Originally Posted by Tardan
The white flashes of light happen when you kill someone.
Odd, so you can turn off the excessive white overwash of bullet time, but you still have to put up with that? I really don't see the point of having an option to disable bullet time graphics if they're going to leave that white flashing hard coded.
There's far too many games with high end graphics these days that don't let you get the full benefit of them due to effects that can't be turned off, be it blur, bloom, or in this case, ambient occlusion type effects.
Maybe I'll be able to find a file somewhere I can edit to disable it completely.