I had a bit of a love/hate affair with FC2. I was able to for the most part work around the insta-spawn checkpoints and rabid chase scenarios via, buses, boats, or sneaking on foot (the latter IS possible if you know how), but there are many other things that need fixing or can't be fixed. Having to play that way also made it feel very constrained and linear vs sandbox.
Unlike original FC, the hang gliders are mostly useless. The destroy the convoy quests involve them endlessly driving in a loop until you take them out. The help your buddies quests are usually mostly over by the time you get there. The dialog is funny sounding as hell, but the Afrikans language too hard to understand. The story is a horrible homage to Heart of Darkness with a no option suicide ending.
It's a shame too because it has a good setting with good graphics. I also thought even the stock cockpit view driving was excellent. I kinda liked the scavenging diamonds monetary system too. The weaps are varied and effective in their own way, and even some of the on rails stuff like defending the boat while trying to relocate it is not bad.
My main gripe is with the poorly contrived story and buddy system, RPG elements which aren't fleshed out well, and an ending that lacks challenge. The propagating fire is awesome, though lagged the hell out of my previous rig. I may revisit it with this mod on my new rig though.