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NVIDIA Releases PhysX System Software 9.09.0408 WHQL
NVIDIA made an update to the PhysX system software, the common backend for all NVIDIA products that support PhysX: GeForce 8 series and above graphics processors, and Ageia PhysX accelerator cards. Version 9.09.0408 packs the following changes and features according to the company:
DOWNLOAD: NVIDIA PhysX System Software 9.09.0408 WHQL |
I feel a 185 WHQL Geforce driver coming with this in it soon.
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Yeah, 185.68 WHQL. Very soon.
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Too bad the we still support PPU with this driver is just as much BS as the last couple drivers. Install these and guess what, Mirror's Edge stutters with my two 4870x2's and BFG PPU card. Uninstall and go back to earlier drivers and Mirror's Edge is silky smooth.
Nvidia needs to either FO or start stating we no longer support PPU, go buy a new GPU to do physx on. |
PhysX is broken by design
well Mirror's Edge is THE only game that has a good implemention of it |
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But yes, the title support is seriously lacking. Hopefully with OpenCL and DX11 we can rid of brand related GPGPU acceleration. |
Thanks for the update!
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Slapped the Cryostasis demo on a q9550 with a 512mb 4870 mild o.c and noticed that the whole intro was about 8 frames a second, and the rain didnt even look like rain. Maybe i should have slapped in the P1 card too, but then i realized that the super old G80 would run it better without the P1 card, so i tried, and it did. Maybe the issue is with the 4870, maybe it cant fly ma!
My Asus Agiea P1 has always hated the installation process of the drivers, and personally i think that they should make proper installing drivers. Whats the hold up anyways, why do i always have to install old drivers and then the new ones ? Is there THAT much of a difference ? Is it because of the GPU enabled PhysX ? |
it is better now split driver from physics
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i like it when i hear good new about physx from ati fan boys!
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does it work on Windows 7?
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I was using this on Win 7 playing Mirror's Edge last night. The difference between physx on and off is amazing, brings life to the game!
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