Nano IPS is just IPS with wider color gamut. It's basically like quantum dot; a coating filter applied to the w-led backlight to filter out certain color frequencies. You still get all the problems of IPS.
Burn-in is a bigger issue with OLED displays. There are however every effective workarounds that can be programmed into the display controller to eliminate it. I've been waiting on a good IPS monitor to upgrade from my current MVA monitor.
BTW, DO NOT GET an MVA/VA monitor! Black crush, which...
That's a ~13% increase in multi-threaded performance for roughly 3% increase in base clock frequency. Single threaded performance is up by ~12% for an 8% increase in frequency. Not bad AMD!
I don't think there are any architectural changes to the Ryzen core. The IPC improvements are the result...
All these new games are style over substance. Polygon count and nice shiny multi-layered textures don't make a good game. Every one of these new games is following a formula that's been overused for over a decade now, to the letter. Combat mechanics have barely changed over the past 15 years...
Clock speed is one of Ryzen's weaknesses, but it's not the whole story. Clock to clock, Coffee Lake's 4-core CPUs beat Ryzen 8 core CPUs in games, generally. Ryzen has some serious latency issues because of their gluing technology (Infinity Fabric). AMD should've designed a proper 6-core Ryzen...
How so? And even if it does that, I'm sure there are other workarounds to have full 16x bandwidth without disabling the IGPU. Infinity Fabric surrounds a 4-core Ryzen Module making all communication between the CPU cores and the uncore (L3 cache, memory controller, etc.) significantly slower.
For those of us who are casual gamers and/or Indie gamers, the 2400G should be an excellent choice. I still think Infinity Fabric is ruining this chip just like it's ruined the Ryzen CPUs.