2013 Stealth / Roccat Isku
Software Windows 8.1 Pro / Windows 7 Ultimate
Benchmark Scores one time I scored a 3 on 3dmark 11
I hate it when that happens.

I know where my body is, and I can prob get back there easily, but its no fun having top of the line stuff.
 

Easy Rhino

Linux Advocate
Staff member
Joined
Nov 13, 2006
Messages
15,436 (2.43/day)
Location
Mid-Atlantic
System Name Desktop
Processor i5 13600KF
Motherboard AsRock B760M Steel Legend Wifi
Cooling Noctua NH-U9S
Memory 4x 16 Gb Gskill S5 DDR5 @6000
Video Card(s) Gigabyte Gaming OC 6750 XT 12GB
Storage WD_BLACK 4TB SN850x
Display(s) Gigabye M32U
Case Corsair Carbide 400C
Audio Device(s) On Board
Power Supply EVGA Supernova 650 P2
Mouse MX Master 3s
Keyboard Logitech G915 Wireless Clicky
Software The Matrix
Joined
Jun 4, 2011
Messages
3,051 (0.65/day)
System Name The SwagMachine / The Sister
Processor Core i5 3570K @5.2ghz 1.3V/ 1100T
Motherboard ASUS P8Z77-V / ASUS M5A99X EVO
Cooling Phanteks PH TC14PE / Corsair H40
Memory M379B5273DH0-YK0 2X4GB + PVI316G213C1QK 2X4GB / 2x4GB Patriot 2133
Video Card(s) PNY 780Ti /Windforce 7950
Storage 2xSamsung 840 EVO 250gb+WD10EZEX + WD30EZRX/ 1x WD1500 Black
Display(s) AOC Q2963PM+Acer S200HL / Acer S200L+ LG 22LD350
Case Fractal Define R4 / NZXT Trinity
Audio Device(s) Asus Xonar DG / Asus Xonar DG
Power Supply Seasonic 750X / ROSEWILL RG630-S12 630W R
Mouse Razer Deathadder Chroma / Roccat Kone+
Keyboard Razer Blackwidow 2013 Stealth / Roccat Isku
Software Windows 8.1 Pro / Windows 7 Ultimate
Benchmark Scores one time I scored a 3 on 3dmark 11
get used to it :laugh:

I was alwayz too sccared to do anything if anyone can get to the church near elektro on atlanta 22 you can have my stuff
 

Easy Rhino

Linux Advocate
Staff member
Joined
Nov 13, 2006
Messages
15,436 (2.43/day)
Location
Mid-Atlantic
System Name Desktop
Processor i5 13600KF
Motherboard AsRock B760M Steel Legend Wifi
Cooling Noctua NH-U9S
Memory 4x 16 Gb Gskill S5 DDR5 @6000
Video Card(s) Gigabyte Gaming OC 6750 XT 12GB
Storage WD_BLACK 4TB SN850x
Display(s) Gigabye M32U
Case Corsair Carbide 400C
Audio Device(s) On Board
Power Supply EVGA Supernova 650 P2
Mouse MX Master 3s
Keyboard Logitech G915 Wireless Clicky
Software The Matrix
I was alwayz too sccared to do anything if anyone can get to the church near elektro on atlanta 22 you can have my stuff

i believe the bodies disappear after 15 minutes anyway. i could be wrong though.
 

1Kurgan1

The Knife in your Back
Joined
Dec 8, 2008
Messages
10,421 (1.86/day)
Location
Duluth, Minnesota
System Name My Comp | Fiancees Comp
Processor i7 5820k @ 4.6Ghz 1.285v| i5 2500k
Motherboard MSI x99 SLI Plus | AsRock Z77 Pro 3
Cooling Watercooled
Memory 16GB DDR4 2400 @ 2666 | 12GB DDR3 1600
Video Card(s) AMD R9 290x | MSI 5850 OC
Storage 128gb SSD + 2x 2TB | 2TB
Display(s) Asus 27" LCD | 25" Hanns G
Case CM Storm | CM Elite 430
Audio Device(s) Creative Recon 3D PCIe
Power Supply Enermax Galaxy 1250W | Rosewill 630w
Mouse Logitech G700s | Logitech G100s
Keyboard Logitech G901 | Logitech G105
Software Win 8.1 Ultimate x64 | Win 8.1 Ultimate x64
Benchmark Scores 3D Mark - Fire Strike Extreme - 4403
i believe the bodies disappear after 15 minutes anyway. i could be wrong though.

It's longer than that, I think it's almost an hour. I died by Novy Sobor and ran back to my body then went out to Novy sobor and came back and it was still there, then went out and got some food and came back and it was still there. So it's a pretty good amount of time, probably not enough for anyone to get Kevins gear though, just more than enough time to make it back to your own corpse even if you are as far north as it gets.
 
