I figured we may as well get some of the cool tips and tricks in here, in a thread.
I also have some questions (the answers to which, will end up in this post)
1. How do i get CPU usage to show in afterburners OSD? Using rivatuner works, but as soon as i close its hardware monitoring tab (or close rivatuner, since it cant be minimised), the info disappears from the OSD. kinda annoying.
2. umm i forgot the question. will come back to it later.
So yeah if you have guides/tweaks setup for rivatuner or afterburner and their respective OSD's - post em here. Just remember that if its not useful to many people, i wont bother putting it in the first post.
edit: and while this COULD belong in the OCing forum, i'm more interested in setting up the OSD and such as well... so it fits here as well.
Guide 1: How to setup rivatuner and afterburner for some awesome OSD action
1.Install rivatuner - make sure you download it from guru3D and tick the box to install the update that comes with it - thats the signed x64 driver many of us will need.
2. Install afterburner.
3. Afterburner has a seperate exe for the "MSI Afterburner On-Screen Display Server" - run it
4. Set it up something like this - remember that you can set it per program, should you not want it to run in your benchmark apps
5. fire up rivatuner and set the following:
a. Under settings, tick 'send to tray on close' and 'run at windows startup'
b. Go to the 'main' tab and go to the hardware monitoring... button thing. Its the last one on the right in the below image (click the arrow thing to make it appear)
c. Make sure you click the red circle in the bottom left of the monitoring window - it lets the monitoring feed into the OSD even when minimised/closed. (thanks entropy13)
d. click 'setup' on the monitoring page
click plugins, and enable the CPU plugin. Once done find the CPU settings in the setup window, and click the 'tick' next to every item you want to show in the OSD
5. 'close' (aka send to tray) rivatuner.
6. you should now have a working OSD in all your games, that looks like this: