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Old Nov 15, 2008, 06:32 PM   #16
DarkMatter
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System Specs

Quote:
Originally Posted by KainXS View Post
for a fair review I think the 9600GSO should have the same clocks as the 9600GT instead of its crappy reference clocks that nvidia gave it, that would be a good review

good card for graphics but a bad card for cuda, physx, and folding

wow, Millenia, my sisters name is Millenia, thats a suprise
Agreed to an extent.

Maybe this comes as a surprise but CUDA does require ROPs and a good memory bandwidth. F@H and PhysX not so much, if at all, but GPGPU programs overall require them as much as SPs. That's primarily why GT200 has so many ROPs and memory bandwidth, that's why G80 had them too.

Don't get me wrong, the weight of added SPs in overall GPGPU performance is higher. But don't think that the old GSO has twice the performace because it has twice the SPs.

About PhysX... Do you honestly believe you will be able to play a 2009 PhysX enabled game on a GSO? New or old? Added physX requires some added graphical power (UT3 mod pack). It will most probably be a high-end high settings feature on games, but not as much as to need full utilisation of 96 SPs, should you use a dedicated card. My bet is that the first ones will require the use of 1 SP cluster or two at most, so that you can play with a single GTX card just well. That's 24-48 (16-32 G92's) at most. Take into account that 24 SPs on a GTX cards already have twice the power of a Quad!!
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