Joined
Apr 14, 2010
Messages
1,498 (0.29/day)
Location
canada
System Name INTEL/AMD
Processor I7 4790k stock / 1100T@3.8GHZ(on air)
Motherboard GIGABYTE GAMING 5 / GIGABYTE GA-990FXA-UD3
Cooling Noctua NH-D15 / zalmen 9900
Memory 4x4 GB 1600 / 4x4gb 1600
Video Card(s) GTX670 x2 / ATI 5870 x2
Storage 2xcorsair ssd 120gb raid0 /2x adata ssd 120gb
Display(s) 55Iinch LCD / 22inch acer
Case CM 690 II Advanced (USB 3) / Anteck 900
Power Supply Enermax 800EWT / 750 zalman
Software Win 10
Back to day 1 whos online and in what server? I got 1 punched by a zombie again lol he hit me and it made me pass out and break my legs. I had 12k blood m4 red dot alive 5 days to die from one zombie and a fence:shadedshu.
 

Evolved

New Member
Joined
Jan 25, 2011
Messages
352 (0.07/day)
Location
Ontario, Canada
System Name Cookies N Cream Sundae with Strawberries on top.
Processor Intel | i7 2600K | 4.2Ghz | 1.30v | HT Disabled
Motherboard Asus | Maximus IV Extreme | P67 Chipset | B3 Revision
Cooling Corsair H80 | BZ-502B | Corsair SP120/AF120 | 200mm Spectre Pro
Memory Mushkin Blackline | DDR3 | CL8 | 4x2GB @ 1600Mhz | 1.50v
Video Card(s) Asus | GTX 670 | DirectCU II | GPU: 1056Mhz | MEM: 1803Mhz
Storage Mushkin | Chronos Deluxe | 240GB | R: 560MB/s | W: 520MB/s
Display(s) Asus | VE248H | 24" | LED
Case Corsair | Graphite Series | 600T White | Window Side-Panel
Audio Device(s) Realtek | HD Audio | Creative | Sound Blaster | X-Fi | Go! Pro
Power Supply Corsair | AX850 | 80+ Gold certified | Fully modular
Software Microsoft | Windows 7 | Professional | x64 | OEM
Benchmark Scores BlackWidow | DeathAdder | Goliathus | Creative Fatal1ty Headset
Joined
Aug 2, 2009
Messages
4,013 (0.75/day)
Back to day 1 whos online and in what server? I got 1 punched by a zombie again lol he hit me and it made me pass out and break my legs. I had 12k blood m4 red dot alive 5 days to die from one zombie and a fence:shadedshu.

That is the worst, it makes me a little leery to turn around and gun now when I'm being chased and I'm alone. I didn't even know it was possible until a few nights ago, hell, nvidia was with me and he had a hard time blasting the 'roided up zombie off of me, took me from 1200 to 4000 in no time at all and busted the hell out of my bones.
 

Evolved

New Member
Joined
Jan 25, 2011
Messages
352 (0.07/day)
Location
Ontario, Canada
System Name Cookies N Cream Sundae with Strawberries on top.
Processor Intel | i7 2600K | 4.2Ghz | 1.30v | HT Disabled
Motherboard Asus | Maximus IV Extreme | P67 Chipset | B3 Revision
Cooling Corsair H80 | BZ-502B | Corsair SP120/AF120 | 200mm Spectre Pro
Memory Mushkin Blackline | DDR3 | CL8 | 4x2GB @ 1600Mhz | 1.50v
Video Card(s) Asus | GTX 670 | DirectCU II | GPU: 1056Mhz | MEM: 1803Mhz
Storage Mushkin | Chronos Deluxe | 240GB | R: 560MB/s | W: 520MB/s
Display(s) Asus | VE248H | 24" | LED
Case Corsair | Graphite Series | 600T White | Window Side-Panel
Audio Device(s) Realtek | HD Audio | Creative | Sound Blaster | X-Fi | Go! Pro
Power Supply Corsair | AX850 | 80+ Gold certified | Fully modular
Software Microsoft | Windows 7 | Professional | x64 | OEM
Benchmark Scores BlackWidow | DeathAdder | Goliathus | Creative Fatal1ty Headset
So I just finished my first session of streaming DayZ (15 viewers! woohoo!) and we went into an army base filled with tents, each tent with guns, ammo, etc.

We accidentally aggro a zombie and had to defend inside one of the tents as they just poured in!

We survive the attack, with literally 20 or more dead.

We decide to loot the rest of the tents. Someone snipes my friend. I get away and survive.

NOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 
Joined
Jul 19, 2006
Messages
43,585 (6.74/day)
Processor AMD Ryzen 7 7800X3D
Motherboard ASUS TUF x670e
Cooling EK AIO 360. Phantek T30 fans.
Memory 32GB G.Skill 6000Mhz
Video Card(s) Asus RTX 4090
Storage WD m.2
Display(s) LG C2 Evo OLED 42"
Case Lian Li PC 011 Dynamic Evo
Audio Device(s) Topping E70 DAC, SMSL SP200 Headphone Amp.
Power Supply FSP Hydro Ti PRO 1000W
Mouse Razer Basilisk V3 Pro
Keyboard Tester84
Software Windows 11
So I just finished my first session of streaming DayZ (15 viewers! woohoo!) and we went into an army base filled with tents, each tent with guns, ammo, etc.

We accidentally aggro a zombie and had to defend inside one of the tents as they just poured in!

We survive the attack, with literally 20 or more dead.

We decide to loot the rest of the tents. Someone snipes my friend. I get away and survive.

NOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Lol, sounds like you're in Stary Sabor. I've been sniped there a few times myself.

We found a car today, hopefully we hid it well enough.
 

1Kurgan1

The Knife in your Back
Joined
Dec 8, 2008
Messages
10,421 (1.86/day)
Location
Duluth, Minnesota
System Name My Comp | Fiancees Comp
Processor i7 5820k @ 4.6Ghz 1.285v| i5 2500k
Motherboard MSI x99 SLI Plus | AsRock Z77 Pro 3
Cooling Watercooled
Memory 16GB DDR4 2400 @ 2666 | 12GB DDR3 1600
Video Card(s) AMD R9 290x | MSI 5850 OC
Storage 128gb SSD + 2x 2TB | 2TB
Display(s) Asus 27" LCD | 25" Hanns G
Case CM Storm | CM Elite 430
Audio Device(s) Creative Recon 3D PCIe
Power Supply Enermax Galaxy 1250W | Rosewill 630w
Mouse Logitech G700s | Logitech G100s
Keyboard Logitech G901 | Logitech G105
Software Win 8.1 Ultimate x64 | Win 8.1 Ultimate x64
Benchmark Scores 3D Mark - Fire Strike Extreme - 4403
That is the worst, it makes me a little leery to turn around and gun now when I'm being chased and I'm alone. I didn't even know it was possible until a few nights ago, hell, nvidia was with me and he had a hard time blasting the 'roided up zombie off of me, took me from 1200 to 4000 in no time at all and busted the hell out of my bones.

Thing I hate is most of the time the zombies just run all crazy like. When I was using the Crossbow I just had to wait for them to reach me and basically give the ma free hit on me just so they would finally stand still. I'm still in that habit as I don't want to waste ammo, but numerous times now a lone zombie I give hit that 1 hit on me so he will stand still, but that 1 hit he gets breaks my legs :/ Pretty sure I have styrofoam bones and when they hit me it just blows the bones right out of my meat suit. So I'll wait for the next patch thats suppose to fix zombie pathing and also tone down broken bones a bit (and I don't even care about that part for the most part, if they pathed correctly I could just shoot them). Then I'll be back at it again, hopefully that patch comes this week, I heard it was suppose to.
 
Joined
Jun 16, 2009
Messages
5,123 (0.95/day)
Location
North of Germany
System Name Nexus PC
Processor Intel Xeon E3-1231 v3, 3600 MHz
Motherboard Gigabyte GA-H97-HD3
Cooling Thermalright Macho V2
Memory 24GB DDR3, 1400MHZ CL8
Video Card(s) Sapphire Radeon R9 290
Storage Samsung EVO 960 250gb, EVO 850 250gb, Vertex 3 128gb. 2 TB of Rotational.
Display(s) 1xAsus MX299, 2x Asus MX239, Oculus Rift CV1
Case Sunflower Tower
Audio Device(s) C-Media CMI8738/C3DX
Power Supply Corsair TX850
Mouse Cyborg R.A.T. 7
Software Win7 64Bit Ultimate
broken bones would be far mor okay if there would be places beside hospitals where you can find morphine... or even better... get spawned with one injector.
Also, in my opinion you should be able to use big sticks from trees, to use them as a melee... in a world full of zombies everyone should be able to obtain sth like that, and not run around totally unarmed till you find something useful.
 

1Kurgan1

The Knife in your Back
Joined
Dec 8, 2008
Messages
10,421 (1.86/day)
Location
Duluth, Minnesota
System Name My Comp | Fiancees Comp
Processor i7 5820k @ 4.6Ghz 1.285v| i5 2500k
Motherboard MSI x99 SLI Plus | AsRock Z77 Pro 3
Cooling Watercooled
Memory 16GB DDR4 2400 @ 2666 | 12GB DDR3 1600
Video Card(s) AMD R9 290x | MSI 5850 OC
Storage 128gb SSD + 2x 2TB | 2TB
Display(s) Asus 27" LCD | 25" Hanns G
Case CM Storm | CM Elite 430
Audio Device(s) Creative Recon 3D PCIe
Power Supply Enermax Galaxy 1250W | Rosewill 630w
Mouse Logitech G700s | Logitech G100s
Keyboard Logitech G901 | Logitech G105
Software Win 8.1 Ultimate x64 | Win 8.1 Ultimate x64
Benchmark Scores 3D Mark - Fire Strike Extreme - 4403
I'd rather just see a push down feature that additional melee weapons since hatchets are pretty easy to come by. I think being able to push down some zombies would be very entertaining. Also there are other spawns for morphine, it's just rare, I've found 2 inside a single church once.
 
