I stopped reading halfway. Terrorist blowing a few people up and then that overreacted stuff happens like in the previous parts of the franchise. As if terrorists can turn things into a sort of third world war and actual fronts. And after WWII no western country would risk a war at such scale as it will only lead to extreme costs that won't serve them well.
More realistic they say. Meh, it is simply the same as usual only with improved graphics. Still without things like routing troops, troops being exhausted, logistics messed up due to interception by hostile armies, etc. but still the "each mission as a next level" thing without any (macro) management on the campaign map. It will be the typical C&C stuff we are already playing since the nineties.
And "terrorists" should be not be wrongly depicted as a regular army that is capable of and planning to do any kind of invasion (assuming that the game does that, because that is the American view on the matter according to the news and US governmental communications (like presidential appearances on tv and the like)) because they won't and will never do that. Folks like that exist already for such a long time, that it would already have happened if it could. They are a force to be taken into account, yes, but they are of a different kind of force. Their strength lies in a "let them come" approach to the matter. But I am drifting away to a GN-like topic now.