• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Mantle API presentation by AMD, DICE and Oxide - AMD Summit 2013

TheMailMan78

Big Member
Joined
Jun 3, 2007
Messages
22,599 (3.66/day)
Location
'Merica. The Great SOUTH!
System Name TheMailbox 5.0 / The Mailbox 4.5
Processor RYZEN 1700X / Intel i7 2600k @ 4.2GHz
Motherboard Fatal1ty X370 Gaming K4 / Gigabyte Z77X-UP5 TH Intel LGA 1155
Cooling MasterLiquid PRO 280 / Scythe Katana 4
Memory ADATA RGB 16GB DDR4 2666 16-16-16-39 / G.SKILL Sniper Series 16GB DDR3 1866: 9-9-9-24
Video Card(s) MSI 1080 "Duke" with 8Gb of RAM. Boost Clock 1847 MHz / ASUS 780ti
Storage 256Gb M4 SSD / 128Gb Agelity 4 SSD , 500Gb WD (7200)
Display(s) LG 29" Class 21:9 UltraWide® IPS LED Monitor 2560 x 1080 / Dell 27"
Case Cooler Master MASTERBOX 5t / Cooler Master 922 HAF
Audio Device(s) Realtek ALC1220 Audio Codec / SupremeFX X-Fi with Bose Companion 2 speakers.
Power Supply Seasonic FOCUS Plus Series SSR-750PX 750W Platinum / SeaSonic X Series X650 Gold
Mouse SteelSeries Sensei (RAW) / Logitech G5
Keyboard Razer BlackWidow / Logitech (Unknown)
Software Windows 10 Pro (64-bit)
Benchmark Scores Benching is for bitches.
lol typical nv fan

And you completely missed the point.


Mantle can bring so much more then just fps boost, now we're limited to ~ 10000-15000 draw calls, you see what worlds, characters, animations, physics we get.. Mediocre most of the time.. Now look at the same world enhanced with extra detail that is now limited to 30000 or even 90000 calls @ same fps. CGI gfx detail..

Its up to nvidia now to make a proper mantle driver, ps GCN is very similar to Nv fermi+ gpus so there shouldn't be any real issues.
You're relatively new so Ill let that go.
 
Joined
Aug 12, 2012
Messages
616 (0.14/day)
Location
Nebulas
System Name X99
Processor 5930K @ 4.7GHz @ 1.323v
Motherboard Rampage V Edition 10
Cooling EK
Memory Dominator Platinum 32GB
Video Card(s) 2x Gigabyte xtreme gaming 980ti
Storage Samsung 950 Pro M.2, 850 Pro & WD320
Display(s) Tempest X270OC @100Hz
Case Thermaltake Core P5
Audio Device(s) On-board
Power Supply 120-G2-1600-X1
Mouse Mamba 2012
Keyboard K70
Software Win10
Benchmark Scores http://www.3dmark.com/fs/6823139
Mantle does have an on/ off menu button. :)

To Mantle or not to Mantle.
 
Joined
Feb 18, 2009
Messages
1,825 (0.33/day)
Location
Slovenia
System Name Multiple - Win7, Win10, Kubuntu
Processor Intel Core i7 3820 OC@ 4.0 GHz
Motherboard Asus P9X79
Cooling Noctua NH-L12
Memory Corsair Vengeance 32GB 1333MHz
Video Card(s) Sapphire ATI Radeon RX 480 8GB
Storage Samsung SSD: 970 EVO 1TB, 2x870 EVO 250GB,860 Evo 250GB,850 Evo 250GB, WD 4x1TB, 2x2TB, 4x4TB
Display(s) Asus PB328Q 32' 1440p@75hz
Case Cooler Master CM Storm Trooper
Power Supply Corsair HX750, HX550, Galaxy 520W
Mouse Multiple, Razer Mamba Elite, Logitech M500
Keyboard Multiple - Lenovo, HP, Dell, Logitech
I told everyone the first patch is not going to be the last one, and they said exactly that more mantle optimizations are coming. And I said exactly that there will be people jumping to conclusions if the first patch won't be like the top number AMD PR talked about.

Next, we all know nobody expected existing FPS games to gain that much as it was talked about in "what will be possible" in the first round of patches.

