A lesson in friendly fire was taught today by Jarvis5000 (if anyone played DayZ with him)
Originally Posted by lyndonguitar
I didn't complain it was a clone, I was actually hyped when I heard it was to be like DayZ, I was like "finally! a full game like DayZ not using the buggy hackfest Arma Engine!", turns out it was too arcady and I didn't like it.
And about the fast paced/arcade style. from what I've seen, you can buy foods and drinks and stack up on them as long as you can buy. Its kinda pay to win, also why do almost all videos in The WarZ they all have high caliber weapons? do they plan on restarting the items once the game launches?
I liked in DayZ where you are lost, and your indicators are blinking, you have to kill or you have to make your way to a spawn and probably find supplies to continue the adventure
you can have a "out of game" stash, comparable to a tent in DayZ, but its 100% safe.
in DayZ if you want to get your items, you need to go to your tent, which may be on the other side of the map. which kinda adds to realism and you will be worried because your Tent might be found by other scavengers and stripped out of supplies
Animations are too stiff and fast and robotic, etc
after seeing the first video, this was the total turn off for me, I don't know, the animations seemed pretty bad to me, and I don't like it
There are safezones now
Again in DayZ I liked how no place is safe so you must either keep alert at all times or just leave the game for a moment, even if you have a camp with many friends you never know.
Anyway for me its just a matter of Realism/Simulation = DayZ and Arcade/Fast-Paced = WarZ
just my 2 cents
Wait, you haven't played... Yeah, don't judge before you have tried it. You can't buy food unless you want to spend real world money, and honestly, if you need that to survive, you are bad. Buying digital food with your real world pay checks is not pay to win, at all. And as far as high caliber weapons, it's all random chance on finding. Best weapons I have seen is AA-12, Uzi, and M4 Auto. And yes, entire inventory clears, heck when it transitions from Alpha to Beta at the end of this month Inventories clear. It really just seems you are very worried, but haven't played, I was responding to you early as though you had played.
I don't mind the Inventory too much, it's kinda nice, maybe because I got so sick of glitched tents eating all my items.
The animations overall seem ok, they are far from the best that for sure. But it hasn't bothered me too much. And I don't mind safe zones, during the days of the last patches of humanity, there most likely would be outposts, think of it like the Wild West.
I just think you are over simplifying it too much, especially considering it sounds like you haven't even played and are just taking shots in the dark on how it is. The gameplay isn't much different from DayZ, it just has a few more creature comforts, that doesn't make the actual gameplay arcadey (arcadey is a type of gameplay, global inventory wouldn't change that).
I'll be posting up some more videos soon for people who haven't made the decision to buy it yet. So maybe those will help swap people. I personally got it to hold me over, it's cheap, and it's fun.