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Originally Posted by AsRock
There's no performance increase by having more than one card SLI or CF as the game don't support it.
GTA is tricky to get perfect and like some have said overclocking the cpu will help and it surly does. The other thing you can do is each time you change the settings restart the game as i found out the game don't give the true performance of the new settings all the time and some times can be really bad.
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Quote:
Originally Posted by Wrigleyvillain
Hah. Don't fall for that bs.
I haven't tried that game yet since having crossfire again. I should give it a whirl soon...
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I just tested GTA IV with SLI both on and off and I can say with 100% confidence that both of you have no idea what you are talking about. They patched in SLI support with their patches. FPS is improved dramatically in SLI. Both cards are being utilized in Afterburner, I checked before I posted. Too bad SLI doesn't literally double the FPS or I would be locked @ 54, the max for this game.
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Originally Posted by Taskforce
Worst PORT for the PC evar! even in the future you wouldn't want to be playing such a ugly game, Rockstar did a shit job no excuses will fix that.
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The city with all its massive buildings are a beast to render. The slowest part of Just Cause 2 BY FAR is the Panau City area. My framerate drops off from locked @ 60 to even as low as 15 FPS there. Makes me realize what Rockstar had to work with. GTA IV looks nice at max settings. Playing @ 1920x1200 helps with the lack of AA support.
This is the reason I wonder if BF3 will run for anyone any higher than 30 FPS. You play in cities with massive buildings that are fully destructible. Destructible environments always bring framerates down. That and it looks photo realistic. Look forward to benchmarks.