Also, I was never talking about multiplayer benefits, because that's all connected to netcode and we all know whow crappy Frostbite's netcode is compared to idTech.

That's said, Mantle isn't just performance as they see from their ignorant state, it makes the framerate more smooth, and a huge benefit in stability, being able to polish the game really good.
 

MxPhenom 216

ASIC Engineer
Joined
Aug 31, 2010
Messages
12,945 (2.60/day)
Location
Loveland, CO
System Name Ryzen Reflection
Processor AMD Ryzen 9 5900x
Motherboard Gigabyte X570S Aorus Master
Cooling 2x EK PE360 | TechN AM4 AMD Block Black | EK Quantum Vector Trinity GPU Nickel + Plexi
Memory Teamgroup T-Force Xtreem 2x16GB B-Die 3600 @ 14-14-14-28-42-288-2T 1.45v
Video Card(s) Zotac AMP HoloBlack RTX 3080Ti 12G | 950mV 1950Mhz
Storage WD SN850 500GB (OS) | Samsung 980 Pro 1TB (Games_1) | Samsung 970 Evo 1TB (Games_2)
Display(s) Asus XG27AQM 240Hz G-Sync Fast-IPS | Gigabyte M27Q-P 165Hz 1440P IPS | Asus 24" IPS (portrait mode)
Case Lian Li PC-011D XL | Custom cables by Cablemodz
Audio Device(s) FiiO K7 | Sennheiser HD650 + Beyerdynamic FOX Mic
Power Supply Seasonic Prime Ultra Platinum 850
Mouse Razer Viper v2 Pro
Keyboard Razer Huntsman Tournament Edition
Software Windows 11 Pro 64-Bit
Mantle is AMD exclusive and will only be supported by developers that are willing to use it. Where as DirectX and OpenGL are available to everyone. Mantle is cool and all but it is a step backwards. The other downside to mantle is it will be used mainly on Consoles. Most consoles are using AMD this means AAA title games for PC will have poor support or no support for mantle and there will be very few select titles for PC that support it. I'm thinking like phsyx but worse. For Mantle to succeed it needs to be cross platform like OpenGL/DirectX.

Christ, you would have been better off keeping this to yourself, because you couldn't be more wrong.

1. Mantle is technically not exclusive to AMD. It can be used on NVidia as well, just NVidia needs to support it in their driver which they probably never will.
2. Mantle is a step forward if you look at it in a technical way.
3. AMD has said(Multiple times) that Mantle will not be used in consoles. It was not developed for consoles. So no, what you call a downside, is irrelevant, as its false.
 
Joined
Jul 19, 2006
Messages
43,587 (6.72/day)
Processor AMD Ryzen 7 7800X3D
Motherboard ASUS TUF x670e
Cooling EK AIO 360. Phantek T30 fans.
Memory 32GB G.Skill 6000Mhz
Video Card(s) Asus RTX 4090
Storage WD m.2
Display(s) LG C2 Evo OLED 42"
Case Lian Li PC 011 Dynamic Evo
Audio Device(s) Topping E70 DAC, SMSL SP200 Headphone Amp.
Power Supply FSP Hydro Ti PRO 1000W
Mouse Razer Basilisk V3 Pro
Keyboard Tester84
Software Windows 11
I getting about a 5-8 fps increase with Mantle. FRAPS doesn't seem to be working with it.
 
Joined
Jun 27, 2011
Messages
6,684 (1.43/day)
Processor 7800x3d
Motherboard Gigabyte B650 Auros Elite AX
Cooling Custom Water
Memory GSKILL 2x16gb 6000mhz Cas 30 with custom timings
Video Card(s) MSI RX 6750 XT MECH 2X 12G OC
Storage Adata SX8200 1tb with Windows, Samsung 990 Pro 2tb with games
Display(s) HP Omen 27q QHD 165hz
Case ThermalTake P3
Power Supply SuperFlower Leadex Titanium
Software Windows 11 64 Bit
Benchmark Scores CB23: 1811 / 19424 CB24: 1136 / 7687
I don't see the rush that everyone seems to have to either love or hate mantle. Most software like this, amd or not, is extremely buggy at first. Lets just say it works great. The games it supports is so few. Mantle needs to mature. People need to give it time.
 
