Originally Posted by Mussels
if theres methods to program against it, why isnt it the default? I do link to articles (some from MS) saying that one of the key aspects of DX10 is to reduce memory use, by negating the need for the duplicate
actually it's funny you should bring that up as i took advantage of the steam sale and got the jedi knight pack. In dark forces 2 (1997) in the graphics settings you can select and deselect the memory duplication. I'll post a screenie of it tonight.
from what my programmer tells me newer games (since 2000) by default do not duplicate the vga memory in system memory. And you do realize that MS could simply be taking credit for what the game industry already did. As from what I've seen dx10 in no way uses less memory then dx9. you of course can test that with any dx10 game.