View Single Post
Old Oct 17, 2011, 05:58 PM   #23
FreedomEclipse
Crazy Dogmatic Bullsh!t!
 
FreedomEclipse's Avatar
 
Join Date: Apr 2007
Location: (British Born Chinese) London, United Kingdom
Posts: 7,533 (3.38/day)
Thanks: 825
Thanked 1,609 Times in 1,288 Posts

System Specs

Quote:
Originally Posted by Arctucas View Post
created mods for Oblivion were better than the 'official' DLC, in my opinion.
IMO, User created content will always be better then official DLC content. but most of the games today dont come with SDK tools, and thats the major thorn in this whole arguement as it forces us to run the game as is and only buy whatever DLCs they have to offer instead of being able to download community made content.

Not all games are like this. but there are a lot of games out there that lock the game down.

Does anyone remember the later days of CoD1, CoD2 and CoD4???? we had some AMAZING custom maps and mods. Hell... BF1942 and BF2 had some great mods too!! but if the dev dont release SDK tools theres little the community can do about it.

In rare cases modders were able to overcome this and still make custom content. but times have changed.

They dev studios dont seem to understand that by 'locking' the game they reduce the games overall longevity as long as people carry on making custom content for games. people will go and play them. there are LOADs of UT99 and CoD1 servers still running and packed with players.

Dont lock the game down. charge community modders royalties everytime their DLC is downloaded.

Its all give and take. but Devs dont want to give. I garantee that if they allowed the community to come up with their own custom content and charged royalties per-download. they will get more money then just selling re-skinned map packs for £5-8.
__________________

“I used to be a serial upgrader like you, then i took a downgrade to the knee” -FreedomEclipse
FreedomEclipse is offline  
Reply With Quote