Hello,
I strongly hope that Techpowerup will be lead the pack by including minimum frame rates in important tests like Unigine, Metro, Crysis, and similarly demanding titles.
The following shots show why this may be especially important. Compare the frame rates of the 580/570 to the 480. So far, no site -- including the site the results are from -- has addressed this dramatic result. Instead, I've seen many sites stop using Unigine and practically none post minimum frame rates if they do.
http://techgage.com/reviews/nvidia/geforce_gtx_580/unigine_heaven_1680x1050.png
http://techgage.com/reviews/nvidia/geforce_gtx_580/unigine_heaven_1920x1080.png
http://techgage.com/reviews/nvidia/geforce_gtx_570/unigine_heaven_1680x1050.png
http://techgage.com/reviews/nvidia/geforce_gtx_570/unigine_heaven_1920x1080.png
Minimum frame rates can say a lot about playability, beyond what the average does.
The 480 has much better minimum frame rates in Unigine 2.1 than the 580/570 at resolutions below 2560x1600, something that is either related to the architectural change from GF100 to GF110 or drivers. If it's due to the architecture, then readers will likely want to know about it because Unigine may offer a useful perspective into how well a GPU will stand up to future games that leverage DirectX 11 more. Oddly enough, the 580/570 do slightly better than the 480 at 2560x1600 -- which suggests to me that this isn't a driver issue but an architectural one.
I would like to see a more in-depth examination of the current GPUs when it comes to Unigine. For instance, that site only had tessellation set to "normal". It didn't test extreme.
I strongly hope that Techpowerup will be lead the pack by including minimum frame rates in important tests like Unigine, Metro, Crysis, and similarly demanding titles.
The following shots show why this may be especially important. Compare the frame rates of the 580/570 to the 480. So far, no site -- including the site the results are from -- has addressed this dramatic result. Instead, I've seen many sites stop using Unigine and practically none post minimum frame rates if they do.
http://techgage.com/reviews/nvidia/geforce_gtx_580/unigine_heaven_1680x1050.png
http://techgage.com/reviews/nvidia/geforce_gtx_580/unigine_heaven_1920x1080.png
http://techgage.com/reviews/nvidia/geforce_gtx_570/unigine_heaven_1680x1050.png
http://techgage.com/reviews/nvidia/geforce_gtx_570/unigine_heaven_1920x1080.png
Minimum frame rates can say a lot about playability, beyond what the average does.
The 480 has much better minimum frame rates in Unigine 2.1 than the 580/570 at resolutions below 2560x1600, something that is either related to the architectural change from GF100 to GF110 or drivers. If it's due to the architecture, then readers will likely want to know about it because Unigine may offer a useful perspective into how well a GPU will stand up to future games that leverage DirectX 11 more. Oddly enough, the 580/570 do slightly better than the 480 at 2560x1600 -- which suggests to me that this isn't a driver issue but an architectural one.
I would like to see a more in-depth examination of the current GPUs when it comes to Unigine. For instance, that site only had tessellation set to "normal". It didn't test extreme.
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