Joined
Jun 16, 2009
Messages
5,123 (0.95/day)
Location
North of Germany
System Name Nexus PC
Processor Intel Xeon E3-1231 v3, 3600 MHz
Motherboard Gigabyte GA-H97-HD3
Cooling Thermalright Macho V2
Memory 24GB DDR3, 1400MHZ CL8
Video Card(s) Sapphire Radeon R9 290
Storage Samsung EVO 960 250gb, EVO 850 250gb, Vertex 3 128gb. 2 TB of Rotational.
Display(s) 1xAsus MX299, 2x Asus MX239, Oculus Rift CV1
Case Sunflower Tower
Audio Device(s) C-Media CMI8738/C3DX
Power Supply Corsair TX850
Mouse Cyborg R.A.T. 7
Software Win7 64Bit Ultimate
I'd rather just see a push down feature that additional melee weapons since hatchets are pretty easy to come by. I think being able to push down some zombies would be very entertaining. Also there are other spawns for morphine, it's just rare, I've found 2 inside a single church once.
well, why then not just kick them away, dead island way? i actually found that VERY entertaining!

Whenever is a church round, when you have a broken leg? You just can respawn if that happens, and youre on the countryside somewhere.

BTW Hatchet drops will get rarer with next patch, so the pretty much useless crowbar will be more often spawned i think (Hatchet is too strong i guess, with its one hit kill ability :D)

Why cant i just take a Kitchen Knife? dammit... weapons are not as rare in the real world, as they are in Dayz :laugh:
 

1Kurgan1

The Knife in your Back
Joined
Dec 8, 2008
Messages
10,421 (1.86/day)
Location
Duluth, Minnesota
System Name My Comp | Fiancees Comp
Processor i7 5820k @ 4.6Ghz 1.285v| i5 2500k
Motherboard MSI x99 SLI Plus | AsRock Z77 Pro 3
Cooling Watercooled
Memory 16GB DDR4 2400 @ 2666 | 12GB DDR3 1600
Video Card(s) AMD R9 290x | MSI 5850 OC
Storage 128gb SSD + 2x 2TB | 2TB
Display(s) Asus 27" LCD | 25" Hanns G
Case CM Storm | CM Elite 430
Audio Device(s) Creative Recon 3D PCIe
Power Supply Enermax Galaxy 1250W | Rosewill 630w
Mouse Logitech G700s | Logitech G100s
Keyboard Logitech G901 | Logitech G105
Software Win 8.1 Ultimate x64 | Win 8.1 Ultimate x64
Benchmark Scores 3D Mark - Fire Strike Extreme - 4403
well, why then not just kick them away, dead island way? i actually found that VERY entertaining!

Whenever is a church round, when you have a broken leg? You just can respawn if that happens, and youre on the countryside somewhere.

BTW Hatchet drops will get rarer with next patch, so the pretty much useless crowbar will be more often spawned i think (Hatchet is too strong i guess, with its one hit kill ability :D)

Why cant i just take a Kitchen Knife? dammit... weapons are not as rare in the real world, as they are in Dayz :laugh:

The kick is just to unrealistic for a mod like this. I did enjoy DI, but it was a bit over the top as well, but it fit that game. And as far as a church being near, most decent sized towns have one, so I'd say pretty often, but that wasn't the point of me saying that. I was just saying that thats one place I have personally seen one, meaning they do spawn in places beyond hospitals, they may spawn elsewhere, but I'm doubting it since it wouldn't make much sense for people to just keep morphine stock piles in their house on the countryside.

It would be nice to see some extra easy to find weapons, though getting melee with a zombie (even with a 1 hit hatchet) is less than idea since they have a chance to break bones or make you bleed.