Joined
Jan 29, 2012
Messages
6,439 (1.44/day)
Location
Florida
System Name natr0n-PC
Processor Ryzen 5950x/5600x
Motherboard B450 AORUS M
Cooling EK AIO 360 - 6 fan action
Memory Patriot - Viper Steel DDR4 (B-Die)(4x8GB)
Video Card(s) EVGA 3070ti FTW
Storage Various
Display(s) PIXIO IPS 240Hz 1080P
Case Thermaltake Level 20 VT
Audio Device(s) LOXJIE D10 + Kinter Amp + 6 Bookshelf Speakers Sony+JVC+Sony
Power Supply Super Flower Leadex III ARGB 80+ Gold 650W
Software XP/7/8.1/10
Benchmark Scores http://valid.x86.fr/79kuh6
Have you guys played in game mp, I keep having issues now cant see guns in menus. when i spawn I have no gun and arms glitch out farther.

This is on DX after testing manlte. Gonna reinstall it see what happens.
 
Joined
Dec 13, 2007
Messages
2,758 (0.46/day)
I had that issue before installing 14.1, along with no sounds like others. So I assume it was just another in game issue. Tried a game repair.. no go.
 
Joined
Mar 4, 2005
Messages
3,612 (0.52/day)
System Name TheReactor / HTPC
Processor AMD 7800x3d 5050Mhz / Intel 10700kf (5.1ghz All Core)
Motherboard ASrock x670e Taichi / ROG Strix z490-e gaming
Cooling HeatKiller VI CPU/GPU Block -2xBlackIce GTX 360 Radiators - Swiftech MCP655 Pump
Memory 32GB G.Skill 6000Mhz DDR5 / 32GB G.Skill 3400Mhz DDR4
Video Card(s) Nvidia 3090ti / Nvidia 2080ti
Storage Crucial T700 2TB Gen 5 / Samsung Evo 2Tb
Display(s) Acer Predator xb271hu - 2560x1440 @144hz
Case Corsiar 550
Audio Device(s) on board
Power Supply Antec Quattro 1000W
Mouse Logitech G502
Keyboard Corsair Gaming k70
Software Windows 10 Pro 64bit
Christ, you would have been better off keeping this to yourself, because you couldn't be more wrong.

1. Mantle is technically not exclusive to AMD. It can be used on NVidia as well, just NVidia needs to support it in their driver which they probably never will.
2. Mantle is a step forward if you look at it in a technical way.
3. AMD has said(Multiple times) that Mantle will not be used in consoles. It was not developed for consoles. So no, what you call a downside, is irrelevant, as its false.

1. It is AMD exclusive...meaning if Nvidia wants it they have to licence it AND make changes to hardware, which will require more licensing because the hardware to take advantage is also IP. It;s not just a new instruction set or middle-ware, it is a software instruction set dependent on proprietary hardware.
2. Technically it is a step back because it is proprietary and proprietary limits development.
3. Not be used in consoles initially.
 
Joined
Jul 19, 2006
Messages
43,587 (6.72/day)
Processor AMD Ryzen 7 7800X3D
Motherboard ASUS TUF x670e
Cooling EK AIO 360. Phantek T30 fans.
Memory 32GB G.Skill 6000Mhz
Video Card(s) Asus RTX 4090
Storage WD m.2
Display(s) LG C2 Evo OLED 42"
Case Lian Li PC 011 Dynamic Evo
Audio Device(s) Topping E70 DAC, SMSL SP200 Headphone Amp.
Power Supply FSP Hydro Ti PRO 1000W
Mouse Razer Basilisk V3 Pro
Keyboard Tester84
Software Windows 11
From what I understand this Nvidia or any other company doesn't need a licence for Mantle. It's free, they just need to make a driver for it that works with their hardware. It is not proprietary.
 

