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NVIDIA Teams Up With Warner Bros. on Batman: Arkham Origins

MxPhenom 216

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No, it's not just your nVidia card. TressFX works properly ONLY on the 7xxx generation cards. On my 5870CF I had to disable TressFX because from ~70FPS in some scenes it would go down to 10-15FPS, while the average was around 25FPS. As you can see is more than half of th FPS being lost. So you are lucky with your nVidia card actually. :D

TressFX works fine.

What people do not understand, is that it is a compute based physics feature. Basically meaning you need a GPU good at compute, which is what GCN architecture is very good at. 5870s, were junk with compute, and Nvidia Kepler, is the same way unless you have a Titan, or a Quadro/Tesla card.

Kepler has had its double precision part of the GPU completely stripped from it for the GeForce series, which is why performance with TressFX isnt that great on Nvidia cards, or other cards that are weak in compute (5870s).

I played and beat Tomb Raider with a gtx680, and once Nvidia was able to get drivers released that worked well with the final game code, the game ran like butter. I was getting 50-60 FPS constant maxed (it would drop below that, but not long enough for me to notice. And my eyes are pretty tuned to dropping frame rate too). I get even more now with the 780. Geforce cards handle TressFX through pretty much brute force, since their compute performance is lack luster.
 
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I was responding to Fourstaff accertion (sic) that Nvidia engineers were sent over to make a game better
By pointing out features that are obviously only for the PC edition ? Why, how strange and unexpected that a company with vested interest in PC gaming, and whose added features aren't compatible with the pre-G80 architecture of consoles concentrate on the PC market.
It's not some thing that will get most people buy a nVidia card although it might encourage people with ATI cards to get a nVidia card as their second.
Blocking shit though drivers is so lame. and all they have to say is that ATI and nvidia configs are not supported but may work.
Pricks..
Let me ask you...who is responsible for making sure the PhysX driver and the AMD driver+ Catalyst work together ?

AMD wouldn't let Nvidia within a hundred miles of their driver code, and I sincerely doubt that AMD would have the time, inclination, or track record to ensure that third-party feature software from a direct competitor runs as advertised, and continues to do so as drivers and architectures change.
 
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How is your comparison supposed to make sense? I'm not a console gamer, I don't care about and don't play that platform. Console platforms are fixed/static. We're talking about the PC platform here, and the proprietary / locking out bullshit happening within the same platform.

Are you saying that proprietary stuff is more important then game content? Imagine GTA V multiplayer is PS3 exclusive. :rolleyes:
 
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