Also I haven't heard anything about a nerf to hatchet spawns next patch, here's the 1.7.2 patch notes (the patch is suppose to land today)
Changelog:
* [FIXED] Infected hear perfectly through objects (noise reduced by 50% through an object)
* [FIXED] Animal bodies despawn way too fast (now despawn automatically after 2 minutes)
* [FIXED] Corrupted update data causes people to spawn in debug forest (now will not save corrupted position data)
* [FIXED] States where animal might stop walking around (now should walk around more)
* [FIXED] Animal AI routines consuming large amounts of FPS (now in line with Infected AI routines, reduced FPS usage)
* [NEW] Player Syncing system replaced (increased performance and ammo quantity tracking)
* [FIXED] Error reports are almost invisible (has now been fixed)
* [FIXED] Daylight calculations causing slight FPS issue
* [NEW] Visibility now smoothly alters based on sun, moon, cloud, rain, and fog state
* [NEW] Aubility now dampened in rain and increased by fog
* [FIXED] Object cleanup causing significant (huge) performance issue on servers (reduced by up to 50%, means more players + zombies possible)
* [FIXED] Use of "allMissionObjects" causing performance issue on clients (new engine command "entities" used to improve FPS on clients)
* [FIXED] Too easy to break legs due to infected (reduced probability of leg damage, reduced amount of leg damage)
* [FIXED] Inspection of dead bodies does not work (fix only applies with ArmA2 Beta 94033 and above)
* [NEW] Exponent driven probability introduced into visibility calculation
* [FIXED] Hatchet/Crowbar requires reloading ( https://dev-heaven.net/issues/34903 )
* [FIXED] Unlimited Wire fence/Sandbag/Tank Trap Bug ( https://dev-heaven.net/issues/34283 )
* [FIXED] Duplication Exploit on object pickup ( https://dev-heaven.net/issues/34031 )
* [FIXED] Not full magazines disappear when you reconnect ( https://dev-heaven.net/issues/33998 )
* [NEW] Set Bear Traps that break player and infected legs, kills animals, when activated
* [NEW] Authentication process streamlined with new ArmA2 Beta commands (publicVariableServer and publicVariableClient)
* [NEW] Authentication for duplicate IDs supportive of the new beta patch (ArmAX users)
 
Joined
Jun 16, 2009
Messages
5,123 (0.95/day)
Location
North of Germany
System Name Nexus PC
Processor Intel Xeon E3-1231 v3, 3600 MHz
Motherboard Gigabyte GA-H97-HD3
Cooling Thermalright Macho V2
Memory 24GB DDR3, 1400MHZ CL8
Video Card(s) Sapphire Radeon R9 290
Storage Samsung EVO 960 250gb, EVO 850 250gb, Vertex 3 128gb. 2 TB of Rotational.
Display(s) 1xAsus MX299, 2x Asus MX239, Oculus Rift CV1
Case Sunflower Tower
Audio Device(s) C-Media CMI8738/C3DX
Power Supply Corsair TX850
Mouse Cyborg R.A.T. 7
Software Win7 64Bit Ultimate
The kick is just to unrealistic for a mod like this. I did enjoy DI, but it was a bit over the top as well, but it fit that game. And as far as a church being near, most decent sized towns have one, so I'd say pretty often, but that wasn't the point of me saying that. I was just saying that thats one place I have personally seen one, meaning they do spawn in places beyond hospitals, they may spawn elsewhere, but I'm doubting it since it wouldn't make much sense for people to just keep morphine stock piles in their house on the countryside.

It would be nice to see some extra easy to find weapons, though getting melee with a zombie (even with a 1 hit hatchet) is less than idea since they have a chance to break bones or make you bleed.

Also I haven't heard anything about a nerf to hatchet spawns next patch, here's the 1.7.2 patch notes (the patch is suppose to land today)
Changelog:
* [FIXED] Infected hear perfectly through objects (noise reduced by 50% through an object)
* [FIXED] Animal bodies despawn way too fast (now despawn automatically after 2 minutes)
* [FIXED] Corrupted update data causes people to spawn in debug forest (now will not save corrupted position data)
* [FIXED] States where animal might stop walking around (now should walk around more)
* [FIXED] Animal AI routines consuming large amounts of FPS (now in line with Infected AI routines, reduced FPS usage)
* [NEW] Player Syncing system replaced (increased performance and ammo quantity tracking)
* [FIXED] Error reports are almost invisible (has now been fixed)
* [FIXED] Daylight calculations causing slight FPS issue
* [NEW] Visibility now smoothly alters based on sun, moon, cloud, rain, and fog state
* [NEW] Aubility now dampened in rain and increased by fog
* [FIXED] Object cleanup causing significant (huge) performance issue on servers (reduced by up to 50%, means more players + zombies possible)
* [FIXED] Use of "allMissionObjects" causing performance issue on clients (new engine command "entities" used to improve FPS on clients)
* [FIXED] Too easy to break legs due to infected (reduced probability of leg damage, reduced amount of leg damage)
* [FIXED] Inspection of dead bodies does not work (fix only applies with ArmA2 Beta 94033 and above)
* [NEW] Exponent driven probability introduced into visibility calculation
* [FIXED] Hatchet/Crowbar requires reloading ( https://dev-heaven.net/issues/34903 )
* [FIXED] Unlimited Wire fence/Sandbag/Tank Trap Bug ( https://dev-heaven.net/issues/34283 )
* [FIXED] Duplication Exploit on object pickup ( https://dev-heaven.net/issues/34031 )
* [FIXED] Not full magazines disappear when you reconnect ( https://dev-heaven.net/issues/33998 )
* [NEW] Set Bear Traps that break player and infected legs, kills animals, when activated
* [NEW] Authentication process streamlined with new ArmA2 Beta commands (publicVariableServer and publicVariableClient)
* [NEW] Authentication for duplicate IDs supportive of the new beta patch (ArmAX users)


