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AMD Release FirePro V8700 & V3750 Professional Graphics Cards

btarunr

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Computer Aided Design (CAD) and Digital Content Creation (DCC) professionals who require maximum performance from their workstations can turn to AMD and the powerful new ATI FirePro V8700 graphics accelerator, which provides a 40 percent performance gain1 for memory intensive applications. Additionally, the new ATI FirePro V3750 delivers superior performance in an entry class professional graphics accelerator. Delivering on the AMD commitment to the professional graphics market, these products join the ATI FirePro family of professional graphics accelerators introduced last month at Siggraph 2008 in Los Angeles: ATI FirePro V5700 and ATI FirePro V3700.



"Adobe Production Premium pushes the envelope of performance and is highly optimized for the GPU (graphics processor unit). Our customers will welcome the speed gains delivered by the new ATI FirePro graphics accelerators," said Giles Baker, group product manager, Adobe Systems Incorporated.

"As a leader in 2D and 3D design software, Autodesk is committed to delivering products that take advantage of the features, performance and reliability that the ATI FirePro workstation graphics cards can provide," said Kevin Tureski, director of product development, Autodesk Media & Entertainment. "In addition to seeing their designs in advance with complete accuracy, our customers need to experience every nuance that empowers them to save time and money, improve quality, and foster innovation. ATI FirePro workstation graphics cards are a great complement to Autodesk products."

"Creative professionals requiring realistic lighting and shading of complex models and objects will see the difference with the powerful ATI FirePro V8700 graphics accelerator," said Janet Matsuda, senior director, AMD Professional Graphics. "These new product offerings are in keeping with what the ATI FirePro brand represents: delivering performance and features that matter to discerning engineers and designers."

Empowering Professional Graphics Users with Must-Have Features
ATI FirePro V8700 graphics accelerator is ideally suited for users who work with large models and shader-intensive applications offering a large frame buffer for complex and large data sets plus a 30-bit display2 pipeline for accurate color reproduction and superior visual quality. By utilizing GDDR5 memory technology, engineers and designers can focus on project work without concerns for memory limitations that traditionally impact applications. This ultra high-end workstation solution with 1GB frame buffer memory also features 800 shader (or stream) units. ATI FirePro V8700 graphics accelerator features two DisplayPort connectors and a Dual-Link DVI-I display output.

ATI FirePro V3750 is the industry's first 3D workstation graphics accelerator in the entry space showing an average of 30 percent performance improvement over the previous generation1 accelerating certain CAD applications by as much as 40 percent3. As the first graphic accelerator in this class to feature DisplayPort outputs, this entry-level graphics product features 256 MB of frame buffer memory with 320 shader (or stream) processing units, dual link DVI and two DisplayPort connections, together generating a multi-monitor desktop of over 5000 pixels wide from a single accelerator.

At IBC 2008, September 12-16, AMD will showcase ATI FirePro professional graphics accelerators at Stand 7.H36 at the RAI Convention Center in Amsterdam.

Pricing and Availability
The new ATI FirePro V8700 graphics accelerator is expected to begin shipping in fourth quarter 2008 with an MSRP of $1499, and the ATI FirePro V3750 graphics accelerator is expected to begin shipping in fourth quarter 2008 with a MSRP of $199. ATI FirePro, ATI FireGL and ATI FireMV workstation graphics accelerators from AMD are available from workstation OEMs, system integrators and channel partners worldwide.



View at TechPowerUp Main Site
 

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WTH is that thing on the back of the the first picture?

And are these just WS versions of ther 48xx series? The first ones cooler looks identical to that on the 4870.
 

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It's a retention module for server/workstation chassis. Also provides PCI-E hotplug capabilities on supported systems so you could swap the card when the system is running.
 

alexp999

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It's a retention module for server/workstation chassis. Also provides PCI-E hotplug capabilities on supported systems so you could swap the card when the system is running.

So its a bit like a supporting bracket too?

i think it wont be long before they start becoming a necessity on consumer graphics cards. Maybe a new form factor, or at least a revised one. What with these 10.5 cards being so long and heavy. Plus it would make it better for aftermarket cooling.
like you get on some cases, I think it needs to be a necessary standard.

And oh, imagine being able to hotplug graphics cards! (be more sh*ts and giggles than anything practical though, lol)
 

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WTH is that thing on the back of the the first picture?
Spoiler, for awesome cool :laugh:
as a quick question; how good would an X2 be at CAD work?
 

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So its a bit like a supporting bracket too?

i think it wont be long before they start becoming a necessity on consumer graphics cards. Maybe a new form factor, or at least a revised one. What with these 10.5 cards being so long and heavy. Plus it would make it better for aftermarket cooling.
like you get on some cases, I think it needs to be a necessary standard.

And oh, imagine being able to hotplug graphics cards! (be more sh*ts and giggles than anything practical though, lol)

its basically for a rack mount system.
 
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that retention module makes it look like an H&K MP5 :D
 
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really impressive work station card's with 800 streem processor's from amd
 

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Very nice card. I like the 1st card with the racing fin... I mean retention module.
 

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W

wolf2009

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So Can this run Crysis on Very High with AA at 2560x whatever it is :D :D
.
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.
.
.
.
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I know its not meant to do that
 
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what is the difference between the workstation cards and gaming cards as far as hardware is concerned?
 

Fitseries3

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the bios+driver on a WS card are optimized for rendering not high speed gaming. a WS card wound suck ass for gaming..... even a top of the line model.

other than that.... it's basically the same card.
 
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So you pay 4-6x time price for a different BIOS?
 

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So you pay 4-6x time price for a different BIOS?