TheMailMan78

Big Member
Joined
Jun 3, 2007
Messages
22,599 (3.66/day)
Location
'Merica. The Great SOUTH!
System Name TheMailbox 5.0 / The Mailbox 4.5
Processor RYZEN 1700X / Intel i7 2600k @ 4.2GHz
Motherboard Fatal1ty X370 Gaming K4 / Gigabyte Z77X-UP5 TH Intel LGA 1155
Cooling MasterLiquid PRO 280 / Scythe Katana 4
Memory ADATA RGB 16GB DDR4 2666 16-16-16-39 / G.SKILL Sniper Series 16GB DDR3 1866: 9-9-9-24
Video Card(s) MSI 1080 "Duke" with 8Gb of RAM. Boost Clock 1847 MHz / ASUS 780ti
Storage 256Gb M4 SSD / 128Gb Agelity 4 SSD , 500Gb WD (7200)
Display(s) LG 29" Class 21:9 UltraWide® IPS LED Monitor 2560 x 1080 / Dell 27"
Case Cooler Master MASTERBOX 5t / Cooler Master 922 HAF
Audio Device(s) Realtek ALC1220 Audio Codec / SupremeFX X-Fi with Bose Companion 2 speakers.
Power Supply Seasonic FOCUS Plus Series SSR-750PX 750W Platinum / SeaSonic X Series X650 Gold
Mouse SteelSeries Sensei (RAW) / Logitech G5
Keyboard Razer BlackWidow / Logitech (Unknown)
Software Windows 10 Pro (64-bit)
Benchmark Scores Benching is for bitches.
From what I understand this Nvidia or any other company doesn't need a licence for Mantle. It's free, they just need to make a driver for it that works with their hardware. It is not proprietary.

I have also heard the same thing. HOWEVER I find it very hard to believe a company would create an API that would help their competitors out without a cost. SOMEONE has to pay for the development of Mantle.
 
Joined
Jul 19, 2006
Messages
43,587 (6.72/day)
Processor AMD Ryzen 7 7800X3D
Motherboard ASUS TUF x670e
Cooling EK AIO 360. Phantek T30 fans.
Memory 32GB G.Skill 6000Mhz
Video Card(s) Asus RTX 4090
Storage WD m.2
Display(s) LG C2 Evo OLED 42"
Case Lian Li PC 011 Dynamic Evo
Audio Device(s) Topping E70 DAC, SMSL SP200 Headphone Amp.
Power Supply FSP Hydro Ti PRO 1000W
Mouse Razer Basilisk V3 Pro
Keyboard Tester84
Software Windows 11
I have also heard the same thing. HOWEVER I find it very hard to believe a company would create an API that would help their competitors out without a cost. SOMEONE has to pay for the development of Mantle.

Yes, if a company were to adopt Mantle they would have to pay their employees to make drivers for it. Just like they have to do for Direct X or any other API that decides to come along.
 
Joined
Oct 29, 2010
Messages
2,972 (0.60/day)
System Name Old Fart / Young Dude
Processor 2500K / 6600K
Motherboard ASRock P67Extreme4 / Gigabyte GA-Z170-HD3 DDR3
Cooling CM Hyper TX3 / CM Hyper 212 EVO
Memory 16 GB Kingston HyperX / 16 GB G.Skill Ripjaws X
Video Card(s) Gigabyte GTX 1050 Ti / INNO3D RTX 2060
Storage SSD, some WD and lots of Samsungs
Display(s) BenQ GW2470 / LG UHD 43" TV
Case Cooler Master CM690 II Advanced / Thermaltake Core v31
Audio Device(s) Asus Xonar D1/Denon PMA500AE/Wharfedale D 10.1/ FiiO D03K/ JBL LSR 305
Power Supply Corsair TX650 / Corsair TX650M
Mouse Steelseries Rival 100 / Rival 110
Keyboard Sidewinder/ Steelseries Apex 150
Software Windows 10 / Windows 10 Pro
I have also heard the same thing. HOWEVER I find it very hard to believe a company would create an API that would help their competitors out without a cost. SOMEONE has to pay for the development of Mantle.

It is proprietary. Not even the 5*** or 6*** series from AMD are supported. Business is business.
 
Joined
Jul 19, 2006
Messages
43,587 (6.72/day)
Processor AMD Ryzen 7 7800X3D
Motherboard ASUS TUF x670e
Cooling EK AIO 360. Phantek T30 fans.
Memory 32GB G.Skill 6000Mhz
Video Card(s) Asus RTX 4090
Storage WD m.2
Display(s) LG C2 Evo OLED 42"
Case Lian Li PC 011 Dynamic Evo
Audio Device(s) Topping E70 DAC, SMSL SP200 Headphone Amp.
Power Supply FSP Hydro Ti PRO 1000W
Mouse Razer Basilisk V3 Pro
Keyboard Tester84
Software Windows 11
It is proprietary. Not even the 5*** or 6*** series from AMD are supported. Business is business.