this was just from the Wiki:
http://dayzwiki.com/wiki/index.php?title=Hatchet

"The Hatchet is currently a very common loot drop, it is expected by much of the community to be reduced in frequency with coming patches. " ;)

as said, why not beeing able to carry a big long wooden/iron stick, to crush zombie skulls? :D

there are surely enough metal scraps and wooden planks or bits lying around
 
Last edited:

TheMailMan78

Big Member
Joined
Jun 3, 2007
Messages
22,599 (3.68/day)
Location
'Merica. The Great SOUTH!
System Name TheMailbox 5.0 / The Mailbox 4.5
Processor RYZEN 1700X / Intel i7 2600k @ 4.2GHz
Motherboard Fatal1ty X370 Gaming K4 / Gigabyte Z77X-UP5 TH Intel LGA 1155
Cooling MasterLiquid PRO 280 / Scythe Katana 4
Memory ADATA RGB 16GB DDR4 2666 16-16-16-39 / G.SKILL Sniper Series 16GB DDR3 1866: 9-9-9-24
Video Card(s) MSI 1080 "Duke" with 8Gb of RAM. Boost Clock 1847 MHz / ASUS 780ti
Storage 256Gb M4 SSD / 128Gb Agelity 4 SSD , 500Gb WD (7200)
Display(s) LG 29" Class 21:9 UltraWide® IPS LED Monitor 2560 x 1080 / Dell 27"
Case Cooler Master MASTERBOX 5t / Cooler Master 922 HAF
Audio Device(s) Realtek ALC1220 Audio Codec / SupremeFX X-Fi with Bose Companion 2 speakers.
Power Supply Seasonic FOCUS Plus Series SSR-750PX 750W Platinum / SeaSonic X Series X650 Gold
Mouse SteelSeries Sensei (RAW) / Logitech G5
Keyboard Razer BlackWidow / Logitech (Unknown)
Software Windows 10 Pro (64-bit)
Benchmark Scores Benching is for bitches.
People need the ability to drop kick zombies. If nothing else but for the lulz.

Also remember you don't need to out run zombies. You just need to out run the slowest person in your party.
 
Joined
Jun 16, 2009
Messages
5,123 (0.95/day)
Location
North of Germany
System Name Nexus PC
Processor Intel Xeon E3-1231 v3, 3600 MHz
Motherboard Gigabyte GA-H97-HD3
Cooling Thermalright Macho V2
Memory 24GB DDR3, 1400MHZ CL8
Video Card(s) Sapphire Radeon R9 290
Storage Samsung EVO 960 250gb, EVO 850 250gb, Vertex 3 128gb. 2 TB of Rotational.
Display(s) 1xAsus MX299, 2x Asus MX239, Oculus Rift CV1
Case Sunflower Tower
Audio Device(s) C-Media CMI8738/C3DX
Power Supply Corsair TX850
Mouse Cyborg R.A.T. 7
Software Win7 64Bit Ultimate
People need the ability to drop kick zombies. If nothing else but for the lulz.

Also remember you don't need to out run zombies. You just need to out run the slowest person in your party.

if we get the ability to jump, that may can happen... dont feel like climbing up a ladder everytime i wanna do that...broken legs included :laugh:

Thats indeed the case, if you have a party! beeing alone is a harsh fate in Dayz ;)
 
