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- Feb 18, 2009
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System Name | Multiple - Win7, Win10, Kubuntu |
---|---|
Processor | Intel Core i7 3820 OC@ 4.0 GHz |
Motherboard | Asus P9X79 |
Cooling | Noctua NH-L12 |
Memory | Corsair Vengeance 32GB 1333MHz |
Video Card(s) | Sapphire ATI Radeon RX 480 8GB |
Storage | Samsung SSD: 970 EVO 1TB, 2x870 EVO 250GB,860 Evo 250GB,850 Evo 250GB, WD 4x1TB, 2x2TB, 4x4TB |
Display(s) | Asus PB328Q 32' 1440p@75hz |
Case | Cooler Master CM Storm Trooper |
Power Supply | Corsair HX750, HX550, Galaxy 520W |
Mouse | Multiple, Razer Mamba Elite, Logitech M500 |
Keyboard | Multiple - Lenovo, HP, Dell, Logitech |
My PC can handle both Crysis and Crysis Warhead 30-55fps (mid-gamer)
Any other game , this game LAGS for noting , I go out , it EATS more ram than crysis , but it's still 92% sometimes even 97% used.
It's windows 7 64 , so apart from XP , I think Win7 gives a final blow , cause even , I tried Warhead , it LAGS the same and both are unplayable , HDD is very busy all the time. But what is it loading so much , if the 2 GB ram I have is just full , not over the top and these top dominators maybe even have more overload headroom.
It's obviously WIN7 , Crysis was totally fine in XP.
Now , the thing is , is win7 bad , or the game isn't built for win7 properly ? , I'd say the latter , both Crysis are 2007 and 8 games so really pre-win7. But this AVP should be doing better , I'd says i got an temporary old 160 gb sata1 hdd now , so might be a bit slower for win7 but it's not that old , it's still 7200rpm , so the problem's in games , AVP multiplayer and beta was completely fine , without aany lag whatsoever , really was a solid beta i think (but the movement is a bit akward , it's lika a robot , left right up down , you know what i mean , and the movement doesn't have slowdown or acceleration(fade in-out) that's quite noticable too)
Didn't try the MP part yet , but it seems that's not leaky , on the other hand don't pick me with about how 4 GB is a standard now bla bla bla , I KNOW , but I WON'T buy another 2GB cause I think 2GB are well enough , and the win7 + games should be optimized , not that they full shitload of stuff into the OS and expect me to upgrade so soon , I recently bought these 2 dominator sticks anyways , so im not getting more anytime soon , and I had over a year of problems with cheap crap memory so im not getting this option either , and 3GB is out too , it's not dualchannel
The other thread already said about 4 GB didn't help much anyways. Oh forgot , about the SP gameplay, it's 100% unplayable. Progress? first stairs
I think I have an idea , oh , about WIN7 "securing" memory for better operations when there's a lot of free memory,(technical name of this?) So this thing releases secured memory when applications need it , AVP was like 1.75 GB private set , whereas Crysis gets 1.2 GB at most (1.4 for WH ,actually uses tons of more polygons)
But what is , this win7 secured memory FILLS Pagefile, and smart win7 tries to keep bacground still functional and that need memory but pagefile load from HDD obviosuly , but this doesn't explain in WH when there is 400 MB free memory and lags the same way.
Clearly there's something with this memory management stuff that games can't disable it for win7 or win7 doesn't recognize them to adapt for low memory usage during games.(same thing)
Is there any WAY ... of totaly disabling this HIGH win7 memory usage , memory management , reserve , and let the game control it.
Then I'll try disabling pagefile , maybe win7 won't use physical memory if pagefile doesn't exist.
I tried ReadyBoost , but I got more trobule with games crashing than actuall memory speed
Any other game , this game LAGS for noting , I go out , it EATS more ram than crysis , but it's still 92% sometimes even 97% used.
It's windows 7 64 , so apart from XP , I think Win7 gives a final blow , cause even , I tried Warhead , it LAGS the same and both are unplayable , HDD is very busy all the time. But what is it loading so much , if the 2 GB ram I have is just full , not over the top and these top dominators maybe even have more overload headroom.
It's obviously WIN7 , Crysis was totally fine in XP.
Now , the thing is , is win7 bad , or the game isn't built for win7 properly ? , I'd say the latter , both Crysis are 2007 and 8 games so really pre-win7. But this AVP should be doing better , I'd says i got an temporary old 160 gb sata1 hdd now , so might be a bit slower for win7 but it's not that old , it's still 7200rpm , so the problem's in games , AVP multiplayer and beta was completely fine , without aany lag whatsoever , really was a solid beta i think (but the movement is a bit akward , it's lika a robot , left right up down , you know what i mean , and the movement doesn't have slowdown or acceleration(fade in-out) that's quite noticable too)
Didn't try the MP part yet , but it seems that's not leaky , on the other hand don't pick me with about how 4 GB is a standard now bla bla bla , I KNOW , but I WON'T buy another 2GB cause I think 2GB are well enough , and the win7 + games should be optimized , not that they full shitload of stuff into the OS and expect me to upgrade so soon , I recently bought these 2 dominator sticks anyways , so im not getting more anytime soon , and I had over a year of problems with cheap crap memory so im not getting this option either , and 3GB is out too , it's not dualchannel
The other thread already said about 4 GB didn't help much anyways. Oh forgot , about the SP gameplay, it's 100% unplayable. Progress? first stairs
I think I have an idea , oh , about WIN7 "securing" memory for better operations when there's a lot of free memory,(technical name of this?) So this thing releases secured memory when applications need it , AVP was like 1.75 GB private set , whereas Crysis gets 1.2 GB at most (1.4 for WH ,actually uses tons of more polygons)
But what is , this win7 secured memory FILLS Pagefile, and smart win7 tries to keep bacground still functional and that need memory but pagefile load from HDD obviosuly , but this doesn't explain in WH when there is 400 MB free memory and lags the same way.
Clearly there's something with this memory management stuff that games can't disable it for win7 or win7 doesn't recognize them to adapt for low memory usage during games.(same thing)
Is there any WAY ... of totaly disabling this HIGH win7 memory usage , memory management , reserve , and let the game control it.
Then I'll try disabling pagefile , maybe win7 won't use physical memory if pagefile doesn't exist.
I tried ReadyBoost , but I got more trobule with games crashing than actuall memory speed
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