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Oops. I bet Everest was using 100% CPU which could cause the ceiling to return 4 + 1. In any event, I added a bit of code so max cores will never exceed core count. It will be fixed in the next release, whenever that may be.
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Golden Rule of Programming: Never assume.
try { SteamDownload(); }
catch (Steamception ex) { RageQuit(); }
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