I can't say I agree that Painkiller is a game that is in desperate need of a remake. It was pretty good graphically for it's time and used Havok physics well. It was a fairly simplistic game, yet had some decent and complex jumping puzzles and extra challenges for an arcade shooter.
Furthermore, it's already been done to death with various releases of the original and some pretty bad follow ups that only made it obvious that the core dev team was lacking in bringing any new ideas to it. This one has only a couple of the original core devs and of course lacks the key creative lead Adrian Chmielarz.
I'm doubting we'll see much new here other than a retouching of graphics with a different engine, and SO many people don't use UE3 well it's just sad. Given this team's track record of not producing much anything but Necrovsion, which wasn't that great, it looks to be like they're still just clinging to a tired old title with a cult fanbase.
This is probably ten fold worse than what's been done with the Serious Sam franchise. Some people need to learn you can't rest on the laurels of one game concept forever. Oddly enough there will still be Painkiller fanatics crawling out of the woodwork to try yet another installment in the hopes to perpetuate their PK cravings, seeking desperately to relive that nirvana they had with the original.
Last edited by Frag Maniac; Sep 22, 2012 at 12:12 AM.