- Joined
- Jun 17, 2007
- Messages
- 7,335 (1.19/day)
- Location
- C:\Program Files (x86)\Aphexdreamer\
System Name | Unknown |
---|---|
Processor | AMD Bulldozer FX8320 @ 4.4Ghz |
Motherboard | Asus Crosshair V |
Cooling | XSPC Raystorm 750 EX240 for CPU |
Memory | 8 GB CORSAIR Vengeance Red DDR3 RAM 1922mhz (10-11-9-27) |
Video Card(s) | XFX R9 290 |
Storage | Samsung SSD 254GB and Western Digital Caviar Black 1TB 64MB Cache SATA 6.0Gb/s |
Display(s) | AOC 23" @ 1920x1080 + Asus 27" 1440p |
Case | HAF X |
Audio Device(s) | X Fi Titanium 5.1 Surround Sound |
Power Supply | 750 Watt PP&C Silencer Black |
Software | Windows 8.1 Pro 64-bit |
If you do please post a screenshot or recording and let me know how you did it!
Also if you have any feature requests or dislikes please inform me! I'm trying to make this as solid of a game as possible.
The name align & chime is because I anticipate having notes played when the game pieces are played and when you align to win it will play them back or perhaps just play a chime! I haven't yet decided on the chime so if anyone has any ideas that would be great!
Here is the link. Its a unity game so you will need unity web player to play it.
http://gerfeso.x10.m.../Temp/Temp.html
Thanks!
Also if you have any feature requests or dislikes please inform me! I'm trying to make this as solid of a game as possible.
The name align & chime is because I anticipate having notes played when the game pieces are played and when you align to win it will play them back or perhaps just play a chime! I haven't yet decided on the chime so if anyone has any ideas that would be great!
Here is the link. Its a unity game so you will need unity web player to play it.
http://gerfeso.x10.m.../Temp/Temp.html
Thanks!