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BioShock 2

TheMailMan78

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Same here and i think it could be were AvP has gone wrong by not doing the same as i think dark area's should not have all the details as if they were in plain sight.



Just modified 2.0 and named it 2.5 is all just like VBS1 were they made OFP1 out of it and just tweaked the engine.

Exactly. Its like the recent CoD games. Most people do not know that its a highly modified Doom 3 engine.
 
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Exactly. Its like the recent CoD games. Most people do not know that its a highly modified Doom 3 engine.
Early IW CoD titles used Id Tech 3, aka Quake 3 engine, the only engine they licensed from id.. the recent one (CoD4) uses a proprietary one, but you can still see traces of id tech commands in the console, possibly uses id tech 3 as its base architecture to start off.

In anycase, anyone here already knows the FoV trick in the .ini for widescreen?
 
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No but I definitely see an FOV setting in the config file.
 
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No but I definitely see an FOV setting in the config file.

Go to windows run and type %AppData%
go to BioShock2 folder
Open User.ini
Find Tilde in the text file make it:

Tilde=SetFOV xx

Pressing '~' will set the Fov

You can substitute xx to whatever numerical value, the higher the value the greater the fov. 75 is the default i think. I believe this is equivalent to the number of degrees you will be able to see, (say you put 90, you gets to have 90 degree total view)



Here is the default


Here is SetFOV 90


Kinda gives you an edge in seeing enemies :p
 
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Dude you rock!.. sweet.
 

TheMailMan78

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Early IW CoD titles used Id Tech 3, aka Quake 3 engine, the only engine they licensed from id.. the recent one (CoD4) uses a proprietary one, but you can still see traces of id tech commands in the console, possibly uses id tech 3 as its base architecture to start off.

In anycase, anyone here already knows the FoV trick in the .ini for widescreen?

Which would make it a highly modified iD engine and not proprietary to IW. Want more proof? Read the fine print on the back of the box. ;)
 

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Early IW CoD titles used Id Tech 3, aka Quake 3 engine, the only engine they licensed from id.. the recent one (CoD4) uses a proprietary one, but you can still see traces of id tech commands in the console, possibly uses id tech 3 as its base architecture to start off.

In anycase, anyone here already knows the FoV trick in the .ini for widescreen?

I knew there was one but by time i got the 1st one the fix was out. And for BS2 it's still wrapped up till i finish other games i am playing :).
 

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Go to windows run and type %AppData%
go to BioShock2 folder
Open User.ini
Find Tilde in the text file make it:

Tilde=SetFOV xx

Pressing '~' will set the Fov

You can substitute xx to whatever numerical value, the higher the value the greater the fov. 75 is the default i think. I believe this is equivalent to the number of degrees you will be able to see, (say you put 90, you gets to have 90 degree total view)



Here is the default
http://i392.photobucket.com/albums/pp9/Thakkerson/Bioshock22010-02-1806-42-59-63.jpg

Here is SetFOV 90
http://i392.photobucket.com/albums/pp9/Thakkerson/Bioshock22010-02-1806-43-02-20.jpg

Kinda gives you an edge in seeing enemies :p


wish i'd seen that BEFORE i finished the game
 
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wish i'd seen that BEFORE i finished the game

You finished the game already mussles, didnt you like start 1 day ago lmao:laugh:
 

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You finished the game already mussles, didnt you like start 1 day ago lmao:laugh:

i finished it in one sitting. one meal break, one phone call... otherwise, one big gaming session :p
 
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i finished it in one sitting. one meal break, one phone call... otherwise, one big gaming session :p

And how many hemorrhoids?:roll:
 

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Lol. I keep getting distracted..
I gotta be close by now, after my 8 hour binge lol.
I play on my couch via 50" HD 1080p TV..
Ahh, love the little things.
 
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wish i'd seen that BEFORE i finished the game
I havent tested it yet if its working in multiplayer though ;)

Which would make it a highly modified iD engine and not proprietary to IW. Want more proof? Read the fine print on the back of the box. ;)
You are correct. Was pointing out to your previous post which said Doom3 engine which is IdTech 4 :D
 
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i finished it in one sitting. one meal break, one phone call... otherwise, one big gaming session :p

Dammit i still havnt finished yet even though i was out of town yesterday and a fair bit of today.
 
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Is it possible to suck worse after increasing your FOV?
if it is, I think I just did it..
So yea, got that going for me.. XD

I'm just assuming it's working lol..
Works in MP, should work in SP.
Famous last word.. "Should"
 
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hey any of you guys suffering from crashes? is there a patch released yet?
 
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hey any of you guys suffering from crashes? is there a patch released yet?

Went through the whole game without a crash. Are you overlocking anything?

Truely a great sequel!! Can't wait for the movie now.
 
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Went through the whole game without a crash. Are you overlocking anything?

Truely a great sequel!! Can't wait for the movie now.

nope completally stock, i have 9.9 drivers tho updated to 10.1 and had huge problems said that i had no drivers installed. Eventually got 9.9 to install again and dnt dare risk trying 10.1 again in case it cocks up again. (i tried at least 5 times). I may try 10.2 tho?
 
