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I remember seeing weird texture stuff in Singularity. It seems like I remember looking at a surface up close and thought, "that looks like crap." I'm usually not one to notice those sort of things either. I wonder if there is a way to detect how much VRAM an application has tied up. I think it is pretty specific to the game though so nothing I could add to Process Monitor.
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Golden Rule of Programming: Never assume.
try { SteamDownload(); }
catch (Steamception ex) { RageQuit(); }
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