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Old Jul 29, 2006, 02:04 PM   #17
Alec§taar
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System Specs

Quote:
Originally Posted by Tatty_One
Alec we will have to stop meeting like this!........

"Get a gaming console.".....why? will it send and receive e mail for me?....burn DVD's or CD's for me I wont go on....u take my point.
It's been my point all along in fact... you don't get a PC just to play games, not by a longshot!

Quote:
Originally Posted by Tatty_One
I think you and I may be a slightly older generation than many on here, in the UK, 90% of all male PC users (in the home) under the age of 25 use a PC almost exclusively for gaming and for gaming currently L2 Cache or dual core processors make litttle difference especially when taken into account with the average higher costs.
And, that means what, vs. what I stated above?

It doesn't change the fact that SMP & multithreading is & has been the design of softwares and OS' for more than a decade now & it shows definite overall gains (even on consoles, which for example, the xbox360 uses an NT-based OS core, AND consoles today use multiple CPU/SMP designs also - why is that?)

Quote:
Originally Posted by Tatty_One
In fact in many cases a dual core processor running at the same speed as a single core will be slower in a game.
Did I say that wouldn't happen? No. With single core apps it is how it is... but, note the Quake 4 SMP gains over its early single-thread designs (25%-87% depending on CPU type used (HT vs. true SMP/DualCore)... again - there's talk here of "future proofing" one's self... & if you think SMP ready/multithreaded games are NOT the future?

Well, see the Quake 4 SMP stuff above.

Quote:
Originally Posted by Tatty_One
I know you programme and do various other stuff, I do a little video editing and number crunching but game some too and I like the fact that I can edit some Video and watch a dvd in a window at the same time for example (hence I have a x2)....but the majority will not be interested in that I think.
I think they will be... especially if buying CPU's today, for the games of tomorrow (of which Quake 4 SMP truly IS the prototype view/look @ the future)... and for tasks such as you mention, it helps as well! I've noted it for YEARS now, nearly a decade running SMP (true dual physically present CPU's setups) & always could multitask smooth as glass because of it.



Quote:
Originally Posted by Tatty_One
Yes of course but who buys the tyres before they have bought the car? To use one or two games as a reason a gamer should buy a dual core TODAY TBH is not an arguement, he should buy it tomorrow when there are 50 games and the CPU is 50% of the price, just look how much dual cores have come down in price in the last 6 weeks alone! I bet you could almost get 2 of yours today for the price you paid and how many games will really fully utilise it?
You do it, so you don't have to buy again, tomorrow basically & get MORE out of your existing codebase you already own as well (future proofing yourself to a good extent, because who says you have the money for a "State-of-the-Art" PC in the future?) and that code (see for yourself in taskmgr.exe)?

It's MOSTLY multithreaded on what you run in usermode apps, & @ the OS kernel level as well (otherwise, w/out re-entrancy for multithreading? We wouldn't have SMP ready OS period!)

APK
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