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nope completally stock, i have 9.9 drivers tho updated to 10.1 and had huge problems said that i had no drivers installed. Eventually got 9.9 to install again and dnt dare risk trying 10.1 again in case it cocks up again. (i tried at least 5 times). I may try 10.2 tho?

I'm running 10.1 drivers but I just did a fresh install of my O/S.

Have you changed any of the game settings (mouse/keyboard config, vsync)? I did at the beginning of the game and I was having screwy things happen so I put everything to default and it was fine again. Not sure if that would cause a crash though.
 
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i finished it in one sitting. one meal break, one phone call... otherwise, one big gaming session :p

Damn, I couldnt do that, well not anymore, I need my breaks and sunlight every now and then but it does bring back fun memories having a 8hr gaming session!:toast:
 
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Go to windows run and type %AppData%
go to BioShock2 folder
Open User.ini
Find Tilde in the text file make it:

Tilde=SetFOV xx

Pressing '~' will set the Fov

You can substitute xx to whatever numerical value, the higher the value the greater the fov. 75 is the default i think. I believe this is equivalent to the number of degrees you will be able to see, (say you put 90, you gets to have 90 degree total view)



Here is the default
http://i392.photobucket.com/albums/pp9/Thakkerson/Bioshock22010-02-1806-42-59-63.jpg

Here is SetFOV 90
http://i392.photobucket.com/albums/pp9/Thakkerson/Bioshock22010-02-1806-43-02-20.jpg

Kinda gives you an edge in seeing enemies :p
You should actually use W=MoveForward | SetFov 85.2812718522 that's the correct FOV for 16:10 I used the WSGF fov calc for that. But when you zoom the fov is reset so setting it to W means it will go back when you walk.
 
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nope completally stock, i have 9.9 drivers tho updated to 10.1 and had huge problems said that i had no drivers installed. Eventually got 9.9 to install again and dnt dare risk trying 10.1 again in case it cocks up again. (i tried at least 5 times). I may try 10.2 tho?

nope all settings at default standards, it already choce max settings, ill try 10.2 drivers see if i have any problems
 
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nope all settings at default standards, it already choce max settings, ill try 10.2 drivers see if i have any problems

Have you installed the patch that I just found out was out?

Did anyone else no about this? That's a quick patch...:toast:
I hope it the helps the online lag I'm getting.

Edit: Game patch details
Download Details
Today we released a patch for BioShock 2 on the PC for issues that we uncovered
between the title’s production and launch. Unfortunately, this patch is causing
errors in the Multiplayer portion of the game where holding down the mouse
button does not register in game. We are already working on a fix to this
problem and I will update you with more details as soon as I have them. The full
patch list is available here for your reference (minus any potential spoilers.)
Our work to fix other issues (including our widescreen fix) is still ongoing and
they will be coming shortly. As always, I’ll be posting here whenever I have an
update for you.

PATCH LIST
- Fixed accepting a game invite on the Multiplayer Menu via Friend Invite
causing a crash.
- Fixed a black screen that would occur minimizing and restoring the game in
Windows 7.
- Fixed the ability to adopt or harvest Little Sisters after rebinding the ‘F’
or ‘B’ keys to Zoom, Fire or Fire Plasmid.
- Fixed Big Daddy HUD elements remaining on screen when not appropriate.
- Fixed an issue where the player’s plasmid hand would become unresponsive if
they pressed the Next Plasmid key immediately after firing any chargeable
plasmid (such as ElectroBolt 2).
- Fixed a potential save file issue.
- Fixed an issue where the resolution would change on its own if entering
gameplay in a 16:10 resolution on a native 16:10 monitor.
- Fixed a problem where if you were running the game in a resolution higher
than your desktop resolution the mouse cursor wouldn’t be able to go across the
whole screen.
- Fixed an issue in Windows 7 where certain Radio messages could become
scrambled or broken after defeating a Big Sister if Voice audio had been turned
down or muted previously.
- Fixed a crash while playing Dionysus Park on a 32-bit machine.
- Fixed a crash that would occur sometimes loading a previous manual save made
before any present QuickSave.
- Fixed a crash while signing in to GFWL when running compatibility mode for XP
SP2 while running Vista.
- Fixed an issue where you couldn’t play audio diaries in certain areas.
- Fixed a rare crash that could occur any time before a specific Big Sister
sequence.
 
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If your crashing I would recommend going to older drivers.
Nvidia has a habbit of making new drivers that get worse as time goes on.
I expect ATi is the same.

I personally use the 182.50 drivers for my 8800gtx. and those are what?
At least a year old.
But no driver I have used is more stable.
If I use new drivers, I crash in almost every game I play.

I posted a topic about the patch when it came out, but I think it got buried.

Here it is:
http://forums.techpowerup.com/showthread.php?t=115454

There is something wrong with this game.
It just shouldn't have the lag spikes it has..
This is horribly optimized or something.

This game runs like shit in single player and multiplayer.
I won't be buying Bioshock 3 if it's made.
2k games just made my shit list.
 
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