Originally Posted by Black Haru
nah, that strikes me as poor coding. even the most expansive games are under 20gigs.
like I said, that article is utter BS.
umm I have 8 games in my library well over that amount, none are poorly coded.
you're in the past, textures are big, polygon counts are up. Buy more storage or buy less games, the choice is yours. (or just do indie and old school games)
Originally Posted by RuskiSnajper
Carmack said they will release high quality packs for the PC - that will possibly be another 20 GB ... let me guess.
At first they actually wanted to fill bluray fully on both sides... 50 GB.
I'd love to see what the id5 engine could do with 50GB in texture. This would be especially true if they could do a quake remake with the same engine and same amount fo texture packs.