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Old Oct 16, 2012, 10:41 PM   #16
Depth
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Quote:
Originally Posted by ShiBDiB View Post
Not enough variation between games, not enough weapon types, inability to stay with bullets is annoying, felt very linear.

If it was more sandbox and fleshed out itd be fricking great... but right now its a turn based strategy on rails
It's a very shallow game. First playthrough was brilliant, as I thought I was only scratching the surface. I felt as if I was missing something when I was at the final mission and thought I should have taken another "path" and hit New Game.

That was when I realized I had to do everything I had done up to then one more time, as there are no paths to choose from, only small threads of research.

Assault rifle -> Laser rifle -> Plasma rifle. Each step in technology gives you a huge advantage that slowly evens out as the aliens arbitrarily decide to throw in bigger and bigger guys at you.

I'm not cowering in fear when an alarm goes off because a very large UFO contact appears, I'm joyfully happy because soon there will be more Elyrium, power cores, flight controls and bodies to play around with.


It's all just making me sorely miss UFO:Aftermath....

...Which I think I still have on DVD somewhere....

I'll see you guys later.
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