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Doom 3 HD pack+ RELEASED!!
http://realsourceofevil.blogspot.se/
Epic to say the least....I tried another mod that was an aliasing mess among other issues, but this one is perfect about 2hrs in. |
wow that game is long in the tooth
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^^^ Yes but a classic nonetheless :)
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Why oh why everyone have to use idiotic DOF which looks horrible in every single game. Only one that has DOF sort of ok was Crysis And Deus Ex 3 which only used DOF for conversations. At least it focus properly on objects unlike in here where it looks like you're short sighted...
This just never will work in games because you have a fixed focal point unlike our eyes which move independent of our head/body. Not to mention field of view is nearly 180° with peripheral vision on both far ends. Computers can't do any of that they stick to idiotic console 75° angle, let alone 90° which is still just half of the actual one... |
This has always been a great game to me, reminds me of how powerful the 9800pro was.
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I saw he used the same pack as niuk niuk over at guru3d.forums, except for his parameters though, i tweaked my own., + added http://www.moddb.com/games/doom-iii/...hrozo/#3236758 http://www.abload.de/thumb/sikkmodxeoq5.png and re-enabled disabled monster shadows in sikkmod 1.2 modified.pk4 file. :D |
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Shotgun rocks, but I'm gonna have to get BFG edition for the double barrell:toast::toast: |
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I bought it on launch day and yes, it was awesome back in the day. Would have been so much better had they not focused on fun house scares. IMO, the first part where the radio is going off and everyone is screaming and hell are the two best parts of the game. If the rest of it had that kind of intensity, it would have been fantastic. Oh and I was on an Athlon XP 2200+, 512mb of ram, and a Geforce FX 5900. It ran like ass at 800x600. |
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Yo, too much complaining, it's a 1gig dl, so dl and install it and give it a go, it's a decent improvement over vanilla.
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I've already tried Sikkmod which is what adds HDR, AO and all the modern features to this mod (compilation of mods actually). You can tweak it very easily so it's easy to get the dof that you want, etc. And it does look "good" even with the vanilla textures*, so I guess it's amazing with the texture pack and weapon replacement. * I think that I didn't install any texture mod when I tried it, tho maybe I did lol, can't remember. Textures didn't look terribly bad once the mod was adding more depth to the world. |
So many modes these days. Old wine in new bottles. I don't care about this one (I like Doom3 as it is) but it looks really good and it's for free. I'm sure they've spend a helluva lot of time on this.
I would like to see Blood, Duke Nukem and Halo in "new bottles". These games definitely need it. |
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Duke Nukem and Blood didn't even have a real 3D engine, they were 2.5D |
Objects in the not too far distance look way too blurry. I think I'll wait until the actual BFG Edition comes out. I like what I'm hearing about the changes they're making.
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Great, but DOF is horrible.
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But to really make it stand out you have to add that Pronzo FX mod and re-adjust disabled shadows - for this you will have to tweak some parameters inside pak_modfiles.pk4. I uploaded this sikkmodd file if you want to overwrite, i also disabled pinky sounds (i didnt like them one bit, it sounded low quality) http://www.mediafire.com/file/80kzco...k_modfiles.pk4 & Phrozo FX (just put it in main sikkmod dir), i lowered plasma gun and chaingun a bit so its not to demanding.. DOF + prozofx is killing it, add high aa values and it will crawl (max 2 -4 xaa) http://www.mediafire.com/file/e77m47...mpatibleD3.pk4 and here is my CFG Spoiler
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The DOF makes it seem like the dude needs glasses. :/
Otherwise the textures seem real nice. |
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It'll be interesting to listen to BFG's shotgun sounds, as this one's intense!! This mod has enhanced vanilla's strong points, and given it's 2012, the technical upgrade this mod brings is much appreciated by me. |
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As for the motion blur, i've used it in Black Mesa mod as a tweak and it looks pretty good. I've dumb it down to a level where it only slightly blurs the far edges of the screen while running forward. And also when you spin around your own axis. It's a very subtle effect that just looks cool. Similar is motion blur in CS:GO. It's not overdone but you can notice it and it looks real. |
Screens?
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I love how I.D releases BFG. Doom 3 was cool and all but I want Doom 4.
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http://i.imgur.com/FuA15.jpg http://i.imgur.com/GhZdB.jpg http://i.imgur.com/eiwgm.jpg http://i.imgur.com/6IQ4k.jpg http://i.imgur.com/Zpito.jpg http://i.imgur.com/0BbkK.jpg http://i.imgur.com/9cPgI.jpg Phrozo FX http://i.imgur.com/GeMHi.jpg http://i.imgur.com/Pslzm.jpg http://i.imgur.com/RhzPR.jpg http://i.imgur.com/4itgM.jpg http://i.imgur.com/Xxpds.jpg Here im using POM, but its deeeeemanding http://i.imgur.com/5VjAh.jpg http://i.imgur.com/d0BPj.jpg http://i.imgur.com/afwPE.jpg |
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I will throw in one exception for DOF tho(can't turn it off anyway) Was Sleeping Dogs use of DOF to simulate distance. You could always see pretty far but there was a DOF "haze" that would smoothly come into focus as you would move closer. On Topic. Nice to see people still putting work into "classic games" like this one. I mean I always though Doom 3 looked pretty good(maybe a bit too dark in places) but then that was intended to keep you on edge. This mod is a good a reason as any to give it another spin. But then watching the Vid I already know I would hate the DOF and Blur if I couldn't disable it... |
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