Originally Posted by Mussels
lets just hope its not all random fetch quests.
MMO's are moving away from that, playing through SW:TOR felt a lot like a SP RPG, not as open as something like Skyrim, kind of felt like Mass Effect without the Squad work, I had a lot of fun with the storylines. And each zone had it's own storyline as well. I would expect Betheseda to set out with a good story telling goal in mind since they are known for it.