How does that make it proprietary? Perhaps it just needs to be coded to work with those GPU's. That takes time, money, etc.

If it were proprietary, a company such as Nvidia would have to pay AMD in order to use it. They don't.
 
Last edited:

MxPhenom 216

ASIC Engineer
Joined
Aug 31, 2010
Messages
12,945 (2.60/day)
Location
Loveland, CO
System Name Ryzen Reflection
Processor AMD Ryzen 9 5900x
Motherboard Gigabyte X570S Aorus Master
Cooling 2x EK PE360 | TechN AM4 AMD Block Black | EK Quantum Vector Trinity GPU Nickel + Plexi
Memory Teamgroup T-Force Xtreem 2x16GB B-Die 3600 @ 14-14-14-28-42-288-2T 1.45v
Video Card(s) Zotac AMP HoloBlack RTX 3080Ti 12G | 950mV 1950Mhz
Storage WD SN850 500GB (OS) | Samsung 980 Pro 1TB (Games_1) | Samsung 970 Evo 1TB (Games_2)
Display(s) Asus XG27AQM 240Hz G-Sync Fast-IPS | Gigabyte M27Q-P 165Hz 1440P IPS | Asus 24" IPS (portrait mode)
Case Lian Li PC-011D XL | Custom cables by Cablemodz
Audio Device(s) FiiO K7 | Sennheiser HD650 + Beyerdynamic FOX Mic
Power Supply Seasonic Prime Ultra Platinum 850
Mouse Razer Viper v2 Pro
Keyboard Razer Huntsman Tournament Edition
Software Windows 11 Pro 64-Bit
1. It is AMD exclusive...meaning if Nvidia wants it they have to licence it AND make changes to hardware, which will require more licensing because the hardware to take advantage is also IP. It;s not just a new instruction set or middle-ware, it is a software instruction set dependent on proprietary hardware.
2. Technically it is a step back because it is proprietary and proprietary limits development.
3. Not be used in consoles initially.

AMD has said multiple times it is not proprietary (There is a slide, that said it works on all hardware, during their presentations). If NVidia wants it to be compatible with their hardware, they just need to include that support in their driver, which will likely never happen, because we all know NVidia's business practices.

It will not be used on consoles really at all. One of Mantle's purposes is to give developers and easier environment to work with when developing/porting to PC. It gives developers lower level access to the architecture of the hardware, giving them a more console like environment.

Developers do not need that on consoles. They already have a "coding to the metal" environment.

How does that make it proprietary? Perhaps it just needs to be coded to work with those GPU's. That takes time, money, etc.
If it were proprietary, a company such as Nvidia would have to pay AMD in order to use it. They don't.

Agreed.
 

TheMailMan78

Big Member
Joined
Jun 3, 2007
Messages
22,599 (3.66/day)
Location
'Merica. The Great SOUTH!
System Name TheMailbox 5.0 / The Mailbox 4.5
Processor RYZEN 1700X / Intel i7 2600k @ 4.2GHz
Motherboard Fatal1ty X370 Gaming K4 / Gigabyte Z77X-UP5 TH Intel LGA 1155
Cooling MasterLiquid PRO 280 / Scythe Katana 4
Memory ADATA RGB 16GB DDR4 2666 16-16-16-39 / G.SKILL Sniper Series 16GB DDR3 1866: 9-9-9-24
Video Card(s) MSI 1080 "Duke" with 8Gb of RAM. Boost Clock 1847 MHz / ASUS 780ti
Storage 256Gb M4 SSD / 128Gb Agelity 4 SSD , 500Gb WD (7200)
Display(s) LG 29" Class 21:9 UltraWide® IPS LED Monitor 2560 x 1080 / Dell 27"
Case Cooler Master MASTERBOX 5t / Cooler Master 922 HAF
Audio Device(s) Realtek ALC1220 Audio Codec / SupremeFX X-Fi with Bose Companion 2 speakers.
Power Supply Seasonic FOCUS Plus Series SSR-750PX 750W Platinum / SeaSonic X Series X650 Gold
Mouse SteelSeries Sensei (RAW) / Logitech G5
Keyboard Razer BlackWidow / Logitech (Unknown)
Software Windows 10 Pro (64-bit)
Benchmark Scores Benching is for bitches.
Nvidia would have to pay AMD in order to use it. They don't.
Has then been confirmed? Or is it just the internet saying that hoping for an open source world again? Where is a link saying its free to everyone?
 
