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If a patch complains about the exe, just switch it again. The patch should run without issues. Likewise, if a game no longer runs after using LAA on it, do it again and it should run. It is its own backup because of the nature what I am doing (losslessly modify one byte). Do a binary comparison of the before and after's if you don't believe me. XD
I wouldn't want to rename the executable that is modified because then links will hit the old executable and not the new one.
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Golden Rule of Programming: Never assume.
try { SteamDownload(); }
catch (Steamception ex) { RageQuit(); }
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