• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

InnoGrit Starts Mass Producing YRS820 PCIe 5.0 Controller, Based on RISC-V Architecture

T0@st

News Editor
Staff member
Joined
Mar 7, 2023
Messages
2,077 (4.75/day)
Location
South East, UK
InnoGrit's low-wattage 12 nanometer IG5666 controller popped up on the T-FORCE GE PRO PCIe 5.0 SSD series earlier in the year, but attention has turned to another consumer-grade design. Parent company—Yingren Technology—is not well known outside of China, although its InnoGrit brand has started to make inroads within Western markets. The enterprise-level YRS900 PCIe 5.0 SSD controller was announced last September—this open-source RISC-V-based solution was designed/engineered to "align with U.S. export restrictions." According to cnBeta and MyDrivers reports, a new YRS820 controller has successfully reached the mass production phase. This is a PCIe 5.0 consumer-grade controller, likely derived from its big sibling (YRS900).

According to InnoGrit presentation material, their new model is based on: "RISC-V instruction architecture, adopts a 4-channel PCIe 5.0 interface, is equipped with 8 NAND flash memory channels, supports NVMe 2.0 protocol, has an interface transmission rate of 2667MT/s, can be paired with 3D TLC/QLC, and supports a maximum capacity of up to 8 TB." Company representatives stated that the YRS820 controller is destined to be fitted on high-end consumer parts—the AI PC market segment is a key goal, since the YRS820 is able to: "accelerate data processing for specific applications and have high stability, consistency and security." cnBeta highlighted some anticipated performance figures: "YRS820 achieves sequential read 14 GB/s, sequential write 12 GB/s, random read and random write up to 2000K IOPs and 1500K IOPs respectively." InnoGrit did not reveal a release timetable, since their latest consumer-grade controller is going through a validation process. The company is currently collaborating with domestic NAND flash memory and DRAM manufacturers, as well as other industry bodies.



View at TechPowerUp Main Site | Source
 
Joined
Nov 6, 2016
Messages
1,596 (0.58/day)
Location
NH, USA
System Name Lightbringer
Processor Ryzen 7 2700X
Motherboard Asus ROG Strix X470-F Gaming
Cooling Enermax Liqmax Iii 360mm AIO
Memory G.Skill Trident Z RGB 32GB (8GBx4) 3200Mhz CL 14
Video Card(s) Sapphire RX 5700XT Nitro+
Storage Hp EX950 2TB NVMe M.2, HP EX950 1TB NVMe M.2, Samsung 860 EVO 2TB
Display(s) LG 34BK95U-W 34" 5120 x 2160
Case Lian Li PC-O11 Dynamic (White)
Power Supply BeQuiet Straight Power 11 850w Gold Rated PSU
Mouse Glorious Model O (Matte White)
Keyboard Royal Kludge RK71
Software Windows 10
Anyone here knowledgeable on SSD controllers and NAND? If so, what is holding back progress on low queue depth random reads and write? Is it an inherent shortcoming of NAND (is that why Intel developed 3DXpoint/optane?) and we've basically hit the wall?
 
Joined
Nov 27, 2023
Messages
1,151 (6.69/day)
System Name The Workhorse
Processor AMD Ryzen R9 5900X
Motherboard Gigabyte Aorus B550 Pro
Cooling CPU - Noctua NH-D15S Case - 3 Noctua NF-A14 PWM at the bottom, 2 Fractal Design 180mm at the front
Memory GSkill Trident Z 3200CL14
Video Card(s) NVidia GTX 1070 MSI QuickSilver
Storage Adata SX8200Pro
Display(s) LG 32GK850G
Case Fractal Design Torrent
Audio Device(s) FiiO E-10K DAC/Amp, Samson Meteorite USB Microphone
Power Supply Corsair RMx850 (2018)
Mouse Razer Viper (Original)
Keyboard Cooler Master QuickFire Rapid TKL keyboard (Cherry MX Black)
Software Windows 11 Pro (23H2)
Is it an inherent shortcoming of NAND (is that why Intel developed 3DXpoint/optane?) and we've basically hit the wall?
Yes, but the wall isn’t unyielding just yet. From my understanding, a lot of Random Low Queue speeds are reliant on the speed of the NAND bus itself. We’ve been stuck on 1200 and 1600MT/s for a while and the second was rare. I understand that new controllers and NAND scale up to 2400 (or 2667, as pointed in the article for this controller), so that should be an improvement. But overall, yeah, NAND is just fundamentally limited here and is unlikely to reach Optane levels.
 
Joined
Sep 1, 2020
Messages
2,057 (1.52/day)
Location
Bulgaria
Yes, but the wall isn’t unyielding just yet. From my understanding, a lot of Random Low Queue speeds are reliant on the speed of the NAND bus itself. We’ve been stuck on 1200 and 1600MT/s for a while and the second was rare. I understand that new controllers and NAND scale up to 2400 (or 2667, as pointed in the article for this controller), so that should be an improvement. But overall, yeah, NAND is just fundamentally limited here and is unlikely to reach Optane levels.
Not enough for this :(
 
Joined
Oct 18, 2013
Messages
5,556 (1.44/day)
Location
Everywhere all the time all at once
System Name The Little One
Processor i5-11320H @4.4GHZ
Motherboard AZW SEI
Cooling Fan w/heat pipes + side & rear vents
Memory 64GB Crucial DDR4-3200 (2x 32GB)
Video Card(s) Iris XE
Storage WD Black SN850X 4TB m.2, Seagate 2TB SSD + SN850 4TB x2 in an external enclosure
Display(s) 2x Samsung 43" & 2x 32"
Case Practically identical to a mac mini, just purrtier in slate blue, & with 3x usb ports on the front !
Audio Device(s) Yamaha ATS-1060 Bluetooth Soundbar & Subwoofer
Power Supply 65w brick
Mouse Logitech MX Master 2
Keyboard Logitech G613 mechanical wireless
Software Windows 10 pro 64 bit, with all the unnecessary background shitzu turned OFF !
Benchmark Scores PDQ
14/12GB/s, 8TB, & 4 channels = major y.A.w.N....
 
Joined
Nov 26, 2021
Messages
1,372 (1.52/day)
Location
Mississauga, Canada
Processor Ryzen 7 5700X
Motherboard ASUS TUF Gaming X570-PRO (WiFi 6)
Cooling Noctua NH-C14S (two fans)
Memory 2x16GB DDR4 3200
Video Card(s) Reference Vega 64
Storage Intel 665p 1TB, WD Black SN850X 2TB, Crucial MX300 1TB SATA, Samsung 830 256 GB SATA
Display(s) Nixeus NX-EDG27, and Samsung S23A700
Case Fractal Design R5
Power Supply Seasonic PRIME TITANIUM 850W
Mouse Logitech
VR HMD Oculus Rift
Software Windows 11 Pro, and Ubuntu 20.04
Anyone here knowledgeable on SSD controllers and NAND? If so, what is holding back progress on low queue depth random reads and write? Is it an inherent shortcoming of NAND (is that why Intel developed 3DXpoint/optane?) and we've basically hit the wall?
It's an inherent shortcoming of NAND just like DRAM's latency hasn't decreased in decades though in DRAM's case, it's related to the interface as well. Lower latency DRAM is possible, but it would cost area and would require changes to the way DRAM is accessed.
 
Joined
Jan 3, 2021
Messages
2,762 (2.25/day)
Location
Slovenia
Processor i5-6600K
Motherboard Asus Z170A
Cooling some cheap Cooler Master Hyper 103 or similar
Memory 16GB DDR4-2400
Video Card(s) IGP
Storage Samsung 850 EVO 250GB
Display(s) 2x Oldell 24" 1920x1200
Case Bitfenix Nova white windowless non-mesh
Audio Device(s) E-mu 1212m PCI
Power Supply Seasonic G-360
Mouse Logitech Marble trackball, never had a mouse
Keyboard Key Tronic KT2000, no Win key because 1994
Software Oldwin
14/12GB/s, 8TB, & 4 channels = major y.A.w.N....
They had an 8-channel prototype too but it converted everything solid-state around it into a stinky puddle of silicon along with some smoke...

Anyone here knowledgeable on SSD controllers and NAND? If so, what is holding back progress on low queue depth random reads and write? Is it an inherent shortcoming of NAND (is that why Intel developed 3DXpoint/optane?) and we've basically hit the wall?
By now it's become very apparent there's a wall, and it won't retreat by more than an inch every year. I'd also ask who is holding back progress on high queue depth random reads and writes? Developers of applications, games and operating systems should stop waiting for the ideal SSD and instead learn a thing or two about multi-threaded access to storage when a lot of random reads is needed. Why didn't they when we had hard disks everywhere? Yes, multi-threaded designs and implementations are hard to do, that's clear. But they would overcome the said deficiency of NAND SSDs to a very large extent, I'm sure of that.

Random writes are less of a problem, they are always several times faster than reads (because they can be cached) and generally there are fewer writes than reads.

Also, where has Samsung Z-NAND gone? It was many times more expensive than any other NAND-based enterprise SSD but its latency was incredibly low too.
 
Top