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Old Dec 5, 2010, 10:20 PM   #32
Fourstaff
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System Specs

Quote:
Originally Posted by mlee49 View Post
Banshee cheese?(is that possible?) I understand a quick peek/harrasment but banshee's take so much doesn't it just take longer?

What other builds do you suggest for small maps? Better yet, how crucial is building placement in small maps? Should I be placing racks at/close to entrances?
Banshee cheese is only possible against zerg (most of the time) due to the fact that zerg is no good against air in the opening minutes. Be careful against counter cheese though. Best map to practise this is Scrap Station of course.

For small maps, building placement is of utmost importance: it can make or break your game. Block off the ramp to your main base with 2 supply depots and a barrack (usually, sometimes you will need more buildings), it prevents an early push by zerg, a mass zealot push, and can buy you valuable seconds to get your army right. Another important thing is to scout: After you get your first supply depot use the building scv to scout around the opponents base. If he seems to be getting an early extra barrack, or early 2 gate, then be prepared to bunker up and defend. For zerg, its rather common for them to expand at 14/15 drone, you will have to scout that too, and if the map is small enough, push out with your puny army and force them to defend using workers. improperly defended early expo's (expansions) can result in free win.

Final tip: Play against humans rather than computers as much as you can. if you dont want to spoil your win rate, use the "custom game" function instead, and pick one of the popular maps. You will learn so much faster (but lose so much more) by playing against people who are better against you, take a look at what they do and copy/adapt to your playstyle. Watch reviews as often as you can too, I like HuskyStarcraft, he is quite enjoyable.
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