Jun 9, 2009, 10:49 PM
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You are correct Bluebumblebee, 192 bit mem interfaces only show up on 96sp cards. The memory will always be 384mb or 768mb. Avoid the DDR2 versions, as the have lower ppd output.
Originally Posted by thebluebumblebee
Buck, do you know for sure that these are the 96SP versions??? I just ordered two when I went back and look at a review posted today that says "NOT AN 8800gs. This has the same memory interface but only half the stream processors. 48 on the gso compared to 96 on the gs." (sounds like a Folder, huh?) Asus's website does not state the shader count. Should I cancel the order?
Edit: And why do we tolerate Nvidia's shadow games with shader counts and manufacturing processes?
Edit 2: Info from Asus:
ASUStech-Chris> Hello, how may I help you?
thebluebumblebee> need to know the shader count for EN9600GSO/HTDP/384M
ASUStech-Chris> The 9600GSO has 96 - whereas the newer G94 based 9600GSOs only have 48.
thebluebumblebee> how do I know the difference?
ASUStech-Chris> You'll have to look at the specs - the 9600GSO are all close to out of production, but if it has a 192 bit memory bus, it's going to have the higher shader count. If a card has the 256bit memory bus, it'll have the lower shader count.
Hope that's clear as mud for everyone!
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