Originally Posted by newtekie1
That is my point, you said 60.60 / 8 = 15.15 per thread, it should be 50.60 / 4 = 12.65. The correct score for the 4 threads w/out HT is 50.60, you used 60.60, and you are dividing by 4 threads but you put 8.
When you said you were dividing by threads, since you put 8 in your equation, I assumed you meant to use the 8 threads w/out HT score.
I think HT is better for applications that handle a lot of different data. But in an application that purely crunches large numbers, HT hurts more than helps. I wonder if this would lead to better F@H numbers with HT off...
it was 2am dude :P
my concern is that stupid games/apps may not know the difference between the cores, and a dual threaded app may run on a regular core and its HT core... and give worse performance than running with HT off, without the user/folder/cruncher knowing.