You pay 4~5 times for the amount of work and money AMD put into acquiring expensive patents from graphics authoring software companies to build GL sets specific to content creation, and making a high MTBF product. Using a Radeon + BIOS / driver hack is as shameful as piracy.
 

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the bios+driver on a WS card are optimized for rendering not high speed gaming. a WS card wound suck ass for gaming..... even a top of the line model.

other than that.... it's basically the same card.

If it is built for rendering, are there any good games that demosnstrates this card's power?
 

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how faster is the ATI FirePro V5700 vs hd4870x2 ?
 

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cant compare them, totally different purposes.
 
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how faster is the ATI FirePro V5700 vs hd4870x2 ?

its not. 5700 is 4670 equivalent. 320 shaders vs 1600 for the x2 card. Pure math- simple.

cant compare them, totally different purposes.

please dont post about things you know little-to-nothing about. Both WS and "gaming" cards are identical, while the WS cards dont have crippled window OpenGL drivers. OpenGL is slow, ugly and old, even without being additionally crippled in drivers. Direct3d runs leaps around OpenGL API; so OpenGL window crippling, while annoying, isnt as fatal for gaming cards any more- only idiots and poor Mac users use the old misbegotten API- rest enjoys full 3d on both gaming and ws cards with d3d.

Since 2001, there is no real need for a WS card over gaming for 3ds Max and Maya and most other professional applications- as they all support vastly superior d3d.

only thing different about these ws cards and 4xx0 cards is price tag and driver limitations. Lets not forget that the name is different too.

If it is built for rendering, are there any good games that demosnstrates this card's power?

its built to draw $ out of ignorant people that have too much $ anyways.

So Can this run Crysis on Very High with AA at 2560x whatever it is

It can- in the same way a regular 4xx0 card would.

how good would an X2 be at CAD work?

as good as the x1 card. No "professional" program can use sli/crossfire/x2 card- only one of the card would be utilized.

professional programs are a backward bunch in general- still having roots with OpenGL. Poor lot cant wrap their head around the fact the the XX century has been gone for almost 10 years now... There are exceptions to this, but still no multi-gpu support all-the-same.
 

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its not. 5700 is 4670 equivalent. 320 shaders vs 1600 for the x2 card. Pure math- simple.



please dont post about things you know little-to-nothing about. Both WS and "gaming" cards are identical, while the WS cards dont have crippled window OpenGL drivers. OpenGL is slow, ugly and old, even without being additionally crippled in drivers. Direct3d runs leaps around OpenGL API; so OpenGL window crippling, while annoying, isnt as fatal for gaming cards any more- only idiots and poor Mac users use the old misbegotten API- rest enjoys full 3d on both gaming and ws cards with d3d.

Since 2001, there is no real need for a WS card over gaming for 3ds Max and Maya and most other professional applications- as they all support vastly superior d3d.

only thing different about these ws cards and 4xx0 cards is price tag and driver limitations. Lets not forget that the name is different too.



its built to draw $ out of ignorant people that have too much $ anyways.



It can- in the same way a regular 4xx0 card would.



as good as the x1 card. No "professional" program can use sli/crossfire/x2 card- only one of the card would be utilized.

professional programs are a backward bunch in general- still having roots with OpenGL. Poor lot cant wrap their head around the fact the the XX century has been gone for almost 10 years now... There are exceptions to this, but still no multi-gpu support all-the-same.

Is this a joke or are you really that stupid/ignorant? :wtf:

Sure they are identical in specs, but the BIOS and drivers are different, due to what bta said. And opengl is is no way worse than d3d, in fact it's better because the API is completely open, so it's much, much cheaper to develop for while giving you the same visual quality and speed as d3d. And of course it's supported by every OS, because you know, windows isn't the only OS in the world. And are you trying to say that opengl doesn't support multiple video cards? Because that all depends on the driver, not the API.

There's so much more I can point out that's completel wrong with what you said, but I'll leave some fun for others.:)
 
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Is this a joke or are you really that stupid/ignorant?

And here i thought that was supposed to be my line...

and opengl is is no way worse than d3d, in fact it's better because the API is completely open, so it's much, much cheaper to develop for while giving you the same visual quality and speed as d3d.

Its obvious from your statement that at least one of these applies to you:

1. you’re not a professional 3d user
2. you’re not a graphical software developer
3. you’re a mac user
4. you never played opengl/d3d game in last 10 years, or never noticed the speed/quality difference

completely open, so it's much, much cheaper to develop for while giving you the same visual quality and speed as d3d.

I supposed one would think that and that most people do. Its very logical and also completely false. Its true that its free, but people that could improve it cant since its locked- free but unusable to your average genius that might want to improve it.

In many ways its worse than d3d- not counting performance/quality of display here.

D3D is about 10 years ahead of ogl 2.1 and 5 years ahead the-recently-released ogl3.0.

Facts of life- simple as that.

windows isn't the only OS in the world.

it sure isnt. It is the only one that can drive d3d- it sux for the free-huggers and mac-lovers, but its the way it is. Its bad, there is no doubt about that, but its also good, on the other hand, since we’re not forced to use obsolete and crippled OGL driver on our gaming cards. Otherwise you’d have to pay 10x more just to get the uncrippled driver version of the card.

not only that, but professional users would have to forfeit lightning and shadow enhancements that only d3d brings.

opengl doesn't support multiple video cards? Because that all depends on the driver, not the API.

I’m saying that professional applications dont support it- regardless of the api being used.

There's so much more I can point out that's completel wrong with what you said, but I'll leave some fun for others

Sure, maybe someone who knows more than me can point something out to all of us :)
 
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