Joined
Aug 2, 2009
Messages
4,013 (0.75/day)
Also I haven't heard anything about a nerf to hatchet spawns next patch, here's the 1.7.2 patch notes (the patch is suppose to land today)
Changelog:
* [FIXED] Infected hear perfectly through objects (noise reduced by 50% through an object)
* [FIXED] Animal bodies despawn way too fast (now despawn automatically after 2 minutes)
* [FIXED] Corrupted update data causes people to spawn in debug forest (now will not save corrupted position data)
* [FIXED] States where animal might stop walking around (now should walk around more)
* [FIXED] Animal AI routines consuming large amounts of FPS (now in line with Infected AI routines, reduced FPS usage)
* [NEW] Player Syncing system replaced (increased performance and ammo quantity tracking)
* [FIXED] Error reports are almost invisible (has now been fixed)
* [FIXED] Daylight calculations causing slight FPS issue
* [NEW] Visibility now smoothly alters based on sun, moon, cloud, rain, and fog state
* [NEW] Aubility now dampened in rain and increased by fog
* [FIXED] Object cleanup causing significant (huge) performance issue on servers (reduced by up to 50%, means more players + zombies possible)
* [FIXED] Use of "allMissionObjects" causing performance issue on clients (new engine command "entities" used to improve FPS on clients)
* [FIXED] Too easy to break legs due to infected (reduced probability of leg damage, reduced amount of leg damage)
* [FIXED] Inspection of dead bodies does not work (fix only applies with ArmA2 Beta 94033 and above)
* [NEW] Exponent driven probability introduced into visibility calculation
* [FIXED] Hatchet/Crowbar requires reloading ( https://dev-heaven.net/issues/34903 )
* [FIXED] Unlimited Wire fence/Sandbag/Tank Trap Bug ( https://dev-heaven.net/issues/34283 )
* [FIXED] Duplication Exploit on object pickup ( https://dev-heaven.net/issues/34031 )
* [FIXED] Not full magazines disappear when you reconnect ( https://dev-heaven.net/issues/33998 )
* [NEW] Set Bear Traps that break player and infected legs, kills animals, when activated
* [NEW] Authentication process streamlined with new ArmA2 Beta commands (publicVariableServer and publicVariableClient)
* [NEW] Authentication for duplicate IDs supportive of the new beta patch (ArmAX users)

I don't see anything on the list about the Steam invisible crap, but I haven't noticed any pecker heads when I have been on in the last couple of days, either.
 

1Kurgan1

The Knife in your Back
Joined
Dec 8, 2008
Messages
10,421 (1.86/day)
Location
Duluth, Minnesota
System Name My Comp | Fiancees Comp
Processor i7 5820k @ 4.6Ghz 1.285v| i5 2500k
Motherboard MSI x99 SLI Plus | AsRock Z77 Pro 3
Cooling Watercooled
Memory 16GB DDR4 2400 @ 2666 | 12GB DDR3 1600
Video Card(s) AMD R9 290x | MSI 5850 OC
Storage 128gb SSD + 2x 2TB | 2TB
Display(s) Asus 27" LCD | 25" Hanns G
Case CM Storm | CM Elite 430
Audio Device(s) Creative Recon 3D PCIe
Power Supply Enermax Galaxy 1250W | Rosewill 630w
Mouse Logitech G700s | Logitech G100s
Keyboard Logitech G901 | Logitech G105
Software Win 8.1 Ultimate x64 | Win 8.1 Ultimate x64
Benchmark Scores 3D Mark - Fire Strike Extreme - 4403
this was just from the Wiki:
http://dayzwiki.com/wiki/index.php?title=Hatchet

"The Hatchet is currently a very common loot drop, it is expected by much of the community to be reduced in frequency with coming patches. " ;)

as said, why not beeing able to carry a big long wooden/iron stick, to crush zombie skulls? :D

there are surely enough metal scraps and wooden planks or bits lying around

Thats from a wiki and even then that doesn't say next patch, it just says "expected". Seems thats more someones opinion rather than truth. I could see hatchet spawns being reduced once they fix zombie pathing, simply because they zig zag so much now, sometimes it almost makes me feel like the hatchet is necessary (till my leg bones blow right out of my legs). But with 1.7.2 that chance will be reduced, I just hate wasting ammo on a zombie that runs all crazy like.

Even then though i just don't see it happening. Risking getting a cut and bleeding (especially with numerous zombies around) is not ideal as it's extra blood loss you could have avoided. Thats one of the worst feelings for me, is seeing I'm bleeding, but knowing I have to take care of the rest of the zombies and watch my blood drain away before I can begin to bandage. Also the fact that it's a alpha and a mod and the hatchet has a small effect on the game. I just think he'll have bigger bugs to crush. I would think fine tuning item spawns that don't have a massive impact on the game overall to be tuned maybe later on in the beta.

I don't see anything on the list about the Steam invisible crap, but I haven't noticed any pecker heads when I have been on in the last couple of days, either.

Yeah hoepfully it gets solved soon, only been killed by 1 invisible guy so far, but thats more than enough. I just wonder if he can fix it or if it's just an Arma II issue since the Arma II beta patch fixes it. Maybe they should just finalize that patch and make it mandatory to play the game. Would solve the problem.
 

