• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Physics with ATi.

Joined
Jan 9, 2009
Messages
46 (0.01/day)
Processor C2Q Q9450 @ 3.75Ghz
Motherboard Asus P5K Pro
Memory 4GB Corsair Dominator
Video Card(s) Asus 4870 1GB
Storage x2 Samsung F1 750GB
Display(s) Yuraku 24
Case Antec 900
Audio Device(s) Creative X-fi
Power Supply Corsair 750W
Software Vista 64 Sp2
Are we ever going to see any sort of Physx? for ATI or something like it, what about this havok thing instead for ATI?
 
Joined
Jul 19, 2006
Messages
43,587 (6.72/day)
Processor AMD Ryzen 7 7800X3D
Motherboard ASUS TUF x670e
Cooling EK AIO 360. Phantek T30 fans.
Memory 32GB G.Skill 6000Mhz
Video Card(s) Asus RTX 4090
Storage WD m.2
Display(s) LG C2 Evo OLED 42"
Case Lian Li PC 011 Dynamic Evo
Audio Device(s) Topping E70 DAC, SMSL SP200 Headphone Amp.
Power Supply FSP Hydro Ti PRO 1000W
Mouse Razer Basilisk V3 Pro
Keyboard Tester84
Software Windows 11
DX11 will be addressing physics differently. I assume there will be no more Havok or PhysX in the future.
 
Joined
Apr 2, 2009
Messages
582 (0.11/day)
System Name Flow
Processor AMD Phenom II 955 BE
Motherboard MSI 790fx GD70
Cooling Water
Memory 8gb Crucial Ballistix Tracer Blue ddr3 1600 c8
Video Card(s) 2 x XFX 6850 - Yet to go under water.
Storage Corsair s128
Display(s) HP 24" 1920x1200
Case Custom Lian-Li V2110b
Audio Device(s) Auzentech X-Fi Forte 7.1
Power Supply Corsair 850HX
DX11 will be addressing physics differently. I assume there will be no more Havok or PhysX in the future.

this ^^^ +1
 
Joined
Jan 9, 2009
Messages
46 (0.01/day)
Processor C2Q Q9450 @ 3.75Ghz
Motherboard Asus P5K Pro
Memory 4GB Corsair Dominator
Video Card(s) Asus 4870 1GB
Storage x2 Samsung F1 750GB
Display(s) Yuraku 24
Case Antec 900
Audio Device(s) Creative X-fi
Power Supply Corsair 750W
Software Vista 64 Sp2
So your saying Nvidia and Intel have wasted money buying those?
 
Joined
Jul 19, 2006
Messages
43,587 (6.72/day)
Processor AMD Ryzen 7 7800X3D
Motherboard ASUS TUF x670e
Cooling EK AIO 360. Phantek T30 fans.
Memory 32GB G.Skill 6000Mhz
Video Card(s) Asus RTX 4090
Storage WD m.2
Display(s) LG C2 Evo OLED 42"
Case Lian Li PC 011 Dynamic Evo
Audio Device(s) Topping E70 DAC, SMSL SP200 Headphone Amp.
Power Supply FSP Hydro Ti PRO 1000W
Mouse Razer Basilisk V3 Pro
Keyboard Tester84
Software Windows 11
So your saying Nvidia and Intel have wasted money buying those?

No no, not at all.... Just Nvidia. lol. Honestly though, I wouldn't say wasted PhysX when it does have support usually works quite well, and CUDA is great. F@H utilizes it as well. PhysX was a stepping stone, if you will. Everyone will benefit (hopefully) from a unified Physics template with DX11 and we'll (hopefully) see more games with advanced physics being used.
 

qamulek

New Member
Joined
Feb 7, 2008
Messages
184 (0.03/day)
DX11 will be addressing physics differently. I assume there will be no more Havok or PhysX in the future.

Hopefully more like:

DX11 will be addressing physics differently. I assume PhysX as well as Havok will be ported to DX11 to allow the consumer to benefit regardless of which brand of card they own(provided its DX11). PhysX and Havok are tools that are already developed so game developers don't have to mess around trying to create those tools; will DX11 have a physics toolset ready for developers to take advantage of to not need PhysX/Havok? Will there be anything holding PhysX/Havok from being ported to DX11?
 