Joined
Jul 19, 2006
Messages
43,587 (6.72/day)
Processor AMD Ryzen 7 7800X3D
Motherboard ASUS TUF x670e
Cooling EK AIO 360. Phantek T30 fans.
Memory 32GB G.Skill 6000Mhz
Video Card(s) Asus RTX 4090
Storage WD m.2
Display(s) LG C2 Evo OLED 42"
Case Lian Li PC 011 Dynamic Evo
Audio Device(s) Topping E70 DAC, SMSL SP200 Headphone Amp.
Power Supply FSP Hydro Ti PRO 1000W
Mouse Razer Basilisk V3 Pro
Keyboard Tester84
Software Windows 11
Joined
Apr 30, 2011
Messages
2,652 (0.56/day)
Location
Greece
Processor AMD Ryzen 5 5600@80W
Motherboard MSI B550 Tomahawk
Cooling ZALMAN CNPS9X OPTIMA
Memory 2*8GB PATRIOT PVS416G400C9K@3733MT_C16
Video Card(s) Sapphire Radeon RX 6750 XT Pulse 12GB
Storage Sandisk SSD 128GB, Kingston A2000 NVMe 1TB, Samsung F1 1TB, WD Black 10TB
Display(s) AOC 27G2U/BK IPS 144Hz
Case SHARKOON M25-W 7.1 BLACK
Audio Device(s) Realtek 7.1 onboard
Power Supply Seasonic Core GC 500W
Mouse Sharkoon SHARK Force Black
Keyboard Trust GXT280
Software Win 7 Ultimate 64bit/Win 10 pro 64bit/Manjaro Linux
CGN is just made for HSA and brings the possibility for the CPU to offload some of its job to GPU due to its way of handling data and physics which is way better than previous GPU architectures. That is the only reason why Mantle is ONLY for CGN from AMD's GPU series of products. nVidia is another story though. Personally I didn't like this company only because of its price strategy=arrogance the last 10 years. So, if they try to sabotage Mantle instead of making their GPUs work with it, this will be the proof that they don't care about the customers AT ALL but ONLY for money. Every company does this but they exceed every limit in doing so.

And Mantle is perfect for people with CPUs up to $150 or having 2 or more GPUs. It diminishes the bottleneck of CPU. And in game engines made from the base up with it gives devs much more freedom in creation.
 

TheMailMan78

Big Member
Joined
Jun 3, 2007
Messages
22,599 (3.66/day)
Location
'Merica. The Great SOUTH!
System Name TheMailbox 5.0 / The Mailbox 4.5
Processor RYZEN 1700X / Intel i7 2600k @ 4.2GHz
Motherboard Fatal1ty X370 Gaming K4 / Gigabyte Z77X-UP5 TH Intel LGA 1155
Cooling MasterLiquid PRO 280 / Scythe Katana 4
Memory ADATA RGB 16GB DDR4 2666 16-16-16-39 / G.SKILL Sniper Series 16GB DDR3 1866: 9-9-9-24
Video Card(s) MSI 1080 "Duke" with 8Gb of RAM. Boost Clock 1847 MHz / ASUS 780ti
Storage 256Gb M4 SSD / 128Gb Agelity 4 SSD , 500Gb WD (7200)
Display(s) LG 29" Class 21:9 UltraWide® IPS LED Monitor 2560 x 1080 / Dell 27"
Case Cooler Master MASTERBOX 5t / Cooler Master 922 HAF
Audio Device(s) Realtek ALC1220 Audio Codec / SupremeFX X-Fi with Bose Companion 2 speakers.
Power Supply Seasonic FOCUS Plus Series SSR-750PX 750W Platinum / SeaSonic X Series X650 Gold
Mouse SteelSeries Sensei (RAW) / Logitech G5
Keyboard Razer BlackWidow / Logitech (Unknown)
Software Windows 10 Pro (64-bit)
Benchmark Scores Benching is for bitches.
It is mentioned. Here's just one article of many that mentions it on the last paragraph: http://www.techspot.com/news/54134-amd-launches-mantle-api-to-optimize-pc-gpu-performance.html

*I hope Nvidia picks it up. Truth be told, they'd probably do it better than AMD>
Awesome. Thank you sir. I still don't understand why AMD would spend that kind of money to develop and API just to give it away as open source. Just doesn't make sense. There HAS to be an angle to it I'm ignorant of. Where the hell is the old goat to simplify things for me?!
 