Evolved

New Member
Joined
Jan 25, 2011
Messages
352 (0.07/day)
Location
Ontario, Canada
System Name Cookies N Cream Sundae with Strawberries on top.
Processor Intel | i7 2600K | 4.2Ghz | 1.30v | HT Disabled
Motherboard Asus | Maximus IV Extreme | P67 Chipset | B3 Revision
Cooling Corsair H80 | BZ-502B | Corsair SP120/AF120 | 200mm Spectre Pro
Memory Mushkin Blackline | DDR3 | CL8 | 4x2GB @ 1600Mhz | 1.50v
Video Card(s) Asus | GTX 670 | DirectCU II | GPU: 1056Mhz | MEM: 1803Mhz
Storage Mushkin | Chronos Deluxe | 240GB | R: 560MB/s | W: 520MB/s
Display(s) Asus | VE248H | 24" | LED
Case Corsair | Graphite Series | 600T White | Window Side-Panel
Audio Device(s) Realtek | HD Audio | Creative | Sound Blaster | X-Fi | Go! Pro
Power Supply Corsair | AX850 | 80+ Gold certified | Fully modular
Software Microsoft | Windows 7 | Professional | x64 | OEM
Benchmark Scores BlackWidow | DeathAdder | Goliathus | Creative Fatal1ty Headset
Lol, sounds like you're in Stary Sabor. I've been sniped there a few times myself.

We found a car today, hopefully we hid it well enough.

Oh, wow you're right. We were in Stary Sobor.

We encountered so many survivors there, t'was ridiculous.

Probably the most intense area so far. Too much activity and very hostile.
 

MxPhenom 216

ASIC Engineer
Joined
Aug 31, 2010
Messages
12,944 (2.61/day)
Location
Loveland, CO
System Name Ryzen Reflection
Processor AMD Ryzen 9 5900x
Motherboard Gigabyte X570S Aorus Master
Cooling 2x EK PE360 | TechN AM4 AMD Block Black | EK Quantum Vector Trinity GPU Nickel + Plexi
Memory Teamgroup T-Force Xtreem 2x16GB B-Die 3600 @ 14-14-14-28-42-288-2T 1.45v
Video Card(s) Zotac AMP HoloBlack RTX 3080Ti 12G | 950mV 1950Mhz
Storage WD SN850 500GB (OS) | Samsung 980 Pro 1TB (Games_1) | Samsung 970 Evo 1TB (Games_2)
Display(s) Asus XG27AQM 240Hz G-Sync Fast-IPS | Gigabyte M27Q-P 165Hz 1440P IPS | Asus 24" IPS (portrait mode)
Case Lian Li PC-011D XL | Custom cables by Cablemodz
Audio Device(s) FiiO K7 | Sennheiser HD650 + Beyerdynamic FOX Mic
Power Supply Seasonic Prime Ultra Platinum 850
Mouse Razer Viper v2 Pro
Keyboard Razer Huntsman Tournament Edition
Software Windows 11 Pro 64-Bit
Erocker how far did you guys hide the car from Electro? and did you guys find engine parts?
 

Easy Rhino

Linux Advocate
Staff member
Joined
Nov 13, 2006
Messages
15,436 (2.43/day)
Location
Mid-Atlantic
System Name Desktop
Processor i5 13600KF
Motherboard AsRock B760M Steel Legend Wifi
Cooling Noctua NH-U9S
Memory 4x 16 Gb Gskill S5 DDR5 @6000
Video Card(s) Gigabyte Gaming OC 6750 XT 12GB
Storage WD_BLACK 4TB SN850x
Display(s) Gigabye M32U
Case Corsair Carbide 400C
Audio Device(s) On Board
Power Supply EVGA Supernova 650 P2
Mouse MX Master 3s
Keyboard Logitech G915 Wireless Clicky
Software The Matrix
The main DAYZ server is getting DDOS'ed which makes the entire game unplayable. Pathetic.
 

1Kurgan1

The Knife in your Back
Joined
Dec 8, 2008
Messages
10,421 (1.86/day)
Location
Duluth, Minnesota
System Name My Comp | Fiancees Comp
Processor i7 5820k @ 4.6Ghz 1.285v| i5 2500k
Motherboard MSI x99 SLI Plus | AsRock Z77 Pro 3
Cooling Watercooled
Memory 16GB DDR4 2400 @ 2666 | 12GB DDR3 1600
Video Card(s) AMD R9 290x | MSI 5850 OC
Storage 128gb SSD + 2x 2TB | 2TB
Display(s) Asus 27" LCD | 25" Hanns G
Case CM Storm | CM Elite 430
Audio Device(s) Creative Recon 3D PCIe
Power Supply Enermax Galaxy 1250W | Rosewill 630w
Mouse Logitech G700s | Logitech G100s
Keyboard Logitech G901 | Logitech G105
Software Win 8.1 Ultimate x64 | Win 8.1 Ultimate x64
Benchmark Scores 3D Mark - Fire Strike Extreme - 4403
People make me sad, I mean seriously, this guys putting this out there for free to the community and people have to fuck with him. I mean toying with companies that got bankrolls to recover and a drive to recover (to make money), sure I guess whatever floats your boat. But this, all this is going to do is kill this guys drive to continue the mod, like you said Easy, pathetic.
 
Top