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Still think I got lucky with a lower than average vid... 861/1722 at 1.05v ain't nothing to sneeze at! On another train of thought.... trying to test physx with and without a 260 in the mix.. not sure what is a good way to test? I tried newest version of fluidmark, and I get 90fps when using the 480 for physx, and 60fps when I use the 260... so maybe it's not properly simulating a physx game where the main tasks are on the 480 and physx is on the 260? I have to run a pile of games now to figure this out.....
Edit: nevermind, I found a game that showed it to me, 60fps av using the 480, 80fps av using the 260. Nice improvement, so the 260 stays for now!
Last edited by johnspack; Oct 6, 2012 at 08:24 PM.
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