Originally Posted by lilhasselhoffer
Of this I am aware. What I am suggesting, though obviously without the clarity I had intended, is that there are going to have to be some ground rules for the UI and some work with updating drivers.
Though the graphics drivers have been getting better, at least in my experience, the fact is that there isn't enough there yet to make a consistent gaming experience. This is a shared reality with the UI (that steam would have to cater to). Both are already there and functional; the problem is that, from a marketing perspective, a uniform UI and fully realized visual experience is necessary. This is somewhere that Linux, a naturally functional but somewhat less visually concerned OS, might need some assistance.
In short, Linux is an excellent workhorse. It stands to be proven whether Linux can be both a show pony and a workhorse, and I believe the only potential obstacle is a uniform experience. Linux has never been about uniformity, it has always focused on functionality. At once, a thing I love and companies can grow to hate.
Graphics drivers are fine in my experience (once upon a time they used to be difficult), Nvidia like Easy says have good Linux drivers. There is no problem with UI, if they implement Steam or Origin it will look the same on every distro. The problem isnt linux distros being different its that hardly any developers make games natively in OpenGL, they all use Direct3D (DirectX). Even i guess EA will make shite ports of its games and Valve will do Mac ports too.