Joined
Jul 19, 2006
Messages
43,587 (6.72/day)
Processor AMD Ryzen 7 7800X3D
Motherboard ASUS TUF x670e
Cooling EK AIO 360. Phantek T30 fans.
Memory 32GB G.Skill 6000Mhz
Video Card(s) Asus RTX 4090
Storage WD m.2
Display(s) LG C2 Evo OLED 42"
Case Lian Li PC 011 Dynamic Evo
Audio Device(s) Topping E70 DAC, SMSL SP200 Headphone Amp.
Power Supply FSP Hydro Ti PRO 1000W
Mouse Razer Basilisk V3 Pro
Keyboard Tester84
Software Windows 11
I don't think it needs to be ported. With the ability to program the shaders directly with DX11 I would think other physics programs and accelerators would become defunct. If you can do hardware accellerated physics with DX11 why would you even need PhysX or Havoc? I could be wrong. :ohwell:
 
Joined
Jan 9, 2009
Messages
46 (0.01/day)
Processor C2Q Q9450 @ 3.75Ghz
Motherboard Asus P5K Pro
Memory 4GB Corsair Dominator
Video Card(s) Asus 4870 1GB
Storage x2 Samsung F1 750GB
Display(s) Yuraku 24
Case Antec 900
Audio Device(s) Creative X-fi
Power Supply Corsair 750W
Software Vista 64 Sp2
So this Dx11 i take it thats its going to be newer cards which means they current ones would be somewhat useless :/
 

Hitman.1stGame

New Member
Joined
Feb 13, 2009
Messages
47 (0.01/day)
Location
Tripoli/Libya
Processor Phenom II X3 710 @3.12GHz
Motherboard GigaByte GA-MA78GM-US2H
Cooling Stock
Memory CORSAIR 4GB(TWIN2X4096- 6400C5)
Video Card(s) MSI HD 4830
Storage SAMSUN 320GB
Display(s) CRT 17" Sonic
Software Win Xp pro
Benchmark Scores 3DMark03 43614..3DMark06 12381
So your saying Nvidia and Intel have wasted money buying those?
Carmack: Hardware Physics A Bad Idea :D
could computer shader replace all physics engine here ..but no one confirmed that CS has Physics Engine...CS=GPGPU not a Physics Engine .
as known MS not have any Physics Engine yet .
but some games has it own Physics Engine Like Crysis ..so the developer can can make their Physics Engine work Via GPU not CPU easier :pimp:

Intel will use Havok with their new GPU Larrabee ..at what i haired that AMD develop it with Havok team to make it work wit GPUs On OpenCL .(looks weird isn't ) .

anyway i see that Havok is the must advanced Physics Engine even is it still work on CPU
Havok/euphoria physics engine for Star Wars
 
Joined
Sep 25, 2007
Messages
5,965 (0.99/day)
Location
New York
Processor AMD Ryzen 9 5950x, Ryzen 9 5980HX
Motherboard MSI X570 Tomahawk
Cooling Be Quiet Dark Rock Pro 4(With Noctua Fans)
Memory 32Gb Crucial 3600 Ballistix
Video Card(s) Gigabyte RTX 3080, Asus 6800M
Storage Adata SX8200 1TB NVME/WD Black 1TB NVME
Display(s) Dell 27 Inch 165Hz
Case Phanteks P500A
Audio Device(s) IFI Zen Dac/JDS Labs Atom+/SMSL Amp+Rivers Audio
Power Supply Corsair RM850x
Mouse Logitech G502 SE Hero
Keyboard Corsair K70 RGB Mk.2
VR HMD Samsung Odyssey Plus
Software Windows 10
PhysX is dead for sure but developers will slowly switch over from havok to the dx11 physics engine, many many many games today use havok and havok is knit with opencl so developers might keep using it.
 
Joined
Sep 8, 2009
Messages
1,055 (0.20/day)
Location
Porto
Processor Ryzen 9 5900X
Motherboard Gigabyte X570 Aorus Pro
Cooling AiO 240mm
Memory 2x 32GB Kingston Fury Beast 3600MHz CL18
Video Card(s) Radeon RX 6900XT Reference (amd.com)
Storage O.S.: 256GB SATA | 2x 1TB SanDisk SSD SATA Data | Games: 1TB Samsung 970 Evo
Display(s) LG 34" UWQHD
Audio Device(s) X-Fi XtremeMusic + Gigaworks SB750 7.1 THX
Power Supply XFX 850W
Mouse Logitech G502 Wireless
VR HMD Lenovo Explorer
Software Windows 10 64bit
DX11 will be addressing physics differently. I assume there will be no more Havok or PhysX in the future.

Actually, Havok has shown fully functional physics demos running on nVidia, Intel and ATI hardware, using OpenCL.


PhysX should die soon because it's nVidia only, but Havok should stay because it's compatible with Intel, ATI, nVidia and S3 cards.
Heck, being OpenCL it probably supports the PowerVR SGX and other OpenGL ES 2.0 mobile GPUs, too.
 
Top