Joined
Jul 19, 2006
Messages
43,587 (6.72/day)
Processor AMD Ryzen 7 7800X3D
Motherboard ASUS TUF x670e
Cooling EK AIO 360. Phantek T30 fans.
Memory 32GB G.Skill 6000Mhz
Video Card(s) Asus RTX 4090
Storage WD m.2
Display(s) LG C2 Evo OLED 42"
Case Lian Li PC 011 Dynamic Evo
Audio Device(s) Topping E70 DAC, SMSL SP200 Headphone Amp.
Power Supply FSP Hydro Ti PRO 1000W
Mouse Razer Basilisk V3 Pro
Keyboard Tester84
Software Windows 11
Awesome. Thank you sir. I still don't understand why AMD would spend that kind of money to develop and API just to give it away as open source. Just doesn't make sense. There HAS to be an angle to it I'm ignorant of. Where the hell is the old goat to simplify things for me?!

Who knows. Maybe this was a pet project of some of the guys at AMD and it works.. kinda.
 
Joined
Dec 3, 2009
Messages
1,298 (0.25/day)
Location
The Netherlands
System Name PC || Acer Nitro 5
Processor Ryzen 9 5900x || R5 2500U @ 35W
Motherboard MAG B550M MORTAR WIFI || default
Cooling 1x Corsair XR5 360mm Rad||
Memory 2x16GB HyperX 3600 @ 3800 || 2x8GB DDR4 @ 2400MTs
Video Card(s) MSI RTX 2080Ti Sea Hawk EK X || RX 560X
Storage Samsung 9801TB x2 + Striped Tiered Storage Space (2x 128Gb SSD + 2x 1TB HDD) || 128GB + 1TB SSD
Display(s) Iiyama PL2770QS + Samsung U28E590, || 15,6" 1080P IPS @ 100Hz Freesync enabled
Case SilverStone Alta G1M ||
Audio Device(s) Asus Xonar DX
Power Supply Cooler Master V850 SFX || 135Watt 19V OEM adaptor
Mouse ROG Pugio II
Software Win 11 64bit || Win 11 64bit
Awesome. Thank you sir. I still don't understand why AMD would spend that kind of money to develop and API just to give it away as open source. Just doesn't make sense. There HAS to be an angle to it I'm ignorant of. Where the hell is the old goat to simplify things for me?!

I think the reward for AMD would be the adoption of mantle by Nvidia and Intel itself, since at that point AMD will (probably) have the advantage of being the most experienced player using an API that is used by all, resulting in a competitive advantage for AMD. The advantage will probably weaken over time, but it might just gain AMD some additional sales/marketshare.
 
Last edited:
Joined
Dec 16, 2010
Messages
1,662 (0.34/day)
Location
State College, PA, US
System Name My Surround PC
Processor AMD Ryzen 9 7950X3D
Motherboard ASUS STRIX X670E-F
Cooling Swiftech MCP35X / EK Quantum CPU / Alphacool GPU / XSPC 480mm w/ Corsair Fans
Memory 96GB (2 x 48 GB) G.Skill DDR5-6000 CL30
Video Card(s) MSI NVIDIA GeForce RTX 4090 Suprim X 24GB
Storage WD SN850 2TB, 2 x 512GB Samsung PM981a, 4 x 4TB HGST NAS HDD for Windows Storage Spaces
Display(s) 2 x Viotek GFI27QXA 27" 4K 120Hz + LG UH850 4K 60Hz + HMD
Case NZXT Source 530
Audio Device(s) Sony MDR-7506 / Logitech Z-5500 5.1
Power Supply Corsair RM1000x 1 kW
Mouse Patriot Viper V560
Keyboard Corsair K100
VR HMD HP Reverb G2
Software Windows 11 Pro x64
Benchmark Scores Mellanox ConnectX-3 10 Gb/s Fiber Network Card
Awesome. Thank you sir. I still don't understand why AMD would spend that kind of money to develop and API just to give it away as open source. Just doesn't make sense. There HAS to be an angle to it I'm ignorant of. Where the hell is the old goat to simplify things for me?!

Where are you seeing that it's open source? All I see is that the API is open, meaning that anyone can use it, just like how DirectX's API is open. All the other reports I've read state that AMD is not releasing the code because it's "not ready."

It's a closed source API at the moment. AMD is officially "open to changes" but is not obligated to introduce them. In a sense this is good because it reduces fragmentation of the code. However, if for example NVidia wanted to adopt it but wanted changes that would be able to use functional units specific to their GPUs, it would be completely up to AMD to decide whether or not to implement them. In the end Mantle is no more open to third parties than DirectX.
 
Last edited:
Joined
Feb 18, 2009
Messages
1,825 (0.33/day)
Location
Slovenia
System Name Multiple - Win7, Win10, Kubuntu
Processor Intel Core i7 3820 OC@ 4.0 GHz
Motherboard Asus P9X79
Cooling Noctua NH-L12
Memory Corsair Vengeance 32GB 1333MHz
Video Card(s) Sapphire ATI Radeon RX 480 8GB
Storage Samsung SSD: 970 EVO 1TB, 2x870 EVO 250GB,860 Evo 250GB,850 Evo 250GB, WD 4x1TB, 2x2TB, 4x4TB
Display(s) Asus PB328Q 32' 1440p@75hz
Case Cooler Master CM Storm Trooper
Power Supply Corsair HX750, HX550, Galaxy 520W
Mouse Multiple, Razer Mamba Elite, Logitech M500
Keyboard Multiple - Lenovo, HP, Dell, Logitech
I'm just looking at like 10 articles from various sources , crappy flashy tech sites posting their manure. ExtremeTech, HardOCP, what the hell ever, one of them made a BF4 crossfire mantle benchmark ofcourse it's all bugged it got 50% less performance and the idiots went into their story about how "mantle doesn't look good here".

Just as I told you what will happen, they're all making these reviews like it's some kind of a "release" and talking about how mantle will not make GPUs performance faster. I TOLD you the stupid ass media will make this up. Go look my posts from a month ago.

A lot of the dribel is totally false because, as Oxide said, they don't have any real GPU opimizations in the starswarm code, they don't have crossfire support, it's all WORK IN FUCKING PROGRESS, and these sites make me sick, they make it like a "product" has been released.

AMD said that the implementation is all beta, it's total early beta, and that's exactly how I expected the numbers to show, around 30% for the games, and around 300-400% for starswarm from CPU performance.
 
Joined
Mar 4, 2005
Messages
3,612 (0.52/day)
System Name TheReactor / HTPC
Processor AMD 7800x3d 5050Mhz / Intel 10700kf (5.1ghz All Core)
Motherboard ASrock x670e Taichi / ROG Strix z490-e gaming
Cooling HeatKiller VI CPU/GPU Block -2xBlackIce GTX 360 Radiators - Swiftech MCP655 Pump
Memory 32GB G.Skill 6000Mhz DDR5 / 32GB G.Skill 3400Mhz DDR4
Video Card(s) Nvidia 3090ti / Nvidia 2080ti
Storage Crucial T700 2TB Gen 5 / Samsung Evo 2Tb
Display(s) Acer Predator xb271hu - 2560x1440 @144hz
Case Corsiar 550
Audio Device(s) on board
Power Supply Antec Quattro 1000W
Mouse Logitech G502
Keyboard Corsair Gaming k70
Software Windows 10 Pro 64bit
I am positive I have read this is not opensource and is hardware specific, meaning it will take more then just a software licence to use.

https://twitter.com/Thracks/status/383872285351739393


"@Thracks is MANTLE open source ?"

"@GnrlKhalid No. It is an API for the industry-standard GCN Architecture and its specific ISA, done at the request of game developers."

These means the hardware has to have built in means of handling these instructions. Like during chip fabrication, not some driver that just